
"STRANGER SAGA" is a turn-based SRPG where you lead a resistance army against a mighty enemy force. Raise citizens into elite warriors and conquer challenging strategy battles!
Modeled estimate, not a reported figure. How we estimate →
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"STRANGER SAGA" is a turn-based SRPG where you lead a resistance army against a mighty enemy force.
The key to victory lies with the "Civilians"—ordinary people with extraordinary potential.
Civilians start off weak but possess immense hidden abilities that unlock powerful combat skills as they grow.
You are free to choose each Civilian's class path: Knight, Soldier, Scout, Barbarian, Archer, or Mage.
Build the ultimate team of your own design!

Reliable turn-by-turn saving system.
Units reduced to 0 HP in battle can return in the next stage without major penalties.
Even if you are defeated, you can carry over earned experience points and money, allowing you to retry and grow stronger after each attempt—victory is always possible.
No penalties for the number of continues.
However, your total turn count will be recorded. If you love optimizing for minimum turns, try challenging yourself!
(*Note: There are no unlockable features based on total turn counts.*)

Perfect for players who want to dive into gameplay without long introductions!
6 chapters, 47 stages in total.
24 unique allies to recruit.
Each character gets an individual epilogue after the ending.
Expert Mode unlocks after clearing the main game!

The demo lets you play up to Stage 15!
If you purchase the full version, you can continue with your save data from the demo.
Simply copy the "Save" folder from the demo folder to the full version's game folder.
Feel free to share gameplay videos.
However, please refrain from using in-game assets or media on their own, such as playing only the BGM without gameplay.
Confirm …… Left Click / Enter / Z
Cancel …… Right Click / X
Quit Game …… Esc
Toggle Fullscreen Mode …… F4
Move Cursor …… Mouse / Arrow Keys
Open Menu …… Left Click / Enter / Z on empty tile
Move/Attack …… Left Click / Enter / Z on unit tile
Toggle Enemy Range …… Right Click / X
Fast Forward …… X
How to change the scaling settings in Windows:
Open the Settings app:
Click the Start menu, then click the Settings (gear icon).
Select “System”:
In the left-hand menu of the Settings window, click System.
Select “Display”:
In the System settings menu on the left, click Display.
Adjust the scale:
Under Scale and layout, find the option "Change the size of text, apps, and other items", then use the slider or select a value from the dropdown menu.
Development Tool
SRPG STUDIO
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Indonesian, Turkish, Portuguese - Brazil, Polish, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
演出があっさりしてるけど、それがテンポの良さに繋がっていて、ストレスフリー。 倒されたらロストかと思って、毎回リセットしてたけど、毎ターンセーブできるので 良心的だし丁度いい難易度だと思ってプレイしていた。 エキスパートモードは最初から解放されてても良いかなと思う。 多分、FEやり慣れた人だと、このモードじゃないと物足りないんじゃないかと。 追記 ダンサーの鼓舞の経験値を上げて欲しい 45ステージくらいまで、出せるステージ全部出して毎ターン鼓舞したうえでレベル7にしかならなかった 多分ほとんどのプレイヤーでスタメン落ちすると思う
全実績解除まで楽しませていただきました。 徹底したシンプルさは久々にSRPGをやった私にちょうど良かったです。 シンプルですが中々に歯応えのある難易度で、ハードコアでこっそり地形が変わっているのが実に小賢しかったです(笑) もう少しキャラクターの掘り下げが欲しかったですが、テンポの良さと引き換えになるので悩ましいところですね。ちなみにシェリル達弓使い組が好きです。 また、SRPG STUDIO未経験ゆえかもしれませんが、交換激励鼓舞後の移動や攻撃、終盤のユニット位置入れ替えについてはヘルプで一言欲しかったです。 色々言いましたが100時間以上飽きずに堪能しましたので大満足です。ありがとうございます。
Confesso que inicialmente eu quase pedi reembolso. O jogo estava com bug no FullScreen (sem uso do mouse) e não havia em local nenhum quais seriam as teclas a serem utilizadas para confirmar/voltar, informação que só encontrei na página da loja do jogo (teclas Z e X). Porém, depois desse caos inicial, dei uma chance para o jogo e tive uma boa experiência até aqui. Para quem gosta deste formato e é fã de Fire Emblem, vai achar os primeiros capítulos bem fáceis, ainda mais que não há permadeath. A partir do expert o desafio já é mais interessante. Achei a história meio genérica e os personagens não me cativaram, mas entregam o suficiente para que você queira finalizar e terminar as proezas do jogo. Indico para quando tiver em promoção e você já está cansado de zerar os Fire Emblems.
Vou analisar o jogo em 3 características: História e Personagens: não achei nenhum personagem super carismático e a história é bem linear, acho que no jogo todo você faz uma única escolha que pode mudar algo. Bem simples, mas não compromete. Jogabilidade: o jogo é muito repetitivo e não muito fácil, e as coisas pioram quando abrem as dificuldades Expert e Hardcore, ambos desnecessários para um jogo já repetitivo. Conquistas: seria ok se fosse apenas o modo história, mas ao incluir conquistas relacionadas as novas dificuldades só me deu desanimo de ter que jogar tudo de novo em uma dificuldade ainda maior. Achei as conquistas relacionadas as novas dificuldades desnecessárias, assim como as próprias dificuldades. Enquanto o jogo não enjoa pela jogabilidade repetida até que é divertido, se estiver em promoção pode agradar alguns jogadores mais nostálgicos com esse tipo de jogo. Acho que é um jogo 6/10.
お手軽。FEライクで割と簡単。あっさり。
【FEシリーズが好きなら間違いなく買い!】 ノーマルにてクリアしました。 私はマウスのみでプレイしていましたが、操作性もよく動作も安定しており快適にプレイできました。 ストーリーも王道ストーリーでキャラクターもしっかり考えられてそうではあったのですが、ミッション開始前とミッション終了後の会話フェーズが一切なく少し勿体なく感じました、敵味方共に味のあるキャラクター設定なのでもし次回作があればキャラクターの深掘りやFE聖戦のような好感度システムがあれば完璧な作品になると思います。 とはいえこの販売価格でこのクオリティであればFE好きは間違いなく買いの一作と言えます。 次回作期待しています!!
ストーリーはあって無い様なもので、薄味を通り越して無味でした 最終マップの壮大なBGMも何でこんなに壮大なBGMが流れているんだろう…?と思ってしまった ゲームバランス的には難易度がかなり低く設定されているので引っかかるところは無いと思うが、最終マップのタリスマン地獄と射程無限攻撃地獄はいただけない またシビリアン以外の人権が怪しく、特に非シビリアンの前衛は終盤まともに運用できないと思っていいレベルで格差が酷いのでここはもう少し何とかしてほしい 主力を入れ替えていく前提のゲームデザインだということは理解できるんだけど… 最後に経験値バランスは極悪でヒロインや踊り子などはクラスチェンジにたどり着くことさえ困難なので、もう少し固有行動の経験値を増やしてほしいと感じた 総合的には値段相応で費用対効果は悪くないが、オススメできるかと言うと少し苦しい
J'ai du mal à recommander le jeu. Il faut vraiment être fan de ce genre de jeu. Et même là c'est compliqué, niveau gameplay on sent les inspirations, mais il est lourd à jouer on est presque au niveau d'un fire emblem sur nes. La manière dont on s'équipe d'une arme ou autre, il y a plein de petits problèmes qui donnent au jeu un aspect jeu d'étudiant. Il manque de finition. Et si on parle de son prix hors promo, bon bah c'est vraiment chère pour un jeu avec cette qualitée. Le gameplay et les subtilités sont intéressantes, mais pas assez poussées. Quelques perso ou évolutions changent un peu, mais voilà pas ouf. Je comprends qu'on puisse le recommander, j'ai aimé et passé un bon moment. Mais vraiment ça ressemble a mes premiers proto rpg maker faits à la zob donc j'ai du mal à recommander à ce prix.
平民转蛮族后理论上可以用战锤斧达到两格的攻击范围。实际上因为武器还是一格范围的战斧。所以蛮族只有之后加入的一位大叔有两格攻击范围。可以稍稍培养。应该是Bug吧。明明转职时攻击范围显示是1到2格的。
パッド対応と書いてあるが対応していません
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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