
Steel Century Groove is a rhythm RPG where you pilot mecha in dance battles! Using your own music or the built-in soundtrack, master the deep rhythm combat system, assemble a team of colossal superstars, make friends, and challenge rivals on the road to the ultimate dance championship.
Modeled estimate, not a reported figure. How we estimate →
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About
Thousands of years ago, humanity built colossal war machines to stop the apocalypse. Now they just use them for dance battles!
Using your own music or the built-in soundtrack, groove your way across a rich world, assemble the perfect mecha crew, and rise from humble beginnings to ultimate stardom.
NEW: .osz & .osu support
In addition to the automatic music analysis, you can now manually define full charts or import existing charts designed for osu!, osu!mania, osu!taiko, etc.
NEW: Arcade Mode
Skip the story and dive directly into Steel Century Groove's fast-paced, strategic rhythm battles. Complete objectives, purchase upgrades, chase high scores, then challenge the ultra-difficult upper ranks of Endless Mode.
Collect and Upgrade: Level up your mechs, equip them with mods, and pair them with different combinations of backup dancers.
Unique Gameplay Kits: Each mech has its own set of abilities, mechanics, and resources. A simple starter mech builds and spends energy, while later mechs have you maintaining an army of drones or swapping between cards in a mini deck-builder.
Flexible Rhythm Combat: Steel Century Groove doesn't demand a specific button press for each note. Instead, pick from your mech's kit of battle abilities.
No Playing the Metronome: Challenge yourself against interesting melodies, even when playing with your own music. You’ll never just be endlessly tapping out the beat.
No Accessories Required: Built from the start for gamepad or mouse & keyboard.
Streamer Mode On: Enable Streamer Mode and the game will play only exclusive, original music that won't trigger any copyright claims on YouTube, Twitch, etc.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
its so good...ill wish i get amnesia to play this game again for the first time...its a rollercoaster.
This game got on my radar from some TikTok clips a while back and I finally got around to playing it. It lives up to that hype it got at the time. Just a shame it looks like it didn't do well commercially. The rhythm portion of the game is super fun. It can have some challenge if you want, but it's pretty straight forward for the average player. Being able to use custom music throughout the story is a great feature as well, even though the default music in the game is solid as well. The story is what really caught me off guard. I played the demo, and enjoyed what I saw of the story but it really takes off beyond what you can see there, and it isn't your standard hero/monster adventure story. Definitely recommend.
love this game! tried the demo and got sucked in, great story and love making these mechas dance
By far the best execution of a "Rhythm game meets RPG" I've played! Each mech has unique mechanics and equipment, which gives a ton of options for different playstyles. But it's not just you out there, you have to worry about your enemy's moves too! I found the gameplay really interesting, switching from offense and defense depending on the situation and type of enemy, and weighing short-term and long-term value (especially for some mechs, there's one that's a deckbuilding minigame where you upgrade cards mid-battle!) The game's systems had a lot more depth than I expected, but the polish also added a ton to the enjoyment of the game. The goofy dance animations are super satisfying to watch, especially when you hit a long chain of notes or use a big flashy ability! I 100%ed the game at the time of writing this but still occasionally boot the game up just to mess around, the combat is genuinely just a lot of fun! I'm usually more focused on mechanics when I play games, but I definitely enjoyed the story of this game. It does a good job of feeding you bits of information through the game alluding to mysteries of the past that all come together at the end. The characters are endearing and the game has good area variety to keep exploration fresh. I can tell this game had so much love put into it and it really, really shows! If it sounds even remotely interesting you're able to get the free demo and then transfer your progress to the full game, you've got nothing to lose except missing out on a great adventure!
As someone who struggles a good amount with rhythm games, I think it's pretty commendable that my only complaints are mostly about the human characters looking and moving bad compared to the robots, some of the dialogue occasionally being a bit cringy and sometimes diversity feeling like it was left as a higher priority than interesting character designs (for clarification's sake: they nailed it for the robots, I am mostly talking about the human characters). After you get used to these problems, though, the rest of the game is pretty much excellent. Of course, the giant robots dancing is the main attraction here and it's done incredibly well: - All the mechs, both playable and enemy variants have distinct mechanics and designs. - The songs are all quite good, even as someone who doesn't tend to like lyrics that much, I found them to be pretty catchy, specially the one simply titled "Pain", I really can't get it out of my head! - The rhythm mechanics start low and easy but as you unlock more robots to play as and additional universal mechanics, you won't just try to improve with your timing, but also your own strategy, since the mod system allows you to slightly tune each mech to a playstyle you are comfortable with. All of this is combined with a pretty decent story, customizable music (which I still gotta mess around with, I must admit) makes Steel Century Groove both a strange game that I never knew I needed and an incredible experience.
Novel gameplay concept with a good soundtrack. A music game with custom builds and multiple strategies. Story is very funny, usually on purpose. Not super long but does have an endgame roguelite mode to keep you going once you finish the story. It could be a little overwhelming for people who aren't very familiar with rhythm games, but any rhythm game enjoyer should be able to handle the complexity.
This is why indies are the way forward for games to feel exciting. It's weird, fun, and very enjoyable. Everyone needs to play this.
Очень жалко что вибрацию для джойстика не сделали. Очень не хватает) А так игра очень даже достойная! Рада что когда-то давно ее реклама попалась мне в тиктоке. Я просто обожаю ритм игры и в этой еще надо продумывать ход действий на несколько шагов вперед. Дофамин - есть Разные тензерки и каждый со своей уникальной интересной механикой, которой проникаешься через матчей 5 и к каждой надо найти подход и привыкнуть - есть, имба В общем игра 10/10 :) да и сюжет интересненький, взаимодействие между персонажами комфортное Можно добавлять свою музыку кстати! Я правда узнала под конец игры, но со своими люимыми треками игра еще лучше стала В конце так и не поняла где искать профессора Варму.... штош
I really had a blast playing this game. It at first starts slow but very quickly starts picking up steam when you start doing battles. I found the rhythm battle mechanics really fun, and really liked how differently each of the different Tenzerks play. Also the musical selection was great and I had some fun messing around with trying out some custom tracks. I enjoyed the story and characters and liked how things build towards the eventual conclusion. [spoiler]I love Lavatch.[/spoiler]
The mecha get a little bit quirky on the floor.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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