
Fun cooperative game for 1-4 players. Each player controls a forklift truck in a warehouse. As new goods keeps arriving, the players must work together organizing them, so that they can make the outgoing deliveries as needed.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 36 reviews with recorded playtime.
Reviews
Here comes an honest review from someone who really digs this series. [h1]This game is a step down from its predecessor in nearly every single way.[/h1] [u]The bad[/u]: Stacking boxes is much harder than it was in the original, thanks to the voxels, which make certain box ordering combinations from the first game impossible to pull off in this new one. Forklifts feel quite a bit different from the first game. They seem to get stuck on things more often, and seem to struggle picking up boxes at certain angles that were possible (and encouraged) in the first game. I haven't dug too far into the maps, but i'm fairly certain that a lot of these are just copies from the first game. The lack of new content in that department is quite dissappointing. Menus are not controller friendly at all (I have a wired xbox 360 controller for those interested). You cannot choose any on-screen options with the controller and must instead use a mouse. You can 'pause' the game with a controller, but that's as far as you can interact with the menu system if you're using a controller. Speaking of the menu system, Storage Inc. 2 has one of the worst ones I have ever used. Menus are annoying (why can i choose a map from a button on the main game screen and not by pressing 'esc' at any given point?) or straight up confusing (1] getting into the 'choose a map' screen reveals a bunch of maps that you can choose from and add strange icons to with mouse clicks? 2] when I 'finish a map' i don't feel like I actually did. The only time the game lets you think that you beat a level is when your deliveries have been done flawlessly and you have been greeted by a string of text that says 'perfect' at the top of a menu that pops up. If you don't have a flawless game (not missing one delivery, adding every + box that pops up, never letting a delivered box blow up thanks to a new one being delivered behind it) the game presents you with a 'try again' screen for committing just one infraction. This is weirdly discouraging). [u]The good[/u]: The voxels look pretty nice, especially when you deliver a package and it explodes into little bits. Multiplayer is as fun as ever, and I love how anyone can play this at any skill level. The game's action is just as hectic as ever, and it is still very satisfying to create an ordered warehouse and pull off shipments quickly. I like the added + box to keep things extra tense and interesting while you sort boxes. [u]The verdict[/u]: This is a step back for the series in many ways, but it's still one of the best games in the genre. For 10.99$(CAD) this isn't worth it, especially when the 360 version of the first game retails for 2.99$(CAD) and is better in every way that counts. If the price were less, or if the game were at least as good as its predecessor i'd recommend it, but until either one of these things happen I cannot recommend it.
I highly recommend this game to people that want to experience intense coop gameplay! I did spend a lot of time on Storage Inc 1, trying to complete all maps without failure together with my friends. It was just too damn fun! I get pretty much the same experience in Storage Inc 2. This game is intense and action packed. It is very fun yet extremely challenging (at least master diffculty is)! This game will bring you laughter, tears of joy, immense stress levels and keyboard/controller breaking frustration. Best of all is that you can experience all of this together with your friends. It is great! [(Mars 2017) Review updated due to game-patching.] Local-coop has been implemented and map completion is now more satisfactory! Well done Stolskott! I still have one issue with the game (which isn't game-breaking, but a mere annoyance at times), namely: [list] [*]Online multiplayer is a little bit laggy. It is definitely playable, but considering that you need to be both quick and precise, lag spikes may cause you to fail. [/list] Despite a little lag when playing online, this is overall a great coop game. I highly recommend it! Well done Stolpskott Studios!
I bought this game and was totally disappointed that there is no local coop. I played Storage Inc 1 on Xbox with friends on my tv and wanted to do the same with this one on the steam link. The whole point of this game for me is to play it on the couch with controllers and some friends. I returned the game. If there is local coop for up to 4 players in the future I will give it another try. Update: The game now has local coop. But you can't navigate through the menu with the controller, therefore it is not really playable on SteamLink. The game lags on my computer, the fork lift doesn't drive smooth, a big disadvantage if it gets hectic. If you wanna get to the next Map you can't just press "next map", you need to navigate to Maps and there select the next one. If you have the chance to get Storage Inc 1 (for example on xbox360) get that one instead, it is much better and the second one is disappointing if you played the first one.
Just as addictive as the first game, yet a step back in pretty much every other way. Controls feel much more clunky than the first game with collisions and just moving around in general feeling off. Graphics are much uglier with a weird minecraft esque art style. Menu's are hard to navigate. Etc.
This game is the bomb. Great multiplayer fun and great music, but you've really got to coordinate and strategize if you want to beat the harder levels. It gets intense fast. If you've played the first Storage Inc on Xbox, this plays basically the same with different graphics, and the conveyor belt system is a nice improvement over the Xbox version. A few things that could hopefully be tweaked or added in a future patch: * Better and/or more clear win/lose screens (even something simple like "You Win" or "You Lose" would be better than "Game Over"). This doesn't really affect gameplay at all, but would be nice. * Some form of couch coop; I could easily see this being played with multiple people on a TV via Steam Link with multiple controllers or something. It's a super fun party game (well, Storage Inc 1 was) so local multiplayer would be a welcome addition. There's really nothing negative to say about this game, just a few areas that could be improved and tweaked... Worked out of the box with an Xbox One controller. Awesome game overall. I would highly recommend it! You can easily lose a few hours playing this game and not even realize it, that's how good it is. I'm not even joking.
Until there is local co-op, I'm returning this game.
If you have ever enjoyed the challenge of efficiently packing a moving truck to fit as many boxes as nature would allow, this could be the game for you. It has some bugs, but ultimately it is a fun game to play with a buddy. I wish there was some different play modes like "endless" mode, sometimes the levels end really quickly while you were in the middle of catching up with the timer! There are A TON of levels to play, and every level presents new challenges. This game could really use some local co-op.
Great, unique puzzle game! I played many, many hrs of the original on the box 360 with friends, which was local co-op only. This version is Online co-op only for the time being. (The studio has stated on Facebook that they are committed to bringing local co-op to the game in the near future, so don't fret!) There is a satisfactory array of difficulty from 'Casual' to 'Master' that will challenge even vets of the first game. Playing with random players is great because everyone has their own idiosyncrasies and sorting styles, but that is part of the fun! Look for me online!
This game is simply outstanding. Straightfoward concept, beautifully executed, with absurdly fun local coop - not sure why local coop was left out on day one, but it's here now. Very compelling, hard to resist giving it one more turn every time we play.
Very great and fun coop game!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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