
Become the custodian of a store dealing in occult antiquities. Explore the quaint and gloomy town of Undermere, where strange goings-on and dark mysteries abound. Find and identify arcane artefacts, use your collection to aid the townsfolk with their unusual problems — and remember to pet your cat!
Modeled estimate, not a reported figure. How we estimate →
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About

Dear Applicant,
I am pleased to offer you the role of Apprentice Thaumaturge at Strange Antiquities.
You show promise – a sharp mind and a strong stomach – exactly what this work demands. I need you to run the shop while I attend to other pressing matters. You will need a keen eye for detail as you provide the townsfolk of Undermere with occult objects for their arcane needs.
Undermere might seem unassuming at first – a serene little town on the edge of a grand lake. But it also sits at the edge of our world and the world beyond – and it falls on us to preserve reality’s frayed edge.
Permit me now to outline your duties – you’ll need to be up to speed from day one.

Every day, you will welcome new customers into the cosy, candle-lit interior of the shop. Their needs are unpredictable and often alarming, but never dull!
Study and Identify: Examine, identify and catalogue strange artefacts. Observation, deduction, and careful reference to our collection of illustrated tomes will serve you well. Mistakes can be… costly.
Help… Or Hinder: When dealing with powerful items, your choices matter. Will you help someone with their problem, or curse them with a horrid affliction? In a small town like this, people remember your misdeeds.
Explore and Discover: From time to time, you will have to leave the safety of the shop. Whether investigating rumours or retrieving artefacts, my well-loved hand-drawn maps will guide you to where you need to go.
Solve and Uncover: Your day-to-day might already feel like a puzzle, but this store holds many more. Few know how old this building is, and fewer still know what secrets lie within its walls.
Tending the Familiar: And, of course, Jupiter, the shop’s cat, demands daily affection. In return for his company, please oblige him with the occasional scratch behind the ears.

These ravens are an omen. There is a sickness in this town and I intend to investigate it.
Barton Potter told me that his bad eye has been aching again. That can’t be a good sign. And a creeping dark has set up in Jack Hungerford’s house. I have business in Ravenglass but I will consult with the occult scholar, Verona Green, before I leave.
There are always forces at play that would see our beloved Undermere unmade. We stand between them and the threshold. If events take a turn, you may be called upon to take a stand.


This shop is my life’s work. And, for the most part, it has been good to me. May it now offer you equal parts reward and mystery! But remember: some curiosities are best left untouched, and some visitors are not what they seem.
I look forward to your arrival.
Yours,
Eli White
Thaumaturge & Proprietor
Strange Antiquities, Undermere
Purveyors of the Arcane since 1683


We are two brothers from the UK who have been making games together for over a decade. In 2022, we released our occult puzzle game Strange Horticulture, and the response has been incredible; from amazing reviews and award nominations to appearing in numerous best-of-the-year lists. Most importantly, it has been a joy to read the kind words left by so many of our players on Steam, where we are still rated Overwhelmingly Positive after close to 12,000 reviews!
Strange Antiquities is not a sequel, not a direct one, at least. You’ll see some familiar faces, and maybe some plants will pop up, but it’s a brand new story. If you have a fondness for Strange Horticulture and the dark, but welcoming world we’ve created, know that you’ll feel right at home.
We want to thank everyone who has played Strange Horticulture, left us a review, told their friends, or supported the game in any way. It has been an amazing journey and we can't wait to share the next chapter with you.
Many thanks,
Rob & John
Please wishlist and follow Strange Antiquities to stay up-to-date with the development and help us spread the word.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 77 reviews with recorded playtime.
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A very enjoyable game both to play casually and to 100% , definitely worth the price and the investment.
Puzzles? Yeah! Reading? Yeah Fun story? Suprisingly yeah, very invested Very good, I recommand
好玩,谜题有挑战性但是又不会觉得太难。伟大的奇术士打通了一个天谴结局,好像对于不太正常的人一开始就不能惯着啊。朱庇特是好猫猫,猫猫最好了。
if you loved strange horticulture then you'd be making the best decision trying this one out. it's got the same mystique and allure but with upgraded puzzles and mechanics! this game never stops making the gears in your brain turn (in a very very good way)
Really nice game which one-ups the first game in many ways, I'm still not going to replay the whole game to see changes - I wish there was a better way of doing that, but very fun flow to go through. I wish the end of the game would close quicker, stop repeating items that I already know when I'm trying to wrap up.
пойдет
The genre-defining investigative first-person thinker and study-'em-up returns! That's referring to Strange Horticulture, in case you were wondering. A similarly calm, intriguing, sometimes ominous and engagingly cerebral game which shares a minor link to this one, mainly in its setting. So then, you may ask: Does one need to play the other game first? The answer is no; this one is quite self-contained and does not expect you to remember a bunch of things from the previous one. The gameplay consists, quite unusually, of listening to people, looking at unusual objects and examining them in a number of other ways, as well as taking mental notes (or scribbling notes on the label of each item, if you like). You then look through the body of information contained in your book(s), which tends to be reasonably concise and sometimes outright minimal; draw conclusions and form hypotheses based on what you know about the object and its known characteristics, as well as the context, any relevant illustrations, in some cases even visiting a relevant location to fill in some of the blanks. Ring the bell, and a customer enters; find the mystical object they request, or process more vague requests into a recommendation, or - in certain cases - decide which of two objects to use. You can assign a color, a shape, a symbol, and some writing to each object's label to help you organize your collection. You can explore the surrounding town based on various clues and tips you may receive over the course of a given day. This in turn tends to yield new artifacts, or information about the ones you have (or may later obtain). Your decisions at the branching choice moments will shape the story to some extent, in simple little ways or in dramatic, tragic or catastrophic ones. I would heartily recommend this game as a lovely contrast to the many games concerned with constant, tireless activity, as well as the games where you largely switch your brain off and run on instinct. It's nice to flex the mental muscles from time to time. Nice to puzzle over tricky problems, riddles and vague clues, have your eureka moments and deduce where to go, or what to do, with limited information. A little like those escape rooms that some people enjoy - or video games like the Zero Escape series which involve the aforementioned. So... yeah. Give it a try if you're in the market for something a little different, a little less hectic, while still engaging, loaded with stakes and tension and curious things to discover. And an adorable kitty to scratch.
A faithful sequel. Wish I could have done some of the cool magic things, though. Instead I just distribute them.
This was such a fun game! Highly recommend
Among puzzle games, I would say this is quite challenging. Moody, dark, and intriguing. Atmosphere and immersion is top-notch.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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