
Stripjong is back—Super Real Mahjong, Japan's arcade legend! Lose, and the clothes come off! One-on-one strip mahjong. View strip scenes from any angle and distance with the industry-first Point-blank Strip Mahjong System. 100% without VR, 120% with VR Mode DLC. Experience zero-distance undressing!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The legendary strip mahjong series returns as Stripjong - Super Real Mahjong Venus Returns—its full-scale comeback in cutting-edge 3D and VR!
Win at mahjong, and the heroine sheds a piece of clothing.
A simple yet sublime experience, reborn with a sense of presence like never before!
Dynamic camera angles and meticulously crafted animation that only 3D can deliver!
She's right there in front of you... The ultimate strip scenes, played out close enough to hear her breathe!
The crowning jewel of arcade strip mahjong makes its grand return after 30 years!
Showko, manager of the mahjong café P's Club, lays down the rules:
"Strip mahjong is simple—whoever loses takes something off."
Mizuki, Aya, Akira, and Showko—
Heated one-on-one matches with four unforgettable heroines begin now. What awaits you beyond victory...?
A one-on-one battle of nerves, where every victory costs the heroine another piece of clothing. That's strip mahjong.
From the 1980s through the early 2000s, strip mahjong was a major genre of Japanese arcade gaming. It was a more carefree era: cabinets stood not only in arcades, but in shopping centers, hotels, even aboard ferries. And at the heart of the craze was the Super Real Mahjong series, born in 1987.
In an age when still images were the norm, its heroines moved in fluid animation—and blushed. That shock is still remembered today as a bittersweet page in the youth of countless players.
Players kept feeding in 100-yen coins, desperate to see what came next.
Nearly all of them went home defeated.
Super Real Mahjong was, after all, an arcade game—built to separate challengers from their coins as efficiently as possible. So the moment a heroine's last garments were at stake, she would suddenly start playing like a demon.
Ten seconds. That's how fast some players lost their coin after pressing start. Ten seconds.
Was it fair? No. Did they line up to play anyway? Absolutely.
In time, tightening regulations and shifting circumstances drove strip mahjong out of the arcades. But in its day, it was more commonplace than one can imagine now, with numerous developers sustaining the genre. It was no mere pastime—it was a cultural phenomenon that genuinely moved Japanese entertainment and its economy.
Looking back from an era of instant access to explicit content, strip mahjong may seem like an oddity. But the young players of that time invested their hard-earned coins and hours, learned the rules of mahjong, and fought through difficulty that can only be described as unfair—all for their "reward." It was never just about the destination. It was the struggle they were hooked on.
Strange, a little absurd, yet burning with a passion all its own—this uniquely Japanese gaming culture deserves to be passed on to the next generation.
This game is its true successor, born from that very wish.
And now, at long last, she takes off even "the last piece"—the one the regulations of that era never allowed you to see.
Mahjong matches, dramatically evolved in full 3D!
Just you and her—and she stays undressed as the match goes on!
Through the game of mahjong, you might just see a side of the heroines no one else gets to see.
You can even touch them mid-match and enjoy their reactions...?
Auto Mode Included—But the Heroines Show No Mercy
"I don't know the rules of mahjong..." No problem.
Auto Mode plays your turns for you at the press of a button, so you can breeze through the story and strip scenes. (Toggle it on or off anytime, even mid-match.)
Toggle It Freely! The "Compliance" Feature—Hide Sensitive Areas with the Mysterious Light
Sensitive areas during matches and strip scenes can be covered with the time-honored "mysterious light."
Handy for streaming, or for playing somewhere a little too public!
Beyond a simple ON/OFF toggle, you can even adjust its size to match the compliance standards of each era.
Deeper Immersion with VR Mode (Sold Separately as DLC)
The base game (Desktop Mode) includes all game content. VR is not required.
That said—add the VR Mode DLC, and the game becomes playable with a VR headset.
The heroine, seated right across the mahjong table.
Stand up. Walk around her. Lean in close.
The feeling that someone is truly there, playing mahjong with you—only VR can deliver it.
"Zero-distance undressing" becomes exactly that: zero distance.
The VR Mode Bundle, which includes the base game and the DLC together, is also available. Already own the base game? The DLC alone is all you need.
The sexual content in this game consists solely of clothing-removal (striptease) scenes. There are no depictions of explicit sexual acts.
In compliance with Japanese law, genitals are not depicted (not modeled).
This is a two-player strip mahjong game, faithful to the traditional format of the genre. There is no four-player mode.
There is no tutorial for the rules of mahjong. Auto Mode can play for you, but it does not guarantee victory.
Difficulty is challenging, true to the original arcade releases(difficulty settings and unlimited free continues available).
The game currently supports resolutions up to Full HD (1920×1080).
VR Mode is a separately sold DLC. All content can be played in the base game without VR.
Now, experience zero-distance undressing!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 486 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
おっpいでか!
Thanks to this, perhaps I can 100% Yakoozie games now
可惜看不到福
Media

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| $1.1M | 1.4K | 81% | $19.99 | |
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| $1.1M | 6.7K | 97% | $2.49 | |
| $1.1M | 1.3K | 74% | $24.99 | |
| $1.1M | 1.3K | 72% | $24.99 | |
| $1.1M | 1.7K | 96% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.1M | 2.3K | 88% | $14.99 | |
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 487 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
あのときコッソリとプレイしてたゲームが帰ってきた
麻雀を少しでも楽しみたいと思ってるならゴミ
シリーズを初プレイ。 二人打ち自体がそういうものなのか、麻雀といいつつも麻雀の雰囲気があるだけの別ゲー。 麻雀に触れるきっかけには良いけど麻雀やりたいなら普通に麻雀ゲーをやるべき。アーケードではこの1プレイ100円だったというとこの時代に生まれてよかったとも思える。 レアい役実績以外を全部取る所までで6時間程度のボリューム。 難しい脱衣モデルの作り込みが素晴らしいと前評判の通り完成度はとても素晴らしくここだけで十分に価値あり。
No suelo comprar juegos de lanzamiento, pero no me arrepiento de comprar esta madre, es lo mejor que he comprado en todo el año. Solo como sugerencia pongan idioma español
豆本だとか冊子のコンテンツがこっていて面白いです。ちゃんと読める。 麻雀自体は理不尽な強さがあるのはそういうものだとして、1順が早くサクサク打てるのでわりと面白いです。 こちらは平で向こうはヤッテルとしか思えない強さなので根気よくチャレンジしましょう。 女の子やグラフィックはひとの好みだから自分の目で確かめてな!
麻雀の部分は頂きに到達するまでの障害と割り切ったほうがいい。 難易度は「カジュアル」→「オリジナル」→「ベリーハード」→「スーパーリアル」と上がっていく、のだが「スーパーリアル」でコンティニュー20回ほどなのに「オリジナル」でコンティニュー40回超えたりするから「カジュアル」以外は基本プレイヤーがしこたま負ける。 実績もゲーム後に獲得できるポイントで購入できるため、一見無理そうなのも簡単にクリアできるから実績コレクターにもおすすめ。麻雀途中で寝落ちしながらも10時間程度で全実績収集できた。 ここまで来れば残りはVRで好きなだけ堪能するといい。
キャラが好みであればオススメです。 しかし、このシリーズは相変わらず理不尽ですね。 勝てない。なんだコレ。短気は止めとけと思う。。。 プレイしてると20回位ノーテンと敗北をくり返したので ネットワークを切ると勝てたりする。。。 強制敗北フラグがあるのかと思うレベルです。 でも、昔からこんなゲームなので諦めてます。 個人的にシステムの改善があればと思う。 改善でレベルの概念を入れてみるのはどうだろうか。 レベルが相手より高いと配牌が良い、低いと悪くなるとか レベル上昇でスキル覚えるとかあると良さそう。 勝っても負けても経験値が入る。プレイ中に成長する。 スキルツリーを用意しておき工夫して勝てるようにする。 ゲームのバランス調整は難しいですが。。。 単純に飽きないようキャラ増加も一つの手ではある。 3Dでこの手の動画は増えています。しかも安い。 この価格では厳しく見えるが張ってください。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.