
Get ready for a thrilling underwater adventure with classic point-and-click gameplay. Explore with three characters simultaneously. Featuring atmospheric isometric graphics, rendered video, and a soundtrack by Mark Morgan, BONE TOTEM takes you on a journey to hidden places deep below the waves...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 0.5/day in the week after.
About
Genres
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 2.7Kreviews | 93% | — | $765.3K |
| $7.99−60% | 279ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très grand jeu d'aventure, très grand jeu tout court. Bien meilleur que le premier "STASIS" (qui était pourtant très bien), moins punitif, plus pragmatique et professionnel dans sa manière de dérouler ses mécaniques de jeu et ses énigmes. Les graphismes sont somptueux, tout autant que la partie sonore et le scénario. J'ai eu du mal à m'attacher au personnage masculin, dont la psychologie et le côté macho protecteur me tapaient un peu sur le système, mais c'est subjectif. Un jeu que tout amateur de point and click se doit de faire !
J’ai préféré le premier, mais cette suite propose un gameplay assez différent. Ici, on alterne entre trois personnages répartis à différents endroits d’un immense complexe. Chacun dispose de capacités qui lui sont propres, et qu’il faut mettre à profit en échangeant des objets d’inventaire entre les personnages afin de progresser dans le jeu. Si j’ai globalement apprécié l’expérience, aussi bien au niveau du gameplay que de l’ambiance, j’ai trouvé Bone Totem trop axé sur les dialogues et l’histoire personnelle des personnages, qui ne présente finalement que peu d’intérêt. Le dernier quart du jeu introduit notamment de nouveaux participants aux dialogues qui ne font qu’alourdir le contenu sans réellement y apporter quoi que ce soit. La qualité de l’écriture est également assez problématique. D’un côté, on retrouve beaucoup de journaux de bord et des descriptions des lieux très détaillées, qui contribuent plutôt bien à l’ambiance et à la construction de l’univers. De l’autre, les dialogues sont souvent redondants, voire ennuyeux, entre des personnages dont les traits de personnalité semblent avoir été simplifiés au maximum par une écriture assez paresseuse. Bref, là où le premier Stasis était peut-être trop avare en conversations, Bone Totem tombe dans l’excès inverse. À force de vouloir développer ses personnages et multiplier les dialogues, le jeu finit par devenir beaucoup trop bavard, au point de me gâcher une partie du plaisir vers la fin de l’aventure.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Spanish - Latin America, Turkish, Japanese, Portuguese - Brazil, Portuguese - Portugal*languages with full audio support
| $9.99−50% |
| 234ratings |
| 89% |
| — |
| not modelled |
| $19.99 | 103ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good game, Puzzles where good and made sense most of the time and story was believable.
厚重的怪形美术,压抑猎奇的沉浸氛围,包含着深入刻画的角色与温馨的故事。
Az előző két rész is FASZÁNYOS volt, ez is az! Kicsit más, kicsit öszetettebb, de STASIS! Ajánlom!
Gem
Muy buen juego, Puzles: Buen nivel de dificultad. Te hacen pensar, buscar pistas y repetir intentos, pero no hay ninguno imposible. Personajes: Bastante memorables. No son aquí los personajes mejor escritos que vayas a ver en tu vida, pero cada uno tiene sus capas, sus características, su forma particular de hablar e incluso su desarrollo. Ambientación y lore: Me ha gustado mucho. La atmosfera de terror cósmico mezclada con los miedos marinos es muy lovecraftiana y el mundo de ciencia ficción distópica con Cayne, la nueva religión y demás está muy interesante. En definitiva, si te gustan los juegos de puzles y te llama la atención la atmosfera que presenta el juego, está más que recomendado. POLEMICA SOBRE LA IA: Veo muchas reseñas mencionando el uso de arte elaborado con IA conforme llegas al final del juego. Por lo que he visto, a día de hoy parece que lo han actualizado y ya no está. Yo al menos no me he percatado de su uso conforme lo jugaba.
a rather deep story that only really gets better as you progress some religious ideologies that i feel that i didnt understand super well and philosophically can be quite pondersome though unlike some other point and click puzzles game i felt a little more reliant on guides for assistance though i dont feel that it hindered the experiance some simple things you might not thing about
Corridors decay Two souls drift through frozen dread Truth rots in the dark
It was a fun game to play.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $765.3K | 1.7K | 83% | $16.99 | |
| $765.2K | 1.1K | 89% | $29.99 | |
| $765.4K | 1.5K | 90% | $19.99 | |
| $764.9K | 3.7K | 92% | $12.99 | |
| $765.8K | 689 | 76% | $24.99 | |
| $765.9K | 1K | 81% | $9.99 |