
Carve up the sky in the most realistic virtual reality kite experience ever!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Japanese, Dutch, Russian
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]30minVR[/h1] [url=steamcommunity.com/groups/30minvr][b]STEAM Group[/b][/url] / [url=https://store.steampowered.com/curator/33700466-30-minutes-exercising-in-VR/][b] STEAM Curator[/b][/url] [b]GAMEPLAY VIDEO:[/b] https://youtu.be/rPJb8YHhOZU [b]VR EXERCISE EFFORT:[/b] EASY [b]GAMEPLAY RATING:[/b] FAIR Once you've cracked the controls, Stunt Kite Masters VR becomes a relaxing zen like experience. It's different and nicely produced for budget VR game.
Pilotage très réaliste, pour pratiquer IRL. Un très bon moyen de ce détendre. Super aussi pour apprendre le pilotage d'un Cerf-volant, sans les inconvénients de la casse et du redécollage fastidieux pour un débutant.
I quite enjoyed this one, I haven't flown a stunt kite in 30 years but recently just purchased a new one. This has been a great refresher while I'm waiting for it to turn up. You cant perform all the tricks you can with a real one (like bouncing it along the ground on its corner) but its really nice not having to walk over to it after a lapse in judgement :)
I LOVE this game. I like the physics, I like the minigames, and the whole thing is just very relaxing. I hope they make a standalone version for Oculus Quest 2 because I have friends there that can't PCVR that would love this.
Очень скучно, 5 минут и можно вырубать
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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