
Developed in cooperation between Square Enix and Team NINJA (Koei Tecmo Games), STRANGER OF PARADISE FINAL FANTASY ORIGIN is a hard-core action RPG that takes the FINAL FANTASY series in a new direction. Experience the boldest and most merciless battles in FINAL FANTASY history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
another farked press and hold mechanic bs game .... i can understand it for using skills, but not to facking talk and interact with anything ... garbage mechanic ruining another game i'd probably enjoy. at least this one let me full rebind keys -_-
udah tamat, storynya mind blowing
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun but frame drop at random
前期数值比仁王系列和卧龙调的更平一点,不会被无缘无故秒杀。这游戏是典型的钱全花刀刃上,除了刷的体验和战斗系统之外,其余的部分都是能省就省。打折建议购入,足够爽刷100个小时。
Durante mucho tiempo le tuve bastantes ganas a *Stranger of Paradise: Final Fantasy Origin*. Lo compré hace más de un año, pero al jugar exclusivamente en Linux me encontré con varios problemas de compatibilidad entre el port y Proton que hicieron imposible ejecutarlo correctamente, así que terminé devolviéndolo. Hace poco decidí darle una segunda oportunidad confiando en que, con la evolución de Proton y de las librerías de Wine, la experiencia hubiera mejorado. Y así fue... a medias. El juego arrancaba, pero las cinemáticas iban completamente desincronizadas y a trompicones. En un título donde prácticamente toda la narrativa depende de ellas, la experiencia era frustrante. Después de más de cuatro horas probando distintas versiones de Proton, parámetros de lanzamiento, analizando registros, recodificando vídeos y descartando hipótesis, por fin conseguí que funcionara como debía. Una vez solucionado, el juego mueve un 4K a 120 FPS con total fluidez y ofrece un apartado gráfico realmente bueno. Dicho esto, las primeras impresiones me dejaron algo frío. Quizá por el desgaste de toda la configuración previa o quizá porque la historia está narrada de una forma muy fragmentada y, al menos durante las primeras horas, resulta difícil conectar con ella. El sistema de combate es rápido, espectacular y muy satisfactorio, pero en muchos momentos transmite más sensaciones de un **Devil May Cry** o un **Nioh** que de un Final Fantasy tradicional. Seguiré avanzando porque creo que aún tiene mucho que ofrecer, aunque de momento sigo disfrutando bastante más de *Final Fantasy VII Rebirth*. --- Nota para usuarios de Linux (Ubuntu): Tras muchas pruebas, ésta ha sido la única configuración que me ha permitido disfrutar del juego correctamente: Sistema; * Ubuntu 24.04.4 LTS * NVIDIA 595.84 * RTX 4080 SUPER Compatibilidad: GE-Proton9-20 Launch Options: WINEDLLOVERRIDES="amd_ags_x64=b" %command% Configuración gráfica del juego: * Pantalla completa * Resolución 3840×2160 (4K) * 120 Hz * VSync Activado * DLSS: Calidad * Límite de FPS: 120 * Ajustes gráficos: Máximos Importante * Proton Experimental, Proton Hotfix y Proton 10.0-4 no llegan a iniciar el juego. * GE-Proton10-13 reproduce las cinemáticas con vídeo entrecortado y audio desincronizado. * La recodificación de los vídeos WMV no soluciona el problema. * No recomiendo añadir parámetros como `DXVK_ASYNC`, `PROTON_ENABLE_NVAPI`, `__GL_YIELD` u otros similares. En mis pruebas sólo empeoraban el comportamiento o no aportaban ninguna mejora.
mc uses headphones during bossfights to play music. 10/10 lancer class is incredibly fun to play. combat is smooth and animations are crunchy. frank sinatra in the intro :D
It's rad when Square gives another studio some time with their IP.
大部分BOSS攻擊慾望都算高,跟約定拉塔恩差不多,近戰打個兩下就一直猛放範圍AOE護身技,都是類魂動作遊戲了還是要讓人玩成回合制嗎?搞成這樣,高難度下BD還沒成形這BOSS戰更他媽好玩了,還有DLC光是那他媽的巴哈姆特就夠鳥了,站在背後都可以被他刮死 撇除這個超好玩BOSS戰以外,整體算很不錯
粗糙的外表,滚烫的灵魂
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $935.2M | 1.2M | 93% | $59.99 | |
| $811.6M | 1.2M | 96% | $59.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $2.5M | 3.3K | 67% | $39.99 | |
| $1.5M | 2.4K | 77% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 1.9K | 91% | $24.99 | |
| $1M | 3.3K | 80% | $9.99 | |
| $1M | 935 | 73% | $29.99 | |
| $1M | 3.6K | 97% | $14.99 | |
| $1M | 1.6K | 89% | $14.99 | |
| $1M | 14.8K | 98% | $3.99 |