
Stripjong is back—Super Real Mahjong, Japan's arcade legend! Lose, and the clothes come off! One-on-one strip mahjong. View strip scenes from any angle and distance with the industry-first Point-blank Strip Mahjong System. 100% without VR, 120% with VR Mode DLC. Experience zero-distance undressing!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The legendary strip mahjong series returns as Stripjong - Super Real Mahjong Venus Returns—its full-scale comeback in cutting-edge 3D and VR!
Win at mahjong, and the heroine sheds a piece of clothing.
A simple yet sublime experience, reborn with a sense of presence like never before!
Dynamic camera angles and meticulously crafted animation that only 3D can deliver!
She's right there in front of you... The ultimate strip scenes, played out close enough to hear her breathe!
The crowning jewel of arcade strip mahjong makes its grand return after 30 years!
Showko, manager of the mahjong café P's Club, lays down the rules:
"Strip mahjong is simple—whoever loses takes something off."
Mizuki, Aya, Akira, and Showko—
Heated one-on-one matches with four unforgettable heroines begin now. What awaits you beyond victory...?
A one-on-one battle of nerves, where every victory costs the heroine another piece of clothing. That's strip mahjong.
From the 1980s through the early 2000s, strip mahjong was a major genre of Japanese arcade gaming. It was a more carefree era: cabinets stood not only in arcades, but in shopping centers, hotels, even aboard ferries. And at the heart of the craze was the Super Real Mahjong series, born in 1987.
In an age when still images were the norm, its heroines moved in fluid animation—and blushed. That shock is still remembered today as a bittersweet page in the youth of countless players.
Players kept feeding in 100-yen coins, desperate to see what came next.
Nearly all of them went home defeated.
Super Real Mahjong was, after all, an arcade game—built to separate challengers from their coins as efficiently as possible. So the moment a heroine's last garments were at stake, she would suddenly start playing like a demon.
Ten seconds. That's how fast some players lost their coin after pressing start. Ten seconds.
Was it fair? No. Did they line up to play anyway? Absolutely.
In time, tightening regulations and shifting circumstances drove strip mahjong out of the arcades. But in its day, it was more commonplace than one can imagine now, with numerous developers sustaining the genre. It was no mere pastime—it was a cultural phenomenon that genuinely moved Japanese entertainment and its economy.
Looking back from an era of instant access to explicit content, strip mahjong may seem like an oddity. But the young players of that time invested their hard-earned coins and hours, learned the rules of mahjong, and fought through difficulty that can only be described as unfair—all for their "reward." It was never just about the destination. It was the struggle they were hooked on.
Strange, a little absurd, yet burning with a passion all its own—this uniquely Japanese gaming culture deserves to be passed on to the next generation.
This game is its true successor, born from that very wish.
And now, at long last, she takes off even "the last piece"—the one the regulations of that era never allowed you to see.
Mahjong matches, dramatically evolved in full 3D!
Just you and her—and she stays undressed as the match goes on!
Through the game of mahjong, you might just see a side of the heroines no one else gets to see.
You can even touch them mid-match and enjoy their reactions...?
Auto Mode Included—But the Heroines Show No Mercy
"I don't know the rules of mahjong..." No problem.
Auto Mode plays your turns for you at the press of a button, so you can breeze through the story and strip scenes. (Toggle it on or off anytime, even mid-match.)
Toggle It Freely! The "Compliance" Feature—Hide Sensitive Areas with the Mysterious Light
Sensitive areas during matches and strip scenes can be covered with the time-honored "mysterious light."
Handy for streaming, or for playing somewhere a little too public!
Beyond a simple ON/OFF toggle, you can even adjust its size to match the compliance standards of each era.
Deeper Immersion with VR Mode (Sold Separately as DLC)
The base game (Desktop Mode) includes all game content. VR is not required.
That said—add the VR Mode DLC, and the game becomes playable with a VR headset.
The heroine, seated right across the mahjong table.
Stand up. Walk around her. Lean in close.
The feeling that someone is truly there, playing mahjong with you—only VR can deliver it.
"Zero-distance undressing" becomes exactly that: zero distance.
The VR Mode Bundle, which includes the base game and the DLC together, is also available. Already own the base game? The DLC alone is all you need.
The sexual content in this game consists solely of clothing-removal (striptease) scenes. There are no depictions of explicit sexual acts.
In compliance with Japanese law, genitals are not depicted (not modeled).
This is a two-player strip mahjong game, faithful to the traditional format of the genre. There is no four-player mode.
There is no tutorial for the rules of mahjong. Auto Mode can play for you, but it does not guarantee victory.
Difficulty is challenging, true to the original arcade releases(difficulty settings and unlimited free continues available).
The game currently supports resolutions up to Full HD (1920×1080).
VR Mode is a separately sold DLC. All content can be played in the base game without VR.
Now, experience zero-distance undressing!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 486 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
问题只有一个,什么时候加人物
全是一些毫无意义的动画镜头又爱乱晃,我只是想安安静静的打个麻将而已
原作の再現がしっかりしておりとても良い作品 脱衣したまま麻雀してくれる所が見えるのは原作遥かに超えていますね コンテニューしたら服を着るんじゃないかとゲームセンター時代のドキドキも思い出してしまいました ダブルリーチに専用モーションがある麻雀ゲームなんて他にないだろうな・・・ しかし、豆本まで完備されてるとは恐れ入りました 今作ではみづきの家に綾が訪ねてこない 綾の部屋に晶が来ない 晶の親が帰ってこない世界線・・・約30年来の夢が叶いました ショウ子の焦らしまで再現とは流石でしたね DLCとかでキャラの追加してほしい ショウ子の根性焼きは流石に令和では無かったですがねw
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 487 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
難易度オリジナルで二時間ほどで全員脱がせられた。 打点は求められていないのでテンパイ速度のみ意識。 1000点スタートなのでリー棒出費やケイテン罰符であっさり割るが、負けても失うものはないのでガンガンいこう。 緑の髪のおねーさんだけやたら手こずった。 VRもってないのでこのゲームの真価は分からない。
いつもはレビューを書かないがこれは書かねばいけない。 自分語りは好かぬがこのゲームには個人的にすごくお世話になったのだ。〇学生の時、セ〇サターンのソフトは高くて親にねだるのもためらわれた。しかし当時、ゲームソフトの短い体験版がついている雑誌があった。それはおねだりしやすかった。問題はその雑誌のSEROを自分も、親も、書店の店員も見逃したことだ(そもそも自分はSERO表示の存在すら知らなかった)。 その1ページにあったスーパーリアル麻雀と野々村〇院の人々のエ〇ゲ記事。しかも双丘がもろび出ている。そのころかついた性癖の褐色元気少女は今も健在である。 学生時代から数十年。セ〇はハードから撤退しPCが隆盛、さまざまなエ〇ゲが出てきたがまさか令和にスーパーリアル麻雀が、このような進化した形で出てきたのは青天の霹靂。子供のころのあこがれが進化してまた目の前にある言う無上の喜び(成人してからセ〇とスーパーリアル麻雀のソフトは手に入れたが)。 当時はできなかったキャラや部屋を好きにみられるのは素晴らしいの一言。文句なしの神ゲーである。
スーパーリアル麻雀が帰ってきた。 ただそれだけでうれしい。 PVのキャラクタが3Dで見れるだけでも嬉しいのに、 オリジナルではなかったショーツまで脱ぐ始末。 DLCでも構わないのでタイトルBGMのPIV 3姉妹もDLCを出してほしい。
女の子と脱衣麻雀するゲーム。 麻雀のルールを知っている程度で勝ちにいく方法を全く知らないが、難易度を一番下にしたらそこそこ楽しめた。オート機能もあるので麻雀が全くできなくても脱がせることができる。 3Dモデルで脱衣をしてくれるのは凄い。初めて脱いだ時はとても興奮した。DLCのVRモードだと臨場感が段違いなので、VRゴーグルと最低動作環境を満たすPCを持っているのならば、同梱セットを買うことを強くお勧めする。 収集要素や実績もあるが基本的には麻雀を打つだけなので数時間で終わる。収集要素は豆本やカードなどで、当時スーパーリアル麻雀をやっていたおじさんには刺さると思う。自分は違うので豆本とフィギュアがエッチだな程度だった。 カメラワークにちょっと不満がある。キャラクター中心の回転(水平にも垂直にも)ができるのと、ズームができるだけ。どうせなら移動できるようにしてほしかった。 値段の割にボリュームが少ない気もするが脱衣という唯一無二の特性があるのでそれが気になるなら買い。
[h1] 麻雀未経験+スーパーリアル麻雀も初見の20代紳士の感想 [/h1] ゲーム全体を通しての結論から言いますと、[b]すべての男性紳士にお勧めできます![/b] 3Dのモデルの出来が素晴らしく、全員可愛いです。早坂ちゃんが一番のお気に入りです。 麻雀未経験の方でもオートモードが完備されているので誰でもクリアできるみたいです。 私はYouTubeで1時間ほど麻雀のルールを学び、最後まで自力で勝つことができました。 脱衣に入るまでの達成感が全然違うので、ぜひ自分で学んで挑戦することをお勧めします。 [list] [*][b]良かった点[/b] [olist] [*]3Dモデルのクオリティが圧倒的に高いことです。360度どこから舐め回すように見ても全く違和感ないです。旧イリュージョンで培われた技術は健在だな~と感心です。 [*]脱衣シーンがとにかく良いことです。それぞれのキャラに個別に脱衣シーンがあり、単に服がなくなる以上の大きな価値がそこにあると思います。彼女たちが時間をかけてゆっくり一枚ずつ脱いでいくという体験が想像以上に私の心に突き刺さりました。「ゼロ距離脱衣」、最高です。 [*]麻雀が普通に楽しいです。雀魂のような4人のオンライン対戦ではなくヒロインと一対一で打つ方式なので、ゆっくり考えても大丈夫な仕様です。負けても無限コンティニューできるようで初心者に優しいです。 [/olist] [*][b]気になった点[/b] 大きな問題点は特にないです。 しいて言うなら、壁や机が邪魔になって画角によってはヒロインが見えなくなる場合があるので、任意で透視できるようなボタンがあると嬉しいです。また、値段はもっと高くてもいいのでボリュームを増やして欲しいです。服を変えたり、髪形を変えたり、ポーズを変えたりなどの追加要素が欲しくて欲しくてたまらない... [/list] 最後に、VR機器は未所持ですが、VR版を買いました。今後、VR機器を手に入れたらVR版でも楽しみたいと思います。続編やDLCなどが出れば、絶対買います。 ILLUMINATIONさん、是非ご検討お願いします。
脱衣麻雀の基本を忘れていたよ。 早上がりこそ至高ドラなんかどうでもいい。
[h1] ふーん、エッチじゃん[h1] VR未所持で麻雀未経験のくせに気づいたら購入してる… おなごが脱ぐといふなら、此方も脱がねば…無作法といふもの… フンッ…ザコが(カジュアル9連敗) ウソ…ワイの実力無さすぎ? マジでショックだけど、[h2][b] えっちなんでOKです[b][h2]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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