
Stellar Warrior is a classic upscrolling spaceshooter for one or two players in a bullet-hell gameplay style! rank up to get to the best score on the Steam leaderboards and unlock all the achievements!
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Languages: English
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Вертикальный скролл-шутер вкупе с буллет-хеллом, который весьма плох. Враги толстокожи, особенно боссы. Я первого минут десять убивал, непрерывно попадая по нему более-менее прокачанным оружием. Вы же напротив, погибаете от одного попадания. Игра вообще может изначально показаться очень сложной, из-за неоправданно большого количества врагов, которое прямо зашкаливает. Но есть одна забавная ситуация, которую случайно обнаружил. Есть клавиша, активирующая щит, который неограничен в своём действии. Шкала у него есть, но как только она закончится, вы тут же можете его опять включить. То есть, вы уязвимы только в эту долю секунды, что превращает игру в лёгкую прогулку. Дальше больше. Вы можете включить игру на двоих, чтобы увеличить свою огневую мощь. Правда пальцы придётся поломать, ибо раскладка и так крайне неудобно устроена. Управление WASD, а стрельба, щит, зарядка и т.д. находятся на левом шифте, альте и т.д. Благо мне было проще, так как у меня хорошая игровая клавиатура, на которой можно реверсировать WASD со стрелками. В общем, не советую тратить на эту игру время. Если играть честно, то она крайне сложная и затянутая. Если же постоянно юзать щит, то сами всё понимаете....
The game goes SUPER slow for the first level, which makes it very boring up front. While this works well for the fact there are no controls/instructions provided, it would be better to have that instead. Getting a 100% perfect run is easy on the first level. The second level, well, it's obliteratingly hard. If the difficulty scaled better, this would be more enjoyable. As it is, I was lulled into complacency only to be wiped out a few minutes later. A second try resulted in the same thing. Moreover, there are bugs abound. First, I pressed a few different key combinations trying to figure out how to play. I managed to turn on (I presume unintentional) perma-autofire. With the keybinding being what it is, this was actually a nice thing to work with. Alas, I couldn't figure out how to turn it on or off during subsequent plays. Next, when I died (I only died in the second level, at the same point, so not sure if it's specific to that, or in general), the game kept playing! I lost all my lives, my ship disappeared, but the enemies kept coming and kept shooting! I had to force quit the game to get back to the menu. Third, the achievements don't work. As I said, I made it to level 2, which should have earned me the "[i]Space Fighter -- Finish Level 01 - Star Chase[/i]" achievement, but... nope. Lastly, some menu elements on the start screen overlap if you don't set your resolution properly. That being said, this shooter game wasn't terrible, more just frustrating and it felt incomplete. In its current state, I do not recommend.
Stellar Warrior is an unfinished/broken game disguised as a SHMUP that is both impossibly difficult and mind-numbingly simple. The first level is a basic SHMUP where enemies can be fought and their bullets dodged. The rest of the levels are just thrown together without any sort of flow or guaranteed way out. The player is quickly overrun by enemies and even off screen enemies are firing well in advance. There is no indication of how much damage your bullets are doing and boss fights can last around 20 minutes while hitting them constantly. There are numerous bugs that are just short of game breaking. Upon dying, the player is invulnerable for several seconds, but it also prevents the hit box from collecting pick-ups. There is no way to restart a level or get back to the main menu and the game must be force closed. The game states its saving checkpoints, but these are never used. Don’t plan on getting 100% achievements either as all of the level completion ones are broken. The leaderboards have their share of problems as well – there is an overall score one that is broke and I am still trying to wrap my brain around how the developer thought combining the scores of both players in 2 player-mode was a good idea for a single score leaderboard. Then there are the controls, which require the player to hold down two buttons to perform a charged shot, another button for movement, one for the shield, and 4 keys at a time to activate all of the special weapons. So, if you want to have shields on while firing a charged shot and all of your weapons while moving it would take 8 keys being pressed down at once! In two player mode that could be 16 keys! I don’t even think the most expensive gaming keyboards can handle that. This brings me to what this game really is. It’s as if the developer thought “I want to design a game where the only way to win is to mash 8 keys down at once through the whole game and I will label it as a bullet hell game.” That’s the secret to the game – because the shields are unlimited as long as you hold the button down the entire game and you also need to hold down the fire key to get past the bosses, but they are bullet sponges so you’ll find yourself holding down all of the fire and special weapons keys. I found that fortunately the game will let you configure the same key for multiple actions so I just mapped all firing and shield to 1 mouse button and held it down the entire game. I was able to make the game even easier by configuring both player 1 and 2 to use the same keys in order to control both for double-fire power. Not sure what I just played, but in the end it was not a SHMUP and sort of played itself.
horrible
非常烂的清版射击游戏 这里有一排排的陨石需要你来扫除已获得子弹加成 这里有一列列的敌机让你来消灭 同样这里有一串串的子弹让你无处可躲 无论你前期依靠陨石清道夫获得多少能力,主要你被击中一次就能让你立刻灰飞烟灭 在你被敌人送回老家后,敌方会发动固有技能:真·BUG——无法退出游戏之术 让你怒删游戏并差评之
先给分 25/100 慈善包购买的+1游戏 无中文 一款不是很好玩的 竖版飞行射击游戏。 游戏开局一个小飞机,先打上3分钟连成片的陨石!贼特么多的那种,然后在面对排成排的敌人战机和子弹,又得连着打好几分钟 最后来个小boss,这boss虽然很简单,但是我正儿八经的数着打了4分钟才打死。然后重复 成排战机 打boss 游戏制作上一看就很不走心,我全程飞机找到一个点 无脑按着开火就可以过关 管他是小怪还是boss 都基本不用动。就算我吃了好几个武器加强!然后每个boss不停地打也得打个好几分钟,无不无聊!!!
Stellar Warrior is an uninspired vertical scrolling shmup. The controls are muddy, the graphics simplistic, uninspired low-fi "art". Either deliberate or badly done, it's hard to be sure. This is a very mediocre entry in the list of hundreds of shmups on Steam. I can't recommend this over any of the others.
Mano, é um jogo até que bem feito, mas tem muito mais muito que melhorar, por exemplo, ter continues, quando a nave é destuida ter a tela de Game Over e principalmente os power up droparem mais facil.
Super mega coñazo! no se como meten al principio tantas rocas y tanto aburimiento.
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