
Steve's Warehouse is a melting pot of Suika game, rogue-like and deckbuiling. Purchase objects, combine them but don't make any falls!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Steve is a busy alien and they must collect and sort out human fruits, animals, storage or even planets. To do so, Steve will combine the same objects to create better objects, make more points, and make more money!

Steve's Warehouse is inspired by the Watermelon game (Suika game) and rogue-like deckbuilding games (such as great games like Peglin, Luck be a Landlord or Balatro). Physics will do its thing, creating both the most satisfying and the most funnily frustrating situations
Strange effects include animals that eat fruits, strange letters that rotate, and sports balls that create objects when they touch a wall. Each of the 8 families works singularly around physics or other objects!
With more than 40 unique passives, discover various combinations to have a crazier effect:
Transform every object into a car, make every object rotate, win points when using a bomb or TNT...
Each arena has a boss with a special effect to give you one last challenge before finishing the game. Additionally, discover 7 unique challenges changing the game rules entirely!
8 object families, including Fruits, Animals, Celestials, Transportations, Storages or even Sports balls
70+ objects, each with a dedicated physics, effect, and points!
40+ passive objects that will let you create unexpected combos
7 different arenas changing the difficulty
8 bosses to survive
7 challenges to play the game in unexpected ways
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Russian, Italian, Spanish - Spain, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun physics game, still has a ton of replayability. The challenges let you start with some of the more interesting combos, and some of them are very hard.
The game. Is fun
真的有肉鸽(真的) 全成就7h左右吧,还是比较好全收集的。每个地形有适合的物品种类和不适合的物品种类,打开新关卡/解锁新的物品种类的时候最好玩,玩到后面就感觉比较单一了。
Первые 2 часа игра кайф, потом уже духота лютая начинается, неинтересно вообще, реиграбельности тут нет. 5/10
Steve.
7/10
As someone who 100% the achievements (NOT CONTENT WISE) of this game in 7.2 hours, I was not sure if i wanted to like or dislike, and there's one reason; on the 20th of November, 2025 (Slightly below 4 months since release, which was the 22nd of July 2025) the game was announced that there won't be anymore updates besides bugfixes and balancing (theres been nothing new since then). pros: fun game, good concept, not ai, a fun way to pass time. cons: i dont think some of the challenges are possible, games discontinued, sometimes the physics are extremely janky, game feels unfinished in the current state final rating: 6.5/10, barely keeping the review from falling out of the bucket. while im trying not to be harsh due to this being a indie developers passion project, the game feels like it has so much wasted potential content-wise...
Tetris, but it's an annoying physics based mobile type of game.
pigeon goes poop
Fun little roguelike. not too complicated but interesting concept
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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