
Command your nation's armies, economy, and diplomacy in this WWII Grand Strategy Wargame. Easy to start, hard to master and a full match fits in one session. Play singleplayer and multiplayer, or create, play and share your own custom scenarios with the built-in Scenario Editor.
Modeled estimate, not a reported figure. How we estimate →
About
States of Power is a Grand Strategy Wargame where you command your nation's armies, economy, and diplomacy. Easy to start, but hard to master - no hours of tutorials just to start playing, and a full match fits in one session. The game is designed for smooth singleplayer and multiplayer gameplay with deep customisation. Control a World War II era nation of your choice - or create an entirely new setting with the built-in Scenario Editor and share it with others.
Command every division directly. Build an army tailored to your strategy - infantry, tanks, artillery, fighter planes, and more. Each unit excels against some and falters against others. Adapt to shifting frontlines and avoid overstretching your supply lines.
You don't need to watch hours of tutorials or read a wiki just to play your first game. States of Power is built to get you onto the map and making meaningful decisions within minutes, while still rewarding the mastery, planning, and bold gambles that strategy veterans crave.
With the built-in Scenario Editor, you can easily create custom countries, redraw borders, design entire scenarios, and script your own events - alternate histories, what-if conflicts, fantasy worlds and anything you can imagine. No external tools, no modding headaches.
When your creation is ready, publish it to the Scenario Browser for the whole community to download, rate, and play.
Develop your provinces with factories, research labs, ports, and infrastructure. Balance your economy - construction, goods, military supplies, and manpower, take loans, trade on the world market, and push your industry to its limits. Climb a technology tree from early-war infantry weapons all the way to the atomic bomb. Choose your nation's ideology - Democratic, Authoritarian, Communist, or Fascist and reshape your country through reform or civil war.
Form alliances for survival or manipulate others before betraying them. Guarantee independence, sign non-aggression pacts, send “volunteers” to foreign wars, or quietly prepare for war. Multiplayer diplomacy is fast and brutal - with global and private messaging built in, your words are weapons too.
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Engagement
Reviews
Themes across 344 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First RTS I have ever liked, game developer listens and adds things that people are requesting, very easy to get into, very easy to learn and would recommend.
钢铁雄心青春版
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Lithuanian, Polish, Simplified Chinese, French, Spanish - Spain, Ukrainian, Turkish, German, Japanese, Portuguese - Brazil
Hours played at review time, across 344 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun and simple lil game
gelişmemiş hoi4 gelişmiş aoh2
Started playing for the first time. Locked in for 9hrs straight, no breaks, no food, no drinks. Have a headache now. 10/10 experience would recommend.
Hoi4 Lite. Just as God intended.
good game but I have no idea how to use the landing crafts😭✌️
Концепція хороша,гру є куди розвивати.
做的挺好的,简略版钢4
Very fun concept for a more finished game, however I noticed three big issues with the game once you actually play it or try to create a scenario: 1. No peace conferences; there's immense border gore in early to middle game already and countries dont capitulate. It is a headache to finish off countries. Once you do finish them off another 3 years have passed and half of their colonies have been conquered by another country already. 2. Once a nation has been defeated it simply does not exist anymore/No nations without any provinces; This is I think the biggest flaw with the scenario creator. You can't have nations that only come in later in the game, because they're marked as "unknown"/capitulate first turn. I wanted to script a peace deal with options to form other countries to prevent border gore, however you simply cant have a nation running in the background and tell it to "annex provinces x and y". 3. Flag creator lacks basic flag designs; No 4 or more stripes, no centered crosses, no heraldry and such. It becomes really apparent that the creator of the game had a couple of flags in mind they wanted to be able to create and kinda forgot about everything else. You cant import any flags either so theres a lot of flags that cant be created in game. Also, the motifs are not variable in size or in placement, so if there's a centered star motif it literally only serves the purpose of creating vietnam/somalia style flags, and you cant make the star smaller or not centered. Also the flag creator only allows for three motifs on top of a base flag.
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Where this game's players are, estimated from review languages.
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