
Pilot a powerful mech to fight off the alien invasion in this ULTIMATE fusion of deckbuilding and grid-based tactics. Discover game-breaking combos, rewind time to alter your fate, and protect the future of humanity in this endlessly replayable roguelike.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 22 → 2.88/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The alien invasion has shattered Earth’s defenses. Pilot, the fate of humanity now rests in your hands. Take the helm of a powerful mech and fight off the invasion—one card at a time.
StarVaders combines tactical grid-based combat with deckbuilding strategy, placing you in command of a formidable mech during humanity’s last stand against the invaders. Build up a deck of powerful cards, unleash devastating combos, and defend the Earth at all costs!
Every mech in StarVaders has its own squad of pilots. Each mech introduces unique cards and mechanics, while your pilot further enhances your strategy with their distinct, powerful abilities.
Take command of the Gunner Mech to unleash an endless flurry of bullets and explosions, get up close and personal with the ninja-like Stinger Mech, or unleash the powerful spells and summons of the Keeper Mech!
Unleash game-breaking combos, outsmart the invaders, and push your build to the limit against ever-escalating threats. With hundreds of cards, artifacts, and upgrades, no two runs are ever the same.
Missed a perfect combo or found yourself cornered by the invaders? Use a Chrono Token to rewind time and rewrite your fate.
After each run, unlock powerful new cards, pilots, and deadlier enemies and bosses that raise the stakes in future battles. There’s an endless supply of builds and combos to discover every time you play.
Ready to push your limits? Take on the various Challenge Modes or dive into the Daily Run to really prove what you’re made of!

Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.4Kreviews | 97% | — | $2.8M |
| $17.49−30% | 27ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 192 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a hell of a lot of fun - getting a run going and absolutely wrecking house with it at higher difficulties is a real joy. The mechanics of each mech and each pilot are so unique and really enjoyable to make work
generic
I can't believe I forgot to review this amazing game. While the gameplay by itself would still classify the game as S tier, the perfectly stylish UI and art style carry it beyond the stars.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 192 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
平替塔2有没有懂的,安东尼再不把机宝的冷却剂这种何意味修修我是不想再塔了
+ 1 works really well on gamehub on odin 2 portal and rp6 love this game, awesome mashup of card battler and space invaders. love the different classes, card upgrades, artifacts and cool abilities. the only thing this game and many others suffer from is that while playing through it, you finally get to the point where the cards you get are just starting to work really well together and everything is starting to pop. then all of a sudden you kill the boss and the games over. no option to loop or press on and take this awesome build to new heights. its like 80-90% of the playthrough is the setup and then if your build pops you clean the boss up ez and its over, or you lose and its over. just to start again with nothing and start the tedius set up again. i think the games need to go for longer or have an option to go for longer. like slay the spire, have 3 big bosses and significant upgrades or new cards when you beat each one. like more heat sync to play more cards, maybe draw an extra card each turn. something to vary the the runs a bit more. when i first played this game i could see myself playing for easy 100 - 200 hours. but after playing about 10 hours, i can see its going to be alot less than that, which is such a shame because i really like this game. i pray and hope that the devs add more content to this game, especially considering the price. Things i would love to see improved in this game is as stated above, - a way to loop or continue in endless for a high score/street cred XD. - love a way to ban cards/upgrades from the available pool. - some daily/weekly challenges with different starting decks and modifiers. - maybe each level to have a secondary objective and when completed a reward of some kind. - a way to give cards more than 1 upgrade. i give it a solid 8/10 but i would not pay full price for it. if there was more content then sure i think its fair. but i think $15 - $20 AUD is more fair for something like this.
So far this game is really fun, but I am worried it might be too easy to have a lot of replayability. Playing combos is really fun though, so even when you are stomping the enemies it is very rewarding. I won all 3 of my runs so far, with the third being on apocalypse difficulty without taking any doom or using any chrono-tokens. I'm not sure if I have just been getting lucky so far or not though.
It's great! Fun tactical deckbuilder that hits on a great level of complexity. Looking forward to playing more!
Good roguelite gem!
Genius
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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