
Steredenn is a frenetic and chaotic space shooter, carved in big beautiful pixels, with insane boss battles. Embark in your ship and engage the fight against dreadful space pirates in a never-ending combat for your survival.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常好玩,希望后续会有新的boos,新战舰
Steredenn is a fun roguelike shoot 'em up with an interesting low-res pixel style (although the backgrounds diverge from it, having more detail). Not too short, not too long, with a pretty decent amount of variation in its weapons, bosses and randomly generated stages. With a good discount, I'd recommend it!
Honestly, one of the most fun and hetic games in my Steam library. Maybe one of my favorite games, even if not the most played by hours-metric
나에겐 존나큰칼과 존나큰레이저가 있다 그리고 친구도 만들 수 있다 이제 내 정신은 아무 문제가 없다
Exellent, Music is INSANE
[h3]Steredenn is a very good Rogue-like Bullet Hell Shmup.[/h3] That being said, I cannot recommend it to people without also saying that it is a [b]really hard core[/b] game which I find crosses the threshold from [i]fair[/i] to [i]unfair[/i] often. Be it that you stand in front of a normal "elite" enemy that suddenly switches firemode and starts blasting you with [b]fast flying[/b] projectiles or the Boss doing the same. There is also [b]no graphic indicator[/b] as to when an enemy shoots, which would help the issue tremendously. Just a small blinking or something would be enough. I know this is not the norm in shmups but in most shmups enemies not suddenly switch the way they shoot. In one run the same enemies switch shooting mode... in the next run they don't, total unpredictable, even though you do see an effect when theis witch... you just can't predict which of the many ways they can shoot they will shoot. Most shmups are [b]predictable[/b] which is part of why they work. This game here switches up how enemies shoot from one second to the next and an enemy that just a second ago peppered the whole screen with bullets suddenly shoots a barrage of 5 projectiles that fly fast and are aimed strait at you. Where is the point of having [i]melee weapons[/i] if you can't predict when it is save to go in? Also the basic melee weapon of the first ship has a delay, so you better time it right. But... if you like Rogue Likes where you can't predict how the next run looks like... Steredenn is a really good game. The pixel Art is fantastic, with a good Art Style. You have all kinds of weapons, and the Music is also pushing you to play more.
Amazing game that is begging for a crt filter. Two thumbs up!
Juegazo! Unos de los mejores juegos arcade que he jugado. El estilo visual y los jefes secretos son lo mejor del juego. 9/10
케이브 슈팅은 이제 올드한다. 갓겜
Top 221 on the score board, very fun game. Remember when I got on my switch a long time ago!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
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