
Developed in cooperation between Square Enix and Team NINJA (Koei Tecmo Games), STRANGER OF PARADISE FINAL FANTASY ORIGIN is a hard-core action RPG that takes the FINAL FANTASY series in a new direction. Experience the boldest and most merciless battles in FINAL FANTASY history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly one of the best feeling souls-likes out there in terms of movement with tons of build variability. My suggestion, try playing the whole game on expert with teammates disabled using parries mixing between guard and soul shield as you keep an eye on your break meter. Thank me later :).
A cada FF que sai a franquia fica cada vez menos rpg. Esse aqui é a exceção, e nem é feito pela square. Eu não diria que é um souls like, já que esse jogo é muito mais rápido e nem tem estamina, mas ainda tem as poções limitadas. Você joga com um personagem e mais 2 que você pode escolher na sua party. Um milhão de armas, armaduras e os Jobs clássicos. Também conta com as magias e inimigos clássicos da série. É um jogo excelente porém bem linear, já que é um jogo de orçamento menor. Foi uma honra jogar esse jogo
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
alors, c'est un peut un copier coller de nioh mais ca reste n'empeche un tres tres bon jeu. je me suis amuser avec le jeu de base mais les dlc sont cool mais tres durs. en tant que fan de souls je conseils fortement.
Stranger of Paradise is a goofy ahh game, but all of its parts work well together to create a one of a kind experience. The story is extremely simple at the start, but becomes a bit more serious towards the end. Prepare to have some laughs listening to it, but don't expect much. Combat and all the combat related systems like loot or builds are where Stranger shines. You will be digging through mountains of loot while leveling 20+ jobs. The amount of build freedom in this game is staggering (even tho it becomes a bit polarized in the endgame). The game also features 7 difficulty modes. After beating a difficulty you will unlock a higher one (effectively NG+ but not really). Combat is amazing - you have the classic dodge, parry, block with a variety of weapon combos, skills, command abilities and passives. As for the difficulty, Stranger of Paradise is as difficult as you want it to be. If you create a strong build you will be melting bosses in seconds, if you decide to just go with "Optimise EQ" button then prepare for 15min long boss-fights where you need to perfectly parry (soul shield) everything to not get oneshot. Most players naturally will be somewhere in the middle of this spectrum. Stranger of Paradise starts out as a souls game - you have estus, bonfires, loopbacks, parry, dodge, block, big bosses, on death mechanic and animation locks. However somewhere along the way it loses any similarities, especially in DLC3. Estus stops really being a thing, same with bonefires. And if you break the game properly you won't even have to move during boss-fights as you will simply be immune to everything. The full game is coop-able (except ~5 story missions which are usually super short). It works on a room basis via Steam. You just invite your 1-2 friends to a room and start maps to play through together. In short, Stranger of Paradise is an experience. It might not be everyone's cup of tea, but the goofy story, great combat and endless mountains of loot create something unique. I would however recommend playing coop as playing solo might get a bit tedious (considering you will be re-clearing the same maps several times).
jogasso apenas
Story and dialogue so bad that it's good, great combat and game play loop, and the DLC has an end goal of becoming as OP and broken as possible. Played this game on console first, and enjoyed it so much that I accidentally 100% the base game!
purtroppo il gioco e molto divertente, ma in un pc che gira gli ultimi titoli al massimo delle loro possibilità non puo andare male un gioco del 2023 e quando intendo male intendo che mi crasha, spegne o riavvia il pc anche. ho provato di tutto anche programmi di terze parti che gia non dovrebbe essere una cosa normale da fare. ma niente anche abbassando tutto al minimo smette di funzionare. un vero peccato perché il gioco mi stava divertendo, e che dopo 3 anni ancora non siano stati corretti questi problemi risaputi é ridicolo.
每种职业都很有意思,甚至还能同时带两种随时切换,忍组rpg方面还是太过保守,加点上可以说是每种职业风格的核心,但是要到中后期才能快速把点数刷出来,开荒没选好武器还是挺那啥的,建议直接拳套开造就完了。
Nem ajánlom! szép megszokott játék könnyű élvezetes csak harc tanulás nem működik mindig és a dlles se
作为忍者组做给最终幻想系列的一步特殊的作品,ffo和其他最终幻想游戏不同,是类仁王向的游戏,具有和仁王系列一样的动作系统深度和装备职业系统等优点,但也继承了仁王系列的光污染和惨不忍睹的画面表现这种缺点。但对于已经是忍组粉丝的我来说,这碗💩味的巧克力还是要尝一下的啦 本作是ff1的前传,剧情方面可以说是很不错。整个世界的真相随着杰克的冒险逐渐露出水面,最后到结局突然让人眼前一亮,构成了独特的最终幻想式故事。杰克的人设也在旅程中逐渐丰满,既是恶龙也是屠龙者,成为了我最喜欢的游戏主角之一,所以说杰克和公主还是有真爱的呀。 除了剧情牛逼,本作的动作系统和职业树系统做的也是非常不错。十几种武器配上几十种职业和技能,加上上百种装备和词条,可玩性拉满。虽然我目前只通了一遍一周目,但还是能感受到这游戏潜力巨大。 但与之相对的,这画面是真的辣眼睛,得亏我不介意。相比于忍组的仁王12、卧龙、浪人等,这游戏画面质量是最垃圾的,各种黑漆嘛乌和闪瞎狗眼的场景交替出现,加上劣质模型,真让人难绷。建议对画面比较挑剔的玩家还是不要尝试了。 总的来说,对于我,无论是作为最终幻想系列还是忍组作品,ffo都是我的菜。但其他人玩之前还是要三思一下啊
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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