
A Hentai action Metroidvania where you play as a cursed succubus reclaiming her powers. Slash through enemies with fluid Hack & Slash combat, drain their essence through animated lewd abilities, and unlock new powers as you explore a dark, corrupted world of lust, and corruption.
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Succubus: The Lustborn Curse is an 18+ 2.5D action Metroidvania where you play as Myrritha, a fallen succubus cursed after a failed attempt to seduce a priest. Stripped of her powers, she awakens in a realm of lust-driven monsters, cursed ruins, and forbidden sanctuaries.
Explore a dark anime-inspired world dripping with corruption, from dungeon depths to haunted swamps and twisted cathedrals. The mature narrative of mystery, sin, and revenge unfolds through dialogue, encounters, and explicit cutscenes.



Combat is fast, fluid, and erotic. Wield dual blades, unleash dark magic, and finish foes with devastating moves. Enemies and bosses alike push you to master both skillful hack-and-slash combat and clever use of your succubus powers.
Hack-and-Slash Battles – Responsive melee and ranged combat with evolving combos.

Boss Fights – Deadly Bossesand monstrous foes with unique styles test your reflexes and strategy.
Metroidvania Exploration – Unlock shortcuts, abilities, and secrets across interconnected zones.
Runes, Abilities & Weapons - Customize your playstyle by mixing runes, abilities, and weapons. Go fast-paced, defensive, or lean fully into lewd-focused builds, the choice is yours!



Here, lust isn’t optional, it’s essential. Erotic encounters fuel your progression, restore energy, and unlock new powers.
Seduction Finishers – Lewd animations drain enemies and restore HP/MP.

Lewd Abilities – Lust becomes a combat mechanic, not just fanservice.
Sacrificial Altars – Perform orgiastic rituals with captured enemies to gain buffs.

Uncensored Adult Content – Fully animated NSFW encounters, finishers, and cutscenes.
And that’s only the beginning, Succubus: The Lustborn Curse is packed with even more lewd mechanics to uncover.
Step into a twisted world of lust and corruption, where forbidden magic and seductive power collide.
The story unfolds as you explore, seduce, and conquer - with dialogue, encounters, and lewd cutscenes that reveal more of the succubus’s curse and the dark forces behind it.
Expect a mature narrative filled with mystery, sin, and revenge, woven seamlessly into both the combat and erotic progression
Traverse an interconnected world of cursed ruins, dripping swamps, and corrupted cathedrals. Discover secrets, unlock shortcuts, and return to previous zones with new abilities to uncover everything the realm hides.
Succubus: The Lustborn Curse combines satisfying action with richly animated adult content in a mature, story-driven world of darkness and desire. Whether you're drawn to the combat, the corruption, or the kink, this journey offers something wickedly unforgettable.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
There is a difference between making a game hard and making a game obtuse. This game is on the obtuse side. The design clearly want it to be a succubus themed "Dark Souls X Metriodvania" but lacks the discipline that those games have. For example, the float ability is required for getting through the stages, but takes mana to use and the only way to refill mana is by using an alter that are few and far between or by buying mana pots. The whip is also required for progress which is also gated behind mana usage. I'm sure there is a reason for this design choice, but in practice, it's just massively annoying to play. On top of that, the combat is... fine... the hit boxes are janky and there is almost no way to get through an encounter without taking damage. Not that every fight should be easy, mine you, but health is at a premium in this game. On that note, the healing system is fun and innovative. Use a secondary resource (called EP) to ♥♥♥♥ weakened enemies to restore health. Forcing you to hunt down enemies on the map to try and heal without using a save point. If the combat mechanics worked a little more tightly, this would be a great healing system. As it stands (at time of writing), it's just a little annoying. I like it over all, but work is still needed. I don't want to seem like I'm being too hard on the devs. Making games is hard. Making porn games is harder (wink wink). But without feedback, growth doesn't happen. I want the devs to keep working on it. Or even keep working on their other titles. This game has the spark of greatness laying underneath a blanket of design choices that hold it back. A little tweaks here and there and this could be a breakthrough game in porn games!
This one is hard to recommend, but I like the core concept a great deal. The game is a metroidvania with enemy capturing systems and fairly obtuse platforming that may require a lot of backtracking if you miss a jump. The monsters you capture are required to perform rituals that give you temporary buffs that are only 5 minutes long and are required for traversal of the world; buffs you'd often see as permanent in most other metroidvanias. It's a unique idea, but the nature of this is a bit rough. Spells are limited to one button and have to be changed/equipped at a save point, which are few and far between. You can ONLY capture monsters with your tail attack, or cast homing fireballs, for example. One is rather core, the other helpful for quick victory. If both had their own button assignments I think this would already make for a better game combat-wise. Combat itself is fairly simple and snappy. You can jump-cancel attacks to extend a string but you're stuck to the simple grey two-swords she carries if you're out of MP, and the moveset doesn't really change much beyond the basic 3-hit string, though it is very nice you can weave your sub-weapon-like whip attack or tail attack in-between basic attacks. The areas are also a bit sparse on enemies, so you'll have long moments of trying to figure out where to go with nothing else going on. But there is great potential here. The "positions" are creative. The, uh, "physics" could use some work on looking more realistic in terms of weight, though. I do hope that games like this become more prevalent.
The game follows a succubus on a quest for revenge who will ♥♥♥♥ anything that moves. A few rough edges remain, but it’s a solid adult Metroidvania with real combat, meaningful exploration, and a satisfying gameplay loop [b]Pros:[/b] - You don’t have to die or be defeated to see the lewd animations. - ♥♥♥ scenes are well-animated and fit naturally into combat. - The gallery lets you enjoy unlocked animations anytime. - The stylized graphics are visually appealing. - Real Metroidvania gameplay: exploration, secrets, backtracking, and meaningful skill progression. - Seduction system doubles as the main healing mechanic, tying erotic content and gameplay together creatively. - Basic Character customization lets you customize you character. - Story is present (although minimal) and fits the game’s context. - The Merchant is hot ♥. - Thankfully the AI art is only used for main menu art and portraits in dialogue. [b]Cons:[/b] - Save points are far apart, so dying can mean losing a lot of progress. - Some areas, like the Catacombs and City, can be especially tough even after the difficulty settings patch. - Avoiding attacks relies heavily on limited mana for dashing and flying, which can feel restrictive. - Occasional bugs, like the character stopping after opening a menu, requiring a pause/unpause. - Combat feels a bit limited with only 3 hit dual swords, more weapon would be nice. - Character customization is limited and after starting the game, only clothing can be modified and body customization is locked. Overall: Despite a few rough edges, I really enjoyed it, although it was a little more challenging than what i prefer. With some bug fixes, better resource balance, and more customization, it has the potential to be a very good game.
First let me give my immediate negative thoughts that i wish i knew before purchasing and finally ending with what i like and my concluding thoughts. 1. FIRST!!!!!! DO NOT DO RITUALS!!!!!!- collect all the materials before doing a ritual. rituals are 5 minute cutscenes that provide 5 MINUTE TEMPORARY BUFFS!!!! You have 5 minutes to watch the cutscene but while the ritual is active you have a buff active for the length of the cutscene. I wish at least the cutscene could speed up the animation closer to climax and also there is no climax scene. It just immediately stops the animation and clears the alter. This is a good segway into con 2. 2. SAVE SCUM!!!! FOR THE LOVE OF GOD!! First of all the most important two reasons for this is that you will die often on hard mode. If you play on hard mode you'll get use to it real quick as long as you don't rush. If you save often as you collect ritual materials then the ideal strategy is to find the part where the ritual is needed, refill all of your bars and immediately SAVE BEFORE INITIATING RITUALS!!! this will give you 5 minutes to load the level, run the path, avoid or fight enemies, and use it where it was intended. if you mess up your run don't worry. Reload and don't look back. You will spend less time reloading a messed up run than trying to constantly reload and travel through levels trying to regain health and or returning to your lair to refill your bars outside of your intended ventures outside of your hub area after the first boss to collect gems and ritual monsters. 3. This platform is kinda very jank. If you ever realize your character running or moving at reduced speed even at max high graphics then don't worry. you don't have to lower your graphics settings. Just press the ESC key a single time. if you think your in the glitch and press ESC key than instead of opening the pause it will instantly improve the frame rate and movement speed of the game. IDK why it does this but sometimes loading a level OR opening and closing windows like ritual menu or shop menu will start the glitch. You will get stuck often if you are not jumping and just walking. Walkable surfaces have bad elevation transition between placement meaning you'll walk forward and hit an invisible wall and stop moving only to realize your progress was halted because you caught your foot on a single pixel. (4. Just an after thought.) Once you go completely right on the second level and enter the portal and meet the cat girls and minotaur its like its rage bait. attacks cant be parried, blocked, and they do not tell you what attacks can be stun locked or are have invincible follow throughs. my advice is grind the first two dungeons and buy all the tentacle upgrades and clothing and just ignore any potions. you'll save yourself a lot of repeated grind and if you ''Git Gud'' then you should blaze through the game just of the quality of the mechanics while saving the consumables as quality of life items. (also i just remembered there is a tree like enemy that isn't explained in the game. It will raise a wall that will telepath its low to mid attack to give you time to avoid. You can actually destroy it and destroy the caster, Again was never explained and i just learned by playing the game. Now that I'm done giving my negative opinions i can go on to tell you what i do like, I just wanted to give you the bad before the good because half way into playing this there was this sudden urge to tell someone before purchasing and a lot of the mechanics and functions are not completely or thoroughly explained through tutorial screens. First. Amazing graphics. I do love how there is a gallery you can visit for free to get a look into the scenes and everything else is locked behind boss progression so think of this part of the game as your gooning gallery mixed with a center stage to practice combos and how best to combat enemies. (You can give infinite stats while also reducing enemy health to speed up creature capture mechanic to watch rituals and i think old boss fight lewd animations. Second. This game plays very well. Yes I have not played long but I feel like I could have blazed a lot faster through the dungeons If i wasn't meticulously perfecting enemy encounters to gain the most out of a fight while trying to not get hit if at all. Honestly the terrain movement stoppage is about 10% ish of the map design but once you learn what to look for then you will blaze through the game. Very fluid (when your not running at reduced speed but again you can run at high graphics just press esc once and if you didn't pause the game and your performance improved instantly then you'll know what i mean.) I love the map removing the "fog of war" as you progress and levels are replayable once you unlock new mechanics. It looks and plays very well for what it is. the animations and lewd scenes are decent and each game mechanic gives you a unique sexual encounter like regaining health and capturing are different scenes. Third. I'll probably play this until the end. I wish there more clothing options and weapons or skills, rituals scenes do not game climaxes and I don' know if I haven't progressed enough but I can capture creatures that can't be used in rituals. I'm sure i just have to progress to unlock more functions to use the stored creatures but they can't be summoned or sold as far as I am aware. BUT this is a very good game. I absolutely despise 2D side scrollers but i do appreciate the time and effort into animations and graphics of a 3D/2D side scroller platformer. Fourth. I've paid A LOT MORE for a WHOLE LOT LESS. This is worth purchasing. I feel like I've warned you enough of any negative experiences or features to make you rage or feel buyers remorse but when you know what to look for it makes the game a better experience. This is by no means a broken game or incomplete experience. Could it do with some bug fixes and content updates? Maybe. DO I hate 2D scrollers? Yes but not this one. Would I refund this game if given the opportunity? Nah. I'd say I got more than what I paid for something I didn't know about and only learned the existence of through a streamer doing a demo play. Fifth. In conclusion The combat is descent. (reminds me of a metroid or OG castlevania.) The graphics start out high and generally maintain itself. I haven't experienced anything game breaking or stuttering outside of that singular glitch. Lots of lewd scenes. A gallery mode that doesn't require beating the game to unlock but I believe unlocking content unlocks content in the gallery so that is kind of cool. *In Conclusion* I would recommend this. I'll definitely beat this when i get around to it. ( Juggling games atm, You know how it is gamers.) Graphics are surprisingly high quality for what I paid for or even expected and runs a lot smoother and is visually prettier than games I've spent way more on. Check it out. Grind the first two levels for ritual materials and none consumable items to make combat easier. I came into this hating 2D scrollers and left willing to purchase and experience 2D scrollers to see what I've been missing out. I wish or hope there would be level, creature, or clothing updates but if there isn't I'm satisfied with the current state of the game. Check it out.
[h2] 游戏介绍 [/h2] 《Succubus: The Lustborn Curse》(魅魔:欲望诅咒)是游戏工作室Lustborn Studio制作并发行的一款2.5D成人向类银河恶魔城动作游戏,玩家将会扮演一位受到诅咒的魅魔为了重拾失去的力量,需要不断战斗并完成复仇。游戏目前暂不支持中文,不过剧情对话较少主要以战斗和探索为主,辅以大量的色情场景,给玩家带来一场兼具策略与色情的游戏体验。 [h2] 背景介绍 [/h2] 玩家将会扮演一个名叫米莉莎的魅魔,从一个类似于坟墓的石棺里面苏醒,她自述因为企图勾引一个牧师失败而受到了封印力量的诅咒,现在她要卷土重来向人类复仇。不过首要任务是要取回失去的力量,从这个肮脏的地下洞穴逃离出去,于是乎米莉莎开始了战斗之旅。 [h2] 玩法介绍 [/h2] 进入游戏后我们会创建魅魔的形象,玩家可以自定义的部位非常多,首先是身材,胸部大小,其次是头发,角,尾巴,眼睛,最后是衣服,当然了玩家可以直接选择裸体开始游戏。 经过简短的独白之后我们就开始正式进入游戏中,与大部分的类银河恶魔城游戏玩法类似,玩家需要在横版的地图中不断探索,有些隐藏或者限高的地方需要玩家掌握相应的技能才能进入。 游戏的战斗方式比较简单,玩家仅需要攻击跳跃,游戏没有闪避,因此我们要用跳跃躲避敌人伤害,然后找准空挡连续出击击败敌人,击杀敌人可以获得金钱奖励,用于购买道具。 不过既然是一款成人游戏,那么本作中有很多地方可以触发色情内容。首先是回血,本作中玩家想要回血并不能用回血药,而是在敌人丝血状态下使用魅魔技能,触发与敌人的性爱场景,通过榨汁等手段回血和回复法力值。(不过需要注意的是,必须有法力值的情况下才能使用魅魔技能,如果法力值不足就只能击杀敌人,不能触发色色) 还有魅魔有着翅膀的设定,但是不能无限飞行,玩家需要在指定的小祭坛触发用假阳具自慰的场景才能使用飞行(游戏中以蓝条呈现)。在大祭坛玩家可以用俘虏的敌人触发更加刺激的性爱场景,用于获得一定的buff加成。 此外游戏有着类似于肉鸽游戏的流派构筑体系,玩家可以通过符文,技能和武器的组合来构筑不同的魅魔战斗流派,对于喜欢有挑战性的玩家来说,游戏还提供了困难模式可供游玩。 [h2] 成人内容 [/h2] 游戏的色情场景采用3D动画制作,玩家可以从各个角度观察与敌人触发的色情场景,包含了女上位,后入,LGBT+,自慰,三人行,互舔等元素,总的来说成人场景玩法丰富,而且全部都有简短的动画并带有高潮特写,虽然没有配音但是有呻吟娇喘等特殊音效,总的来说色情场景体验很棒。 [h2] 游玩感想 [/h2] 这是一款游戏性非常高的成人游戏,有着传统的类银河恶魔城的核心玩法,但是融入了成人内容的创新回血和法力值的机制,而且游戏的打击反馈手感以外的不错,对于steamdeck的适配也很棒。不过游戏的机制有些折磨人,想要触发色情内容需要法力值,想要使用飞行需要找固定的祭坛,总之就是玩家在使用技能和触发色情内容的时候要思虑再三,不能无限的触发色情内容,并且游戏的上手有些难度,血量较少的情况下基本不能被敌人攻击几次,而且存档点也比较少,总之目前来看游戏在色情内容与游戏机制上有些不平衡,但是这款游戏真的很有意思,对于喜欢类银河恶魔城的玩家来说绝对值得入手。 [quote]欢迎关注[url=https://store.steampowered.com/curator/37516409/]小柠檬咖啡厅[/url],只为发掘优秀的游戏 [/quote]
So Glad I picked this up when it was 90% off. So, This game is not a Metroidvania. this game is a 2D hack and slash with very large area explorations mechanics. Powers ups (the kind you pick up and they up your stats but you can’t look at the stats.) and that’s it. there are power ups needed to force progression however one aspect of a Metroid vania does not make a Metroidvania. there is no:- equipment system character improvement system reward for exploration sense of direction. the progression power ups range from clearly you got that from megaman X to ok so this does what no. there’s a point in the game where your blocked by a pillar of fire and need to use the dodge mechanic that you get very late game to walk through. the area are honestly just far to be to be called Metroidania. The save points are far and few between and you WILL be teleporting to your lair, which is part of the first area so get used to grey brick, Just to save. on that note there is no checkpoint system so if your say exploring the elf village, a late game area, and fall into the FIRST DEATH AND ONLY DEATH PIT IN THE GAME. Be prepared to reload to the start of the level. because the maps are so big I cannot call this a Metroidvania. Matroidvanias are grid based micro areas built on top of one another with a clear map screen to follow. This is just, copying megaman, copying a generic 2.5D adventure game from the Atari system like wonder boy and the dragons curse. the inventory system is rudimentary you only get to see your consumables and the only way to make it so that you hit harder and the first level enemies die quicker is to find a rune that effects attack power in these massive empty maps. on the subject of map. Your mamp screen is just a scrollable picture that always starts really zoomed in. finally your succubus is as bare bones as she comes. NSFW actions are literally there for your health bar and when doing any puzzle segment the only thing to slow you down is the stupidly long cooldown on all your movement abilities. You can only capture enemies that are tied to recipes and they only show up in your sacrifice area because your lare is in the same map as the first dungeon. I bought this game for a £5 and played 5 hours. I am 60% of the way through. That should tell you how long this game lasts.
Sigma Belmonte: "Die monster, you don't belong in this world!" Goth Succubus: "It was not by my hand I was given flesh! I was brought here by SIMPS whom wish to pay me tribute!" Sigma Belmonte: "Tribute? You steal men's rizz and wallets to make them your own! Mankind ill needs a tik-tok-thot such as you!" Goth Succubus: "What is a man?! Just a broken ATM machine and a pile of dwindling resources! But enough talk! Have at thee!" (Chalice filled with white monster energy drink is thrown, shattering upon the stone steps!) ~Fateful battle "SIX SEVEN" years ago! So, you think you have gooner maxed all the succubus games. She Will Punish Them? More like you "punished" those inner fortress walls! Midnight Castle Succubus? You made the demon queen terrifying the countryside putty in your strong capable hands! Succubus with guns? You are the quick draw of back shots! Dark Stalkers? Morrigan Aensland and Lilith Aensland are your main honey traps! If it has a demon chick in it you've gotten all the achievements! Well hold up playa because "this' is Succubus: The Lust Born Curse! Oh, you never heard of it? Well let me break it down! 1. Game starts out with an alright character creator. You can tinker with the usual things such as hairstyle, horn type, boob size, body type, eye color, and skin tone. There are also quite a few sexy outfits right from the jump. (Imagine that. Wow!) 2. There is a lot of platforming but most of it isn't too difficult, especially after the succubus learns her glide, whip, wall climb, and shadow dash abilities. 3. After you damage monsters enough you can finish them off completely or sexually dominate them with your libido gauge to restore your own life energies. (As you would expect.) You will also get currency drops by doing either action. 4. Resting at save points restores your libido whereas doing naughty things at shrines restores your magic. Want to forego emergency runs back to home base? After defeating the dark elf boss and entering the second area, buy Madam Squelch's regenerative buff then strengthen it at least once. This will allow your libido and magic reserves to slowly yet steadily refill on their own. 5. In the marshlands there's a hole to fall thru to the far right after you get there with a whip swing and a glide. Fall down the pit at an angle so you don't get spit back out by the launcher plant. Keep going deeper until you fight the King Slime to regain your tail's power. With it you can capture creatures to use in your rituals that grant you additional add ons to your preexisting power sets. 6. You will need to do the kinky ritual that unlocks your "slowed descent" glide enhancement to cross the ravine in the marshlands that is even further to the right. I realize I went from describing Lust-Born to offering up tips. This is because it's an unpolished jewel that can be needlessly frustrating until you unlock, enhance, or purchase a few core abilities. Your glide, whip, and shadow dash abilities require magic so you can burn thru your mana bar just by exploring each environment's harder to reach ledges and ladders. You likewise cannot capture monsters to use in your rituals to enhance yourself further until you get the tail-trap technique by defeating the slime king. Red gems spent at Madam Squelch's shop are gotten by both killing and seducing your enemies so if you need a heavier purse simply return to your lair via convenient teleporters so the monster populations in every zone respawn. Full disclosure aside? Having a lot of fun with this one! Very ambitious for what I assume to be a small team. Was saddened by the fact it seemed to fly under a lot of radars with nary a whisper or retort. I know some people kick up a hissy fit when AI is used but in this case it wasn't used for anything beyond some art assets. Everything else is code programmed by actual human hands! Pros + Decent character customization + fun mechanics centered around the succubus's carnal nature + Areas interconnect and feel apart of a bigger ecosystem. By the way, everyone is a chill gangster until they have to delve into the catacombs! That place is made out of everyone's worst nightmares! (Shudders) + Devs seem to care about making this a good metroidvania as opposed to it just being soulless goon-slop. + Squelchy is best merchant gal! + An enjoyable monster catcher/monster breeder system that makes sense within the context of the game. Cons - Can be a bumpy somewhat confusing slog until you acquire and enhance the right abilities. - So far it seems like the succubus only has the rudimentary duo blade style without being able to use other equipment. As of now the combat it rather bare bones and could use more refinement. (Such as acquiring varied weapon types, learning new combos, blocking, parrying, etc.) - The glide, shadow dash, and whip abilities quickly burn thru mana. This makes exploration more tedious until purchasing the upgrade that allows both magic and libido to regenerate over time. - Would be better if ritual enhancements were permanent and not temporary. (Though to be fair you are given a generous window of opportunity to accomplish your tasks! I just loathe being on the clock!)
I love the art style and the gameplay, but the game still needs some polish and bug fixes. I really hope the developers tone down the difficulty a bit. The Catacombs were a nightmare to get through, and it became frustrating since enemies need to be defeated in story mode to unlock them in the gallery. Overall, it is a good game and a fun experience that could become a masterpiece with a bit more refinement.
There is still some bugs, but over all, i enjoy playing this game very much. Combat is easy to handle. The sex scenes are nice. Somehow the customization of my succubus always reset after i shutdown the game and re-open it. If developers would resolve this bug, i would give this game a A-rank.
The combat and exploration were fun enough to keep me playing, MC is hot and I like how the adult content is a part of the gameplay. My main complaint is that the adult scenes felt a bit too short and could use more variety. A climax before the ending and more fluids would be really satisfying. Also there is a bug where the customization resets and i have to do it over. Still, for the price, I got my money’s worth and enjoyed the experience. Looking forward to future updates and improvements.
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