
Get ready for a thrilling underwater adventure with classic point-and-click gameplay. Explore with three characters simultaneously. Featuring atmospheric isometric graphics, rendered video, and a soundtrack by Mark Morgan, BONE TOTEM takes you on a journey to hidden places deep below the waves...
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Spanish - Latin America, Turkish, Japanese, Portuguese - Brazil, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretentious, mediocre writing. Dull, annoying voice acting. Tedious, dated puzzles. If you think Brandon Sanderson novels are good, then you're the exact kind of normie slop-eater this game is aimed at.
Overall: Really good point and click game. There's a lot more content than most story games. Looks and sounds pretty good. There's too many really good qualities to the game to really sit and complain about any of the rougher parts. The themes and content can get pretty strange but overall it's good and is a very suspenseful and adult story game. There's not really one direction the game goes with the themes or content, but a lot of different directions, which is fine. You can generally find solutions without a walkthrough, but due to having 3 characters and sometimes many possible combinations of abilities/items/locations/etc. you will probably find yourself looking at a walkthrough quite a bit. Or, if you miss one little thing, you might become stuck. But, that's how point and click games generally are.
5/5 for Atmospheric Horror and excellent story. Like mixing Lucas Arts' The Dig with The Thing.
While the last third is somewhat weak, the game overall felt like a solid book. Also the only game with so much screen time given to a knocked out shrimp.
I don't know, I really wanted to like this game, I inspected every possible nook and cranny in this game ten times over because it just always felt like there should have been something more. I think the first half is pretty good but it really feels like the quality begins to be replaced with quantity in a way that doesn't benefit the game or the story it has to tell. Painfully slow an unimportant dialogue, characters that are unfortunately incredibly annoying that make decisions that make less and less sense. So much back tracking with no way to move faster, so much fumbling around if you get even remotely off course. What felt interesting at the start became arduous and punishing towards the end, and the story's explanation for everything at the end just didn't feel earned by the game up to that point. I appreciate the work put into this game, but genuinely I have no one I could really suggest it to. It was unfortunately more enjoyable as a let's play than it was a game for me.
Атмосферный боди хоррор. Как привыкнешь к управлению от сюжета не оторваться. Крутая история. Мало таких нынче
Molto interessante
Statis: Bone Totem is a atmospheric, gruesome, violent experience that also manages to be deeply heartfelt at the same time. The characters and voice acting are exceptional, the story is interesting, and the puzzles are generally well signposted without being overly simplistic. I suspect this one will stick with me for some time.
A really good point-and-click adventure game! The atmosphere is great, the enviornmental art is beautiful, the background music really sets the mood and the voice acting is stellar! This is the first game I've played by these devs, so I don't know if playing Stasis first would've helped, but I feel like the world building could've been more fleshed out. There are a lot of optional "notes" in the game, that fleshes out the story, the characters involved and the game setting itself. But while they were fun to read, I often found myself a bit lost, because there are a lot of different characters featured in these notes, and it was also a bit hard to keep track on what kind of world this game is set in (religion-wise and politics-wise). It gets better the more you play, but I'm still unsure about some of the finer details about how this world functions. This could also 100% be the dev's intentions. But nevertheless, in spite of this (or maybe because of this?) it's left me curious if I should play some of the other games set in this world, just so I could learn more about the game's setting - which should tell you enough about how enjoyable I found this :) Okay, wall of text, but all in all, I had a fantastic time. It's been really refreshing, playing a horror-themed game, without having to worry about any wonky combat, being chased by monsters, etc. etc. Of course, being a point-and-click game, it has its own problems, aka "try using every item on this puzzle, to see what solves it", but I think it was for the most part completely fine. All in all, a very nice 8.8/10 :)
我用claude將文本翻譯成繁體中文,完整體驗了引人入勝的遊戲內容,如果喜歡克蘇魯+賽博龐克,一定不能錯過。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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