
Stellar Monarch 2 is a feudal space empire builder where you feel like the Emperor, not a logistics officer. Great noble houses, usurpers to the throne, rebels, assassins, court intrigues, disloyal admirals, incompetent governors and ever-present alien threat.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 127reviews | 89% | — | $89.2K |
| $12.49−50% | 10ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After 12h I finished my first run as the crowned emperor of the most powerful empire in the galaxy, beloved by his people, gruntingly accepted by all the noble house who adored me until I dissolved the high council. All the while there basically no rebels in the empire until the disolvement, but even after that my security forces were hunting them down very effectivly. The game is a blast - you always have something to optimize and do, and the strategic hands-off approach to warfare and economy works very well. It's not Stellaris, but it is what Stellaris should have aimed for (with a quite higher budget). I dont need to micro my fleet movement as emperor - I do have a high staff for that. The interaction with the noble houses is awesome and very immersive. What could be better? More random events, more ropleplay stuff, more moral choices... but for an indie game with a single developer this is an astonishing archievement. 25€+10€ for this game is very well spent.
Overall a fun game clearly inspired by Dune, the Imperium of Man, Battletech and others. Mechanics are simple, UI is functional and there is quite a lot of flavour and character. However, there are a few drawbacks: - Sound and music are just horrible. Three bad electronic tracks on a loop, no audio cues on most of the actions. Turned music off and just put on Fading Suns OST in the background. Hope the developers change the music in the DLC. - Interactions with Noble Houses, Governors and other characters feel a bit limited. Sometimes it feels too pasive and reactive, there isnt much to do when you run out of your focus points. - Your own House dont really play any role other then sending you a notification that you can arrange a dynastic marriage once and forget about it. Which is really a shame, because interhouse intrigue would really add to the neo-feudal setting of the game. Heirs who are too eager to inherit, a spouse who wants to influens politics, interactable Royal Guard, relatives who need to be placated, there is so much opportunities to add more interactivity and narrative to the game on that front. Despite those flaws would still recomend the game, very few pieces of media younger then 20 years old give you that neo-feudal space-opera feeling.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошая игра, сделанная одним человеком. Надо бы вернуться и пробежаться ещё пару партий.
Unlike Stellaris I can actually have an enjoyable endgame
Good smol game. Buy. Support smol indie dev.
Good game but it lacks depth.
This is a fun, though simple, game. I like the theme and the game feel. It's a little repetitive if you play several runs back to back as there are not many permutations in terms of galaxy set up, or variety in events. I like to play it when I'm feeling unwell and don't have the energy for more complex games. I enjoyed the previous game in the series too for the same reason. As I write this I have a bad cold and don't have the energy for Europa Universalis, Victoria, or Anno 119. So it's a perfect Stellar Monarch day.
Great game, really nails the vibes of delegating a space empire and picking the important things you want to care about.
Игра простенькая, схематичная, контента мало, к покупке даже с 50% скидкой не рекомендую. Больше напоминает какую-то настолку, которую можно соло играть. Ии в игре по сути нет, враждебные фракции делают ходы по прописанным правилам, из пула катастроф со временем тянется всё больше карт усложняющих жизнь игрока. Ничего нового, в общем. Сам еще поиграю чист 100% ачивок добить и забыть навсегда. ДЛЦ попробовал бы, но не за такую цену.
It's bad.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.9M | 17.3K | 84% | $39.99 | |
| $6M | 23.2K | 61% | $9.99 | |
| $5.3M | 8.2K | 77% | $24.99 | |
| $8.1M | 10.4K | 77% | $29.99 | |
| $1.8M | 6.6K | 80% | $9.99 | |
| $2M | 2K | 84% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $89.2K | 418 | 65% | $5.99 | |
| $89.2K | 168 | 86% | $19.99 | |
| $89.2K | 552 | 97% | $6.99 | |
| $89.3K | 3.6K | 88% | $1.39 | |
| $89.3K | 279 | 92% | $12.99 | |
| $89.2K | 453 | 93% | $7.99 |