
State of Mind is a futuristic thriller game delving into transhumanism. The game explores themes of separation, disjuncture and reunification, in a world that is torn between a dystopian material reality and a utopian virtual future.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Italian, Simplified Chinese, Traditional Chinese, Turkish*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Eu gosto de jogos narrativos, e é uma pena as quase 10h de gameplay deste aqui eu passei praticmaente 5 me forçando a jogar pra ver o final. Aí no final as decisões feitas praticamente não têm impacto algum. A história em si é ok, a narrativa é contada meio sem pé nem cabeça e o gameplay nem dá pra dizer que existe. É só caminhar de um lado para o outro e apertar um botão quando chegar lá. Apesar disso, os cenários são muito bem feitos e gostei da direção de arte. Mas só recomendo a compra para quem gostar muito de jogos narrativos e ainda assim saiba que este não vai ser um que você acabe gostando.
前期还行,结尾还不错
Ich vergebe ja nur ungern eine schlechte Bewertung und ich erkenne auch an, daß die Idee der Entwickler gut und die Ansätze vielversprechend waren. Aber die Umsetzung war es dann eben nicht: Es passt irgendwie nichts so richtig zusammen. Die Steuerung ist schwerfällig, die polygonen Gesichter und überzeichnet langen Körper mögen künstlerisch vielleicht hochambitioniert sein, bleiben aber dennoch unpassend und unangenehm. Das Spielerlebnis insgesamt ist auch eher mau. Vielleicht hatte ich auch zu viele Erwartungen an Daedelic, schon möglich. Aber wenn das Kunst ist, verstehe ich sie leider nicht. Am schlimmsten fand ich aber die oberflächlichen, bösartigen und unsympathischen Hipstercharaktere, Am liebsten hatte ich ein Plüschtier, der Rest der Bande war mir total egal. Für einen klitzekleinen Preis gerne mal versuchen, aber nicht für den Vollpreis.
joystick bug
[h3] 优点 [/h3] - 画风独特 - 配音/配乐生动 [h3] 缺点 [/h3] - 部分小游戏有待改进 - 俱乐部无人机找人阶段假目标有四五个, 真目标还藏在[spoiler] 厕所 [/spoiler], 排除耗时过长 - 无人机小游戏键盘操作手感较差 - 部分小游戏/密题嵌入的过于生硬, 破坏了情节观赏的沉浸感 - 有很少部分中文翻译词不达意 [h3] 特点 [/h3] - 中文翻译对特定语段采用了"火星文"
no joystick a camera fica rodando sem parar, e não é um problema com meu joystick e nem de confiuração
Gute Grundidee und ein stimmiges Setting, dazu scharfe Dialoge und wirklich eigenständige Charaktere. Leider verliert das Spiel gegen Ende merklich an Fahrt – vor allem wegen offensichtlicher Budget-Probleme. Es wirkt dann ziemlich holprig und das Finale fühlt sich richtig unausgegoren an. Die Präsentation ist zwiegespalten: Die Atmosphäre in Berlin und New York ist hervorragend eingefangen, aber die hakeligen und schwimmenden Animationen reißen einen leider viel zu oft aus der Immersion. Trotzdem kann ich es zum aktuellen Preis empfehlen. Hat Lust auf mehr erdige, erwachsene Adventure-Spiele gemacht.
品质精良的小制作,剧情没什么硬伤,人物行为基本符合逻辑,未来世界的设计也花了不少心思。美中不足就是角色脸上的多边形太少了,再多点会协调一些,观感好一些。 This is a polished indie/small-budget production. The story has no glaring flaws, the characters mostly act in logical ways, and the futuristic world design clearly had a lot of thought put into it. The only letdown is that the character models have too few polygons on their faces—adding a bit more would make them look more balanced and visually pleasing.
NO SPOILER: First the cons so they are out of the way: - The characters show as many emotions as a Polish guy smiling. (Then it makes sense when you realise that it was made by Germans lol) - The animations overall are not that great and there are a few bugs here and there. - The controls are so awful, it feels like they got the ones from truck simulator and decided to attach them to a human character to see how it would behave. Even Tomb Raider on PS1 was smoother. And it gets worse when NPC are getting in the way That said, the game, is still "playable" as it is not an action game, and you have no time pressure to perform actions throughout the game. The pros; - Happy to see some european SF/cyberpunk, instead of the usual USA/HK/Japanese style, which surprisingly matches what you would expect of a future Berlin. (The lack of caps attached to the plastic bottles surprised me though) - Interesting take on cyberpunk. The story is a rather original, and it starts unveiling after the first chapter. - Chill game, do not expect too much action, but once again, the plot is decent (not the best, not the worst). - The game lasts 8~9 hours. So you can one shot it if you want, or play it ez pz as well. The chapter are made well enough that you know where you could stop, where it could end etc. Why I would still recommentd it: - First, get it on sales not full price. Otherwise it is not worth it IMHO. (-90% during summer sales) - CF the pros: The story is somewhat original in a time where "cyberpunk" is overused everywhere and usually disappointing. So I appreciated that. - If you liked cloudpunk, you would probably like it. It is the same kind of game where you just do not think that much and simply "live/go through" the story. So it is REALLY good if you just want to chill yet play something. If you did not like cloudpunk, I would not recommend that game at all.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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