
Here comes Capcom’s newest challenger! Street Fighter™ 6 launches worldwide on June 2nd, 2023 and represents the next evolution of the Street Fighter™ series! Street Fighter 6 spans three distinct game modes, including World Tour, Fighting Ground and Battle Hub.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Sep 2 → 45.14/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have no idea how to play the game There is no "play" or training i have no idea what is what and how to get to play these iconic characters almost an hour and I didnt fight even once. what the hell
El gameplay en si no se me hace malo, de hecho es divertido exceptuando cuando te spamean el Drive Impact y los Throw loops que Capcom constantemente ignora parche tras parche, por alguna razón. Eso quita un poco las ganas de seguir jugando, en algún momento si se dignan a arreglarlo capaz le doy otra oportunidad seria más que solo jugar casualmente. Ver personajes como Akuma o Sagat ser DLC es algo que personalmente me decepcionó viendo que toda la vida han sido parte del roster original. SI METEN A Q OLVIDENLO EL MEJOR JUEGO DE PELEAS DE LA DÉCADA.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #27, worst US #94 · 10 markets collected
Reviews, worldwide (the counter carries no country): 36.29/day in the week to Jul 21 → 32/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩是好玩,但杰米真的是赖完了,还有个现代,一键升龙100%防空,一键居合让经典玩家残局更难抉择,现代老挂嘴边的少拳脚少伤害算个屁啊,你让经典少伤害就换个一键升龙和居合谁不愿意?,“现代强那你怎么不玩现代?”,那外挂强为啥不开挂呢?分开匹配我看只有现代会急,希望卡婊能让玩家自己选择对手的模式,别让销量丢掉了格斗游戏的纯粹
谢谢卡普空不能补全捆绑包 Thank Capcom for can not completing the bundle
I've played a couple of fighting games in the past, but only for a couple hours or so each - they always seemed really obtuse and hard to get into. Also really dry. SF6 has a great single player story mode that's fun and teaches you a lot of concepts in the game at a steady pace, as well as normal arcade/story modes for each character which is really cool. The characters are all really fun to play, and different from each other. I'm having a lot of fun learning and it's really rewarding to improve over time. I haven't played much ranked yet, but all the other modes in the game have been really engaging. This is a great first fighting game to get into if you're interested in the genre (or Street Fighter specifically) and haven't been able to break through.
Um dos melhores jogos de luta dos últimos tempos, tanto para veteranos como para novos jogadores que nem se quer conhecem jogos de luta. Vários modos diferentes para se explorar além do trivial player vs player. Recomendo demais. Eu sempre fui jogador de Kof, hoje estou nesse Street e recomendo muito pela versatilidade. Por ainda estar no hype esse jogo não baixa o preço, porém vale cada centavo, é diversão garantida.
很有意思,就是有点卡
早上九点起来搓两把街霸,神清气爽一整天
Adictivo
cbz游戏,还在玩的有福了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $84.4K | 61 | 74% | $45.99 | |
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| — | 0 | — | — | |
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| $38.9M | 49.6K | 72% | $49.99 | |
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| $38.7M | 53.1K | 79% | $29.99 | |
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| $39.3M | 644.5K | 93% | $4.99 | |
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