
Steam Marines is a squad based Roguelike set on a steampunk spaceship. It features tactical play focused on positioning and careful use of resources. Built to keep you on your toes as you progress through the decks of your besieged ship while clearing enemies and trying to reach each level's elevator.
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Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I can't really recommend Steam Marines. It's okay I guess for nostalgia gamers: It feels like it was made it he late 80s or early 90s. The controls and camera are a bit awkward, randomly generated rooms are often not connected to other rooms, and the tactics don't feel particularly deep.
Procedural generation that drops you into rooms with no doors. Tutorial isn't clear on all mechanics. UI can be clunky. Rating system at the end of a level is unclear. Loot is unsatisfying. Account for move distance and activate overwatch.
gra słaba i niewarta swojej ceny.
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Languages: English
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(game not complete at .3 hours of gameplay, part of my review all my games effort) (short version) I played this a long time ago, I remember not enjoying what I played so I'll just say that I also don't remember it being worth $20.
trashtrashtrashtrashtrashtrashtrashtrashtrashtrashtrashtrashtrashtrash
not worth your time budget turned based tactics game
This game is the digital equivalent of a meat grinder with a leaderboard—track how many times you fail while watching others’ scores, all while the game silently mocks your persistence.
I'm glad the devs got this out, always nice to see a product go live. However, I can't recommend playing this. The UI is rough/unusable, the gameplay is obtuse and super slow, and the rules are inconsistent. Takes an action point to change direction, but if you spam it, you can change your direction for free an infinite number of times while waiting 5 seconds for the next unit to become active. Just really, really rough.
I started this game with mixed expectations, having enjoyed many roguelike games earlier, but unfortunately my hopes were dashed fairly quickly after playing a few rounds of Steam Marines. What I found is pretty much what the other negative reviews here have discovered - bugs, brutal leaps in difficulty (e.g. between Easy and Normal), randomly generated maps that don't make any sense (rooms without doors, you have to smash through the walls to get anywhere) and such. I'll have to give this a thumbs-down, sadly. It could have been a very good game with better balancing and the bugs patched out. But as of now, that is not the case.
yay i brought garbage.
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| $6.1M | 8.2K | 83% | $24.99 | |
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| $61.1K | 97 | 96% | $19.99 | |
| $21.6K | 78 | 81% | $9.99 | |
| $8K | 22 | 95% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $196.3K | 169 | 57% | $49.99 | |
| $196.2K | 641 | 77% | $14.99 | |
| $196.3K | 912 | 63% | $6.99 | |
| $196.4K | 490 | 76% | $14.99 | |
| $196.1K | 553 | 87% | $17.99 | |
| $196.5K | 621 | 47% | $7.99 |