
Steve's Warehouse is a melting pot of Suika game, rogue-like and deckbuiling. Purchase objects, combine them but don't make any falls!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Steve is a busy alien and they must collect and sort out human fruits, animals, storage or even planets. To do so, Steve will combine the same objects to create better objects, make more points, and make more money!

Steve's Warehouse is inspired by the Watermelon game (Suika game) and rogue-like deckbuilding games (such as great games like Peglin, Luck be a Landlord or Balatro). Physics will do its thing, creating both the most satisfying and the most funnily frustrating situations
Strange effects include animals that eat fruits, strange letters that rotate, and sports balls that create objects when they touch a wall. Each of the 8 families works singularly around physics or other objects!
With more than 40 unique passives, discover various combinations to have a crazier effect:
Transform every object into a car, make every object rotate, win points when using a bomb or TNT...
Each arena has a boss with a special effect to give you one last challenge before finishing the game. Additionally, discover 7 unique challenges changing the game rules entirely!
8 object families, including Fruits, Animals, Celestials, Transportations, Storages or even Sports balls
70+ objects, each with a dedicated physics, effect, and points!
40+ passive objects that will let you create unexpected combos
7 different arenas changing the difficulty
8 bosses to survive
7 challenges to play the game in unexpected ways
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Russian, Italian, Spanish - Spain, Japanese, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fun
Fine game but pretty short to 100% (13h) even for under 10€. There are a lot better roguelikes with a lot more replayability
Great game, scratching that Balatro and Suika itch.
Like I hate this game bit keep coming back too. idk there is something wrong with ppl who like this game.
It's a perfect blend of Suika game and a roguelike.
i'm seriously not a fan this game is not for me i saw roguelike deckbuilder and was interested i think isaac ♥♥♥♥♥♥ me up somehow when it comes to any roguelike or roguelite
Jeu qui réinvente le genre du Suika Game. Tout en y mettant sa propre direction artistique et son système de jeu. Parfois il faudra faire preuve de choix pour passer certaines arènes, car certaines vous donnerons du fil à retordre. Dans l'ensemble tout est bon sauf quelques physiques du jeu qui veulent faire comme elles le sentent.
i highly recomend this amazing game. The gameplay is fun and intuative, the graphics are fun and unique and the sets are unique and fun to work with. if ayone knows how to get the cthulu achevement please post a guide
Really fun game
Tough choice! I like the graphic designs of this game and the idea: A more complicated Suika type game! - But the balancing, and especially the penalties such as "Wheel Malus" ruin the game, make it too frustrating. The Suika format already includes a constant stream of difficulty I tried to Return this game, but they said I'd had it a little too long. So I will return to try again every once in a while.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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