
Stronghold's Dungeon is a Deck Building Dungeon Crawler game with Rogue-lite mechanics. You will get to craft a deck to fight and try to overcome this dungeon and its terrible master.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good concept but very poor execution. No replay value at all. Game is very easy to beat.
[edit] Okay, peeked at the forums, and this game hasn't gotten an update and the devs released another game in the meantime. Looks like this game's dead in early access - changing my thumbs up to thumbs down. A fun little romp if you can get it for a few bucks, but what you see is what you get. _______ I got it for four bucks. For four bucks, it's... all right. I got 2.6 hours as of right now, and just unlocked everything. It's one of those roulette RPG game things where you pick stuff every round and try for synergies. There's only... a few real synergies. Not a lot of cross-pollination with said synergies, with a few cases where if you don't RNG into an artifact, you've boned yourself (looking at you, zombies). After you beat the game, you can equip a "curse". There's like five of them, three shown at the start of a run. Pick one, it bones you, but you get a cheevo if you win with it. And there's two characters. The second one has the weirder mechanics, you know, like you would expect. I'm gonna say "yes" to recommending it, because honestly the idea's pretty fun and the animations are enjoyable. It's early access, so please, pleeeeease, add more stuff to this thing.
I enjoy the concept and the gameplay. Unfortunately there just isnt much to it. If I had realized how little there was I probably would have refunded. I understand the game is in early access and i hope the dev adds more to it. Until then I can't reccomend.
Initially gave this a positive review on the proviso it was early access and still being worked on. However, no updates in a long time. One can only surmise the game is now dead. Save your money and look to other, more fleshed out games such as Luck Be a Landlord
I liked the game and would like to see where it's going. The thumbs down was only because where it stands now I can't really feel good about recommending it. There should be something in between of up or down especially for early access games. It's the price point that I have the most issue with it probably should be around $2.99 as it stands now. I do think there's something here that could turn into a great game that you could sink many hours into and they could even make the price like $14.99 or higher. It's not a bad game it was enjoyable and left me wanting more and if the dev continues to update and make changes (add more) it will definitely get my recommendation. I came back to this game because i genuinely like it and whats in my first review still stands kind of because they did add more content ( a little but still). I think this game could be a gem the bones are there and either the developers have bigger projects, moved on from making games or are just stalled. With that said i would buy this to own the rights because there's something there and i mean slay the spire there. The art is more than fine I like it, the one more try is there even though you'll beat the game quick the one more try is there but is not because of easy content that could be implemented. i would buy the ip out right if the price is right because i like the game and for it to be a gem is not far but it's stuck as a bad buy and if they only freaking great buy.
Slay The Spire, without content or diverse choices. but still really enjoyed it. Its got some creamy potential.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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