
A short incremental game about expanding a star-system wide factory to build giant megastructures in space. Deploy swarms of drones, mine resources, unlock upgrades and harvest the power of the stars!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Starvester is a short incremental game about expanding a star-system wide factory to build giant megastructures in space.
1. Deploy drones to automate mining
2. Gather various resources and unlock upgrades
3. Expand your factory and build megastructures.
4. Harvest the power of stars and other celestial bodies!
Features in the full game:
- Active incremental progression through resource gathering
- Tons of upgrades with prestige system and unique mechanics
- Approximately ~5 hours of gameplay to complete the campaign
- Mesmerizing drones and relaxing soundscapes to get into a flow state
- Strictly NO AI was used in the making of this game
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 103 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cute little clicker game, using megastructures and advanced tech to grow ur mining outpost into a civilization
Good
For the first few hours I was very confused about why this game has such mixed reviews as I was having a lot of fun and really enjoying myself, but the longer I played the more the flaws become less endearing rough edges and start actively working against the game, and I can see how they would get completely off putting for some people. I'm giving it a thumb ups as I have enjoyed my time playing it, and I don't personally think any of the issues mentioned below affected me enough that it would put me off recommending the game. It's a game that's clearly had a lot of thought put into making a variety of mechanics and world building, and while it's the most complex version of an incremental I've played recently I enjoyed playing something that required me to be a bit more actively thinking about how I was managing things. But there are definitely flaws. It doesn't seem to be well optimised as it had my gaming laptop fan going like it was running a AAA game, the prestige system isn't well balanced for where it drops you back to so gets a bit frustrating having to work back up to a stable solar system each time, and there are so many different ideas and mechanics in the game that by the end it was starting to feel like a chore having to run around trying to figure out how to chain boosters to speed up what I was trying to gather at that point.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 103 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $28K | 123 | 70% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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| — | 0 | — | — |
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| $201.1K | 1.9K | 72% | $4.99 | |
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| $201.2K | 368 | 80% | $12.49 | |
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| $201K | 673 | 97% | $7.99 | |
| $201.2K | 829 | 94% | $12.99 |