
A subway train plagued by strange occurrences. A part-time exorcist girl arrives to confront the supernatural chaos, with the unknown ahead.
Modeled estimate, not a reported figure. How we estimate →
Media

About

"Subway Exorcist Girl" is a small-scale suspenseful horror game developed by a single person, inspired by "Exit 8". The game features elements of "roguelike" randomness.
*(Due to the game being developed with RPG Maker MV, the controls and interactions may feel somewhat "stiff" or "rough" and may not have the smoothness and natural flow of a Unity engine game. Please note this, and only consider purchasing if you're willing to accept these aspects.)
《電女》QQ group:733120550

The game has certain random elements, and you cannot predict the terrifying phenomena you will encounter next. Each death and rebirth presents you with completely different crises, and your previous exploration experience cannot help you or provide a sense of security. The randomly occurring horror phenomena and monsters add to the fear.
Players must identify all abnormalities and find a way to eliminate them, ensuring that they do not overlook anything in order to safely reach the end. Otherwise, they will be continuously killed and reborn by an indescribable unknown evil force.
Based on the gameplay of horror suspense and light roguelike elements, the game features a certain level of narrative and character development. The dark, eerie atmosphere of the subway is filled with the unknown and mysteries. Players explore and interact with various characters, monsters, and anomalies to gain an immersive role-playing experience and narrative insights.
The game will showcase refreshing monster designs and bizarre horror imagery, aiming to create a strong psychological horror atmosphere and incomprehensible terrifying scenes.
With the continuous arrival of the unknown and surprises, do you dare to challenge?

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Japanese, Polish, Simplified Chinese, Korean, Portuguese - Brazil
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
交互非常难受,剧情无聊,但优秀的美术弥补了缺点。
Co tu dużo mówić fajna gra horror w stylu anime, widać że do pewnego stopnia inspirowana grą The Exit 8,z ciekawymi zadaniami i fabułą, chociaż może troszkę powinny być bardziej rozbudowane ale rozumiem że to pierwsza produkcja twórcy tej gry więc wybaczam, aby jedynie co to język polski mógłby zostać poprawiony bo tłumaczenie kuleje. Ogólna moja ocena 8/10
操作很难受,总是闪退,除了美术以外实在没得夸
коротенькая хоррор новелка с интерактивом честно не так много как ожидал но все равно интересно
mal optimizado, mala traducción, lleno de bugs y tosco, mal juego.
Уровень с казиком имба, раз 5 сдох из-за попыток додепа, но оно того стоило
Kinda interesting tbh. It feels like it’s full of good ideas, but at the same time you can tell the dev was working solo, which doesn’t really help when making a game. It’s not a bad game at all — it’s more like a game with real potential. Stuff like [spoiler] Mio as a character, her emotional backstory with Moon, and the critique of the idol industry and its messed-up consequences are honestly pretty cool [/spoiler]. The puzzles aren’t super hard or deep, but you can clearly see the effort the dev put into them. That said, there are some issues that really hurt the experience imo: - Movement feels awful, the character is way too slow and it straight up kills the flow. - The story is kinda generic overall and never really becomes that engaging. - [spoiler] The clown section is basically just RNG, which sucks gameplay-wise[/spoiler], even if the idea itself is interesting. And the cockroaches are super underwhelming compared to the other creatures you meet — they don’t really stand out at all.
总体来说体验其实挺不错的游戏!流程很短所以稍微有点贵,但是夏促时12买的可以接受,整体玩下来还是挺开心的,基本上每个车厢boss都留下了挺深印象,澪和月的故事真让我掉了几颗小珍珠()小丑那关我赌烦了直接三选一贴符箓,选了两次就过了难道我是天选之子(?)有些不太顺畅的地方比如抽扭蛋的时候符箓选项优先于灵火经常误选(话说都省了那么多符箓了怎么不给个成就),再比如我没找到历史对话这个功能,有些文字不小心跳快了没看见,然后还有在输入密码的时候角色会随着按键按动鬼畜起来。可以感觉到确实是实验性的小游戏,但是作者已经在这样实验性的游戏里塞了挺多心思!所以也并不觉得被敷衍。
A small game, not perfect but fun to play. Great effort by the developper.
a pesar de ser muy corto es muy disfrutable
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 days with Death | $10.8K | 64 | 92% | $9.99 |
| Soba's Gunpaw | $10.8K | 112 | 94% | $1.49 |
| Eredia: The Diary of Heroes | $10.8K | 60 | 85% | $7.99 |
| BFF or Die | $10.8K | 60 | 70% | $7.99 |
| USC: Counterforce | $10.8K | 238 | 67% | $1.99 |
| Kyoto Anomaly | $10.8K | 84 | 99% | $3.99 |