
Storyteller is an award-winning puzzle game about building stories. Start with a title, settings and characters and create a story that fits the story’s description. Play with stories of love, intrigue, crime, monsters, betrayal, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 23 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 9.2Kreviews | 89% | — | $2M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 311 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
honestly a very short game. beat it under 2 hours and refunded it
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +5 more
Hours played at review time, across 312 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its truly an amazing game, the music is sooo good, but its horribly short, get it on sale. I wanna wait for more puzzles to be added, and would play it everyday if it had a mechanic like "A Little To The Left"
bonitinho... mas muito curto... muito simples... pega na promo pq mal vale 10 conto :^
I bought this game on steam for full price. I hear there's a new update, come back excited to play it and see apparently my purchase here makes me a second class customer. Really unacceptable behavior. Do not buy. Missing half the content apparently.
个人游玩印象:震撼神作 [b][u]超级喜欢[/u][/b] 玩得开心 略有失望 强忍玩完 后悔购买 全成就追求:通关即拿 [b][u]简易补齐[/u][/b] 硬核冲刺 以后再说 枯燥堆时 手残放弃 最被预览图低估的一款游戏,本来看上去就是填空写故事,但真正上手了才知道前后情节都是有逻辑关联的,比如王后必须先看到国王和侍女偷情才能对国王心生恨意,然后才能绑架国王或者砍国王头(路 易 十 六)或者把国王踹下悬崖,如果没有恨意就不会有这些互动。这就让游戏的推理元素飙升,比单纯解谜更要有深度一些,云玩家和真正上手玩的玩家会有巨大的体验差异,成功按要求完成故事后也非常有成就感。等玩到恶魔之后更是多样性飙升,恶魔可以骗人可以凿船还可以卡住断头台,就进一步增加了可玩性,可惜恶魔关卡还是太少,其实我感觉深度再扩一点的话说不定能媲美Zach Like解谜的(笑)。 缺点就是翻页不方便,不知道为啥不直接搞个目录,点击章节就能跳转,结果现在只能一章一章翻。还有一些目标描述有些模糊(有些是翻译问题有些是原文),比如泰妮得到一个吻,但[spoiler]在公主忘恩负义支线里显然要让泰妮去吻青蛙公主,这也能叫泰妮得到一个吻吗,有点牵强[/spoiler]。然后就是有些逻辑可能稍微有点不到位,比如9-4里[spoiler]王后死了骑士即位,然后王后复活和骑士结婚获得王冠后王后就可以把骑士砍头(当然那关想要拉仇恨确实就这一个办法)[/spoiler]。 不过最后补邮票的时候还是能发现人物、场景和逻辑关系的互动的进一步可能性的,比如[spoiler]总是想要别的酒的公爵发现管家拿枪后就不挑了,蕾诺拉心碎之后喝酒就变酗酒,亚当和亚娃一直吃禁果会吃撑,亚娃吃亚当禁果后劈死复活后还会怨恨亚当[/spoiler]等等,其实看着邮票描述去找哪些关卡的场景和人物能完成邮票也算是一个挑战,但由于前述的翻页不方便的缘故有点费时间,所以想要降低难度的话也可以看攻略确定是哪一关然后自己想怎么达成邮票的效果。
Storyteller is a fun and cute puzzle game with a twist : the pieces have their own personalities. The goal is to build stories that fit the prompts you're given, but it might not be as straightforward as you think. Marrying the queen and the knight doesn't sound difficult when you have "queen", "knight" and "wedding", right ? Well it turns out the queen doesn't love the knight, so first you have to create a scenario for her to fall in love ! The game is full of little details like that, which make you care about the characters. For instance, of the two young maidens, only one is happy to murder people who anger her, while the other is more prone to killing herself, so they fit different kinds of stories. (And sometimes you're not given the one that would make the story easier to tell !) These limitations are what make the game interesting in my opinion. It's short, but well executed. There are achievements that require you to create some very elaborate scenarios, but I found them too obscure to be really engaging. They can make you discover fun interactions you hadn't seen yet, but I think they're mostly there to make the game artificially longer. That said, all in all a very good game if you have a few hours to spare and enjoy puzzles ! (Steam considers I played 0,3 hours because I played offline, but in reality it took me about 4 hours.)
The game just got a new special edition for the mobile version while the steam version is not getting updates and the "Worth It" achievement where you play for more than two hours is bugged...I had a save that was over two hours long, AND I have over 2 hours in the game total and it still won't pop. Can't recommend this game until it gets fixed and updated or something.
it's a puzzle game who manages to be both simple and complex at the same time. The only issue I personally have is that [spoiler]two of the stamps requires you to know the rough plots of two pieces of literature. Not everyone has read them[/spoiler].
2/5,创意不错但体量也太小了,好意思卖这么贵
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $29.3K | 106 | 100% | $14.99 | |
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