
Stripjong is back—Super Real Mahjong, Japan's arcade legend! Lose, and the clothes come off! One-on-one strip mahjong. View strip scenes from any angle and distance with the industry-first Point-blank Strip Mahjong System. 100% without VR, 120% with VR Mode DLC. Experience zero-distance undressing!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
The legendary strip mahjong series returns as Stripjong - Super Real Mahjong Venus Returns—its full-scale comeback in cutting-edge 3D and VR!
Win at mahjong, and the heroine sheds a piece of clothing.
A simple yet sublime experience, reborn with a sense of presence like never before!
Dynamic camera angles and meticulously crafted animation that only 3D can deliver!
She's right there in front of you... The ultimate strip scenes, played out close enough to hear her breathe!
The crowning jewel of arcade strip mahjong makes its grand return after 30 years!
Showko, manager of the mahjong café P's Club, lays down the rules:
"Strip mahjong is simple—whoever loses takes something off."
Mizuki, Aya, Akira, and Showko—
Heated one-on-one matches with four unforgettable heroines begin now. What awaits you beyond victory...?
A one-on-one battle of nerves, where every victory costs the heroine another piece of clothing. That's strip mahjong.
From the 1980s through the early 2000s, strip mahjong was a major genre of Japanese arcade gaming. It was a more carefree era: cabinets stood not only in arcades, but in shopping centers, hotels, even aboard ferries. And at the heart of the craze was the Super Real Mahjong series, born in 1987.
In an age when still images were the norm, its heroines moved in fluid animation—and blushed. That shock is still remembered today as a bittersweet page in the youth of countless players.
Players kept feeding in 100-yen coins, desperate to see what came next.
Nearly all of them went home defeated.
Super Real Mahjong was, after all, an arcade game—built to separate challengers from their coins as efficiently as possible. So the moment a heroine's last garments were at stake, she would suddenly start playing like a demon.
Ten seconds. That's how fast some players lost their coin after pressing start. Ten seconds.
Was it fair? No. Did they line up to play anyway? Absolutely.
In time, tightening regulations and shifting circumstances drove strip mahjong out of the arcades. But in its day, it was more commonplace than one can imagine now, with numerous developers sustaining the genre. It was no mere pastime—it was a cultural phenomenon that genuinely moved Japanese entertainment and its economy.
Looking back from an era of instant access to explicit content, strip mahjong may seem like an oddity. But the young players of that time invested their hard-earned coins and hours, learned the rules of mahjong, and fought through difficulty that can only be described as unfair—all for their "reward." It was never just about the destination. It was the struggle they were hooked on.
Strange, a little absurd, yet burning with a passion all its own—this uniquely Japanese gaming culture deserves to be passed on to the next generation.
This game is its true successor, born from that very wish.
And now, at long last, she takes off even "the last piece"—the one the regulations of that era never allowed you to see.
Mahjong matches, dramatically evolved in full 3D!
Just you and her—and she stays undressed as the match goes on!
Through the game of mahjong, you might just see a side of the heroines no one else gets to see.
You can even touch them mid-match and enjoy their reactions...?
Auto Mode Included—But the Heroines Show No Mercy
"I don't know the rules of mahjong..." No problem.
Auto Mode plays your turns for you at the press of a button, so you can breeze through the story and strip scenes. (Toggle it on or off anytime, even mid-match.)
Toggle It Freely! The "Compliance" Feature—Hide Sensitive Areas with the Mysterious Light
Sensitive areas during matches and strip scenes can be covered with the time-honored "mysterious light."
Handy for streaming, or for playing somewhere a little too public!
Beyond a simple ON/OFF toggle, you can even adjust its size to match the compliance standards of each era.
Deeper Immersion with VR Mode (Sold Separately as DLC)
The base game (Desktop Mode) includes all game content. VR is not required.
That said—add the VR Mode DLC, and the game becomes playable with a VR headset.
The heroine, seated right across the mahjong table.
Stand up. Walk around her. Lean in close.
The feeling that someone is truly there, playing mahjong with you—only VR can deliver it.
"Zero-distance undressing" becomes exactly that: zero distance.
The VR Mode Bundle, which includes the base game and the DLC together, is also available. Already own the base game? The DLC alone is all you need.
The sexual content in this game consists solely of clothing-removal (striptease) scenes. There are no depictions of explicit sexual acts.
In compliance with Japanese law, genitals are not depicted (not modeled).
This is a two-player strip mahjong game, faithful to the traditional format of the genre. There is no four-player mode.
There is no tutorial for the rules of mahjong. Auto Mode can play for you, but it does not guarantee victory.
Difficulty is challenging, true to the original arcade releases(difficulty settings and unlimited free continues available).
The game currently supports resolutions up to Full HD (1920×1080).
VR Mode is a separately sold DLC. All content can be played in the base game without VR.
Now, experience zero-distance undressing!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 486 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
イージーモード以外では引きが悪すぎて全く勝てず、相手はツモで速攻上がっていく。麻雀そのものの楽しさがない。
とりあえず全員脱がせるところまではプレイしましたが、麻雀ゲームとしては全然面白くありませんでした。 持ち点が少なすぎて、リーチをかけたり流局時にノーテンだったりすると、それだけでほぼ終了。一方、相手は安手でもいいから最速で上がることしか考えておらず、こちらがまともに手を作る意味がほとんどありません。 配牌やツモも相手に比べて露骨に悪く感じるうえ、従来の脱衣麻雀にあったイカサマアイテムもなし。結局、鳴き麻雀で役牌となる風牌や白・發・中を集め、安手で先に上がるのが一番マシというゲームバランスです。 脱衣部分を目的に一通り遊ぶことはできましたが、麻雀そのものを楽しみたい人にはおすすめしにくいです。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 487 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
なつかしさから購入しましたが、難易度がカジュアル、オリジナル、ベリーハードとありますが大して変わりません。原作のオマージュなのか知りませんが、1時間やって1回も上がれませんでした。 コンティニューが何度でもできるとはいえいい加減にしろというレベルの難易度設定です。 オリジナルが好きな人にとっては声優も変わってるのでとてもおすすめできません。
麻雀を段位なしで遊べて、とてもストレスなく遊べます。やっててうつのが速くなった気がするので、今後もキャラ同士と仲良く遊んでいければと思っています。 できればサンマやリーチ麻雀のモードもあると、とてもうれしいです。あと時間ありや時間なしなど細かく設定出来たらとてもよさげな気がします。VRは持っていませんが応援も込めて買いました。新キャラなど、もしできたらでいいので、ゆっくり頑張っていただけますと幸いです。とても良いゲームをありがとうございます。
Well, after 30 years, the strip mahjong sensation that was really popular in Japan has finally gotten an English version. I got all achievements and finished all routes using Super Real difficulty. Gameplay: it's a 2 players riichi mahjong. There's no tutorial for it, so it's better if you study the basics. Rules are simple, you win, your opponent strips, they win, you lose your point, and if it reaches 0, it's game over for you. The points you get are mostly your safe line, but this is a game known for being unfair. In the next round, you can easily lose all points with the girl getting a tenhou hand (it even got its own achievement). Graphics:1080 only but the models are nice and cute. Whoever the mad man that decided that every clothing removal got its own animation and physics deserves a medal. Sound: Music is standard, voice acting is good, and the sound effects are alright. Localization: some scenes did not have subtitle, would be nice if they add it. Also, all bonus books and everything don't have any translation, would be nice if they also translate them so people can understand the history behind this game. Overall, a very decent game, worth the try if you're into erotic mahjong. Hoping the reception and sales number is enough to do DLC or an even better sequel. Additional mode would be nice, maybe something where you can face all of them or watch them auto play.
I don't really understand why difficulty levels exist other than to skew odds in favor of the computer? Playing on Original I can no longer even count the amount of times that the computer calls riichi after a single round. How are you supposed to win when they're in tenpai right away??
Game's GLORIOUS. I was shouting like I just won a fight, against Shouko's last LINES OF DEFENSE. It was hard fought. Anyway it's really cute and fun and hectic. BUT you need to know at least a little about how to play
レビュー見てないで買え。今すぐ。
令和の時代に脱衣麻雀出るとは思わなかった。 当時を知っている方は懐かしく知らない方は「こうゆうジャンルがあったのか」と驚かせる。 今後の売り上げに影響して追加キャラのDLCもあるのかも知れないので、当時の方々は購入をおすすめする。 脱衣シーンに関しては、かなりよく目の前で脱衣してるという感覚になってる。 VR機器がなくても楽しめるがあった方が隅々まで、楽しめるようになっている。
怎么全没有皮燕子???
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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