
Developed in cooperation between Square Enix and Team NINJA (Koei Tecmo Games), STRANGER OF PARADISE FINAL FANTASY ORIGIN is a hard-core action RPG that takes the FINAL FANTASY series in a new direction. Experience the boldest and most merciless battles in FINAL FANTASY history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
kinda sick
剧情太牛了,结尾各种展开,战斗刷的也爽。 就是画面比较是垃圾。
What a great game!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.89/day in the week to Aug 4 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
파판충이라 샀는데 이건 뭐 사람이 없어서 멀티가 안됨 멀티플 된다길래 샀구만;;
J"étais trés septique avec toute les critiques que j'ai entendu du jeu. Finalement j'ai quand même voulu essayé et franchement je ne regrette rien! Un souls like dynamique avec énormément de build possible. Une histoire qui prends tout sont sens une fois arrivée a la fin. Ne vous arrété pas au avis négatif qu'il peut y avoir, si vous aimez les soul likes, foncez! Chapeau, Square enix, une fois de plus pas déçu.
Great game, wish they could continue with this genre as they got a very good base.
epic和steam买了两次豪华版,动作性也就比FF16好玩十倍吧,如果是SE做画面,忍组做动作和关卡,那这游戏无敌了
好玩爱玩
Game is FIRE!
I genuinely want to know: How did I pay $60 for this abomination? The voice acting sounds like everyone recorded their lines in different rooms… in different countries… on different planets. Half the time the audio doesn’t even match the cutscenes. Immersion? Never met her. Combat feels clunky and confused, like it can’t decide what kind of game it wants to be. And the job system? Overcomplicated, poorly explained, so many classess so many jobs most of them similiar and reptetive even tho it meant to be escalting to a higher job tire and somehow less rewarding the more you engage with it. I gave it 30+ hours hoping it would “click.” It didn’t. The only thing I actually enjoyed was how many areas clearly borrow designs from older Final Fantasy titles, with some of their classic music playing in the background. That nostalgia felt nice. Honestly, that’s the only reason this game gets a single point from me.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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