
Dive into a hostile world that challenges your very existence, in this survival horror game with RPG elements. Unravel a thousand-year-old mystery, risk your sanity and face the Outer Gods with your skills. Every bullet and every decision counts now, are you up to the task?
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 689reviews | 82% | — | $332.2K |
| $19.99−20% | 18ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Humilde pero muy bueno... Tiene una atmosfera muy conseguida... Todo muy misterioso...
The game has potential, and I like the setting, too. However, the performance and image quality are absolutely terrible. My hardware is more than capable of handling the game (R7 7800X3D, RTX 5070 Ti, and 32 GB of 6000 MHz DDR5 RAM), so this definitely needs to be improved. Frame rates fluctuate wildly, causing stuttering, and the shadows and reflections flicker constantly. It completely ruins the gaming experience. I really hope there are improvements on the way; until then, it's a thumbs down from me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
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| not modelled |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
L'ambiance et le scenario ont l'air trés cool, mais les combat sont durs, ce qui ne serait pas un problème si en cas de mort, vous ne recommenciez pas absolument tout depuis la dernière sauvegarde, ce système est dépassé et beaucoup trop frustrant, recommencer les dialogues et la récupérations d'objets sans cesse est particulièrement désagréable.
Good game, good concept. Only really bad thing about the game is the piss poor optimization.
Gra zrobiona przez ruskich, zwróciłem bo mnie wykręciło z obrzydzenia jak się dowiedziałem
I first went into this expecting another janky Cthulhu slop (dreaded combo of early access + unreal engine), but that could not be further from truth. Instead, I was pleasantly surprised to find a charming, pretty well optimized and extremely playable survival horror with all the goodies that go with it - great visuals and atmosphere, punishing combat, exploration, limited resources and often multiple ways to tackle the problem at hand. I'm looking forward to the full release!
Game Incompleto GERAL 07/10 Gráfico 10/10 História 09/10 Game Player 08/10 VONTADE DE PLATINAR 04/10
Off the bat, this is a good game. It has a great atmosphere, story telling, gameplay especially for something thats still in early access. I would say its an easy recommend at full price if you love lovecraftian horror or cosmic horror, and i would buy it on sale if you like survival games. since its early access these are things im hoping will change when the full game releases and are my major criticisms. consider these if they are deal breakers for you. - the ability to sell certain items would be fantastic, you're in game currency is abundant but you can't buy everything i missed out on the last hot ticket item because it simply was too much. this is also paired with the fact that you gain too much stuff in raw matirals anyway. by the end I was throwing away wire because you get so much and it only makes one thing. - Clarity, this game does not hold your hand and tell you where things need to go its a hope and guess with very little to guide you. the main reason this game took me so long to beat is because the last major quest i had to do was so unfogivenly unclear that it took 4 hours to find out. Items need to be hinted at being either the main quest or a side quest and they can give a small hint. - Weapon scaling, the point of the game is to avoid combat. it requires alot of resouces and can be easily avoided to an annoying degree. the more annoying part is to dissuade players from engaging in combat, even if you build your chracter for it, the game makes enemies tougher at every major milestone so even if you get a cool and strong weapon it doesn't stay that way. so to make sure they always stay strong would be good. all in all i loved it. i thought it has the makings of something great and im actually keen to play again with a different build which is very unlike me. it reminded me alot of the dishonoured games mixed with resident evil. always looking for a non linear path that can be back tracked on easily. 8/10
Меня зацепило. При этом что я не любитель резидентов, тут же ходить и изучать увлекательно. Сказка полная загадок. Прошел доступное на сегодня в раннем доступе, на релизе повторю прохождение.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 6 | 33% | — | |
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| $5.8M | 12.6K | 93% | $24.99 | |
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