
StarSim: BattleZone is a real-time strategy (RTS) game set in the StarSim universe. Take command of an army and lead your faction to victory. Gameplay includes classic RTS mechanics such as: building a base, gathering resources, researching new technologies, building defences, training units, etc.
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StarSim: BattleZone is a real-time strategy (RTS) game set in the StarSim universe.
Gameplay includes classic RTS mechanics such as: building a base, gathering resources, researching new technologies, building defences, training units, etc.
You will command forces of Home Ascolate to take the control of un-inhabited planets with rich resouces.
Campaign contain story-driven missions that show conflict between Home Ascolate and other factions.
The game also includes a skirmish mode where players can set up and play custom battles on the various maps with enemies in different situations.

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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Ukrainian, Simplified Chinese, Korean, Japanese, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Polish*languages with full audio support
Reviews
Charmingly, shamelessly Starcraft inspired, down to the campaign structure, and honestly, I am Here for it.
还行吧,手感有点怪,有时候莫名脱手。可移动地形和不可移动地形区分不明显。没有停止功能。总之就是缺细节。 战役不难,不过战役解锁遭遇战有点难受,个人更习惯先打遭遇战。 以前20+RMB买过比这个完成度高还带联机的RTS,显得这个性价比不太行。不过以后还有更新的话可能会好点 =============================================== 战役小提示,神族(?)第三关,虽然解锁了空军,但是最好不要造机场,直接双兵营爆叉,出两个机枪防空,家里稍微造点塔,打防守反击最好。在防守全吃对方主力的情况下,2枪兵8叉可以A地板拆掉右边,家里留点兵防上面那家来人就行。
[h1]VERY inspired by Starcraft. [/h1] Single-player campaigns with classic objectives: reach point X, destroy enemy bases, protect convoy, destroy convoy, defend a base for X minutes, etc. Story with heroes and a plot. Skirmish mode. Basically similar to Starcraft 1.
StarSim: BattleZone – Early Thoughts StarSim: BattleZone tries to bring classic StarCraft-like RTS gameplay into the StarSim universe, created by solo dev. For a one-man project, the visuals, music and even voice work are surprisingly decent (if its not AI ?!) — but the game currently feels like a rough, low-budget imitation of bigger RTS titles. Most missions are either too shallow (huge empty maps) or unplayable due to poor balance. There are bugs, sound drop-outs and some visual issues (like the minimap). The core mechanics are familiar, but there’s very little originality and the pacing needs serious tuning. That said, the developer has built-in bug reporting and seems willing to let players test and shape the game. He already works on other projects, so there is a chance his overall work and this game could grointo something better with time and patches, or not.... For now, not recommended — but it might become decent IF the dev keeps improving it.
The first three missions are sort of boring, but then it gets better. As someone mentioned in the reviews, it’s a shameless StarCraft clone, but it’s still kinda fun.
The third mission is a little hard, and the fourth is confusing at the start. But overall, the game is fine.
Игра развивает стратегическое мышление,логическое представление о боевых действиях в будущих космических конфликтов и отстаяние своих интересах и интересах своего государства. Игра бомба С4 10\10
Пограв у **Starsim Battlezone** кілька годин і гра залишила дуже приємні враження. Спочатку здається, що все просто: збирай ресурси, будуй базу та захищайся. Але з кожною місією починаєш розуміти, що потрібно добре продумувати кожен крок. Доводиться вирішувати, що досліджувати в першу чергу, куди відправити ресурси та як найкраще підготувати оборону від ворогів. Особливо сподобалося, що гра змушує думати наперед, а не просто бездумно натискати кнопки. Якщо любите покрокові стратегії, де важливі планування, розвиток бази та дослідження мапи, то **Starsim Battlezone** точно варта уваги.
Ich habs einige male versucht. die 4. Mission ist für mich nicht schaffbar. Der Gegner greift deine 2. Basis so schnell an das ich nicht mal vernümpftig einheiten oder türme bauen kann. Der Gegner hält viel zu viel aus und zerstört deine Basis einfach in wenigen Sekunden! wirklich schade
No puede ser que la IA te destroce tan rapido y sin pestañear de golpe y porrazo. Tercera mision y se presenta con 30 soldados y te revientan... venga ya! Lo tipico de todos los juegos RTS ultimamente!
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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