
A roguelite game where the player controls the actions and the character automatically attacks. Control the brave with different talents, survive the fight with monsters and enrich their own profession composition, become a master of all profession, defeat the Kings of the undead in this world.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Casual roguelite survival + skill variety - no controller support = Kill monsters, earn gold and xp. Upgrade skills, weapons and stats. Choose from 4 heroes, 16 weapons, 5 level difficulties. [h1][url=https://store.steampowered.com/curator/35180752-3-point-play/] Follow our curator for similar games [/url][/h1]
Do you want to play another Survivor styled game? This may be a game for you. It does a variation of the survivor style by making each run have 20 wave, each wave has a timer. Survive until the timer is up, and then on the 20th wave, fight the boss of the level. There are 5 levels with different environmental effects and some variations on the mobs. There are 6 characters each with different starting bonuses. There are 16 weapons, each with different effects. Some require upgrades for their differences to shine. There are tons of upgrades to choose from in a run. But it is a matter of luck for if you will see them all. Speaking of luck, this game has a luck stat that effects the probability of seeing rarer skills and stat upgrades. The problem with the luck stat, is sometimes it feels like you should be investing in it for every build, because it makes your level ups a lot more efficient. (A legendary stat boost is 16x larger than a normal one, so luck can help you snowball) I feel like the game would have been better without the luck stat, just because it feels like a no-brainer to invest in it before anything else. Overall I've enjoyed plaing the game, it is relaxing and can be fun to see all the unlocks and special effects you get in a run.
不推荐。 作为幸存者类游戏,缺乏通关成长系统,通关给的点数买的武器外观并不能与其他同个武器的外观同时给予加成。 内容其实少的可怜,也没多少流派,强烈建议各位避坑。 想买夜袭者的各位建议别浪费钱买捆绑包。
整新活的类吸血鬼幸存者游戏~ 关卡倒计时的设计有效延长游戏时间,本质上可以说是一种新手保护机制~CD结束玩家的状态重置。这种做法也可以减少画面由于多个怪物同时存在导致的卡顿概率。 开局在四个模型中选1,策略性主要体现在不同的武器搭配以及天赋选点。 局内最多支持3种武器,开宝箱开出相同武器可做升级。 天赋分通用天赋与武器天赋,有些天赋会带来负面效果,故而也需要权衡。 击杀怪物可获得金币、经验,每次玩家升级时将获得技能点+1并弹出窗口,这时可进行天赋购买(消耗金币)、属性购买(消耗技能点)。 惯例做了局外养成,打两盘差不多半小时,能解锁1个初级养成,这种掉落还算可以接受,至少不会特别肝。 整体游戏偏向休闲,划分5个难度,预计内容能玩10h左右。 TIPS: 新手武器无脑选宝珠就行,这玩意跟穿透光剑差不多,嘎嘎串,跟安琪拉开大很相似。别选那把看起来很好看但实际没啥用的竖琴。 [table][code][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url] [url=https://store.steampowered.com/curator/43307154]灵魂游戏[/url][/code][/table]
Overall plays like any "Survivor" type game. I want to like the game but it needs more polish. If the game eventually reaches a passing standard I would change this to an upvote. Certain weapons and mechanics are completely overtuned for the game and it feels like it was balanced before they were added. I originally cleared all the stages using melee on the default character and it felt like a slight challenge. Using range or magic just completely trivializes the whole game though. Luck is also completely broken and allows you to get legendary rolls every level and feels like it wasn't taken into account. Every stage is basically the same and doesn't really add any challenge. Sure there are puddles that slow you, but losing vision is a minor annoyance at best and doesn't make you play around it. For example, I originally thought the ice level would freeze you or have a negative effect if you let the bar max out. No, it just makes your vision slightly worse and makes the bonfire mechanic useless. I'd really like to see the base gameplay reach a level like 20 Minutes till Dawn but no guarantees the developer will continue working on content.
https://drive.google.com/file/d/1l3WjBYLaDE2Cf6cGpkYL3VtxPuny5f_0/view?usp=sharing 한국어 패치입니다, 대사량이 은근히, 그리고 생각보다 엄청 많았는데 Gemini 1.5 Flesh와 Claude AI의 힘으로 한두시간 만에 번역을 끝냈네요. 거기다가 게임 내에 한국어 지원이 예정되어 있던 건지, 아니면 유니티 기본 폰트였는지 몰라도 폰트 파일을 건들지 않고 파일만 수정했는데 한국어도 잘 표시 되더라구요. 대부분은 Gemini로 번역했어요, 전반적으로 퀄리티는 괜찮아 보이는데(대부분의 텍스트가 공격력 증가 이런 것들이라서) 몇몇 부분은 이상할 수도 있을 것 같아요. 왜냐면 게임에 Sandman이란 아이템도 있었는데 클로드는 이걸 '꿈의 요정' 이런 식으로 번역 했더라구요. 그래서 모래남이 왜 꿈의 요정이지? 했는데 나무위키 보니까 실제로 그런 게 있더라구요. 반면 Gemini는 그냥 모래남 정도로 번역 했구요. 이건 감안하시고 하시면 될 것 같아요. 그렇지만 번역 퀄리티가 플레이에 큰 영향을 끼치진 않을 것 같아요. 여기서부터는 제 후기입니다. 0.4시간 정도 밖에 플레이 안해봤지만, 플레이 해보니까 꽤 귀엽고, 단순하고, 조합도 다양해 보이고 재밌더라구요. 거기다가 가격도 싸고. 번역 하면서 알게된 건데 나름 숨겨진 요소도 있고... 근데 스크린샷만 보면 적이 다 똑같이 생긴 것 같은데 또 다양한 패턴이 나오고 이 정도 가격인데 꽤 좋은 퀄리티라 생각해요. 결론은 추천드립니다 그리고..이 게임은 제 멋진 모자 친구가 준 선물이기도 합니다! 제 친구에게 정말 감사드려요.( It's also a gift from my hat friend. Thanks again for sending me a great game!!)
■おすすめできない理由 武器の入手性に難があり、これによって楽しめなくなっている。 武器枠は3つ。 武器は宝箱から手に入れる必要があるが、その宝箱の出現率が低め。 運良く宝箱を拾えても武器の出現はランダムのため、目当ての武器が出てくれないと弱いままステージを進む羽目になる。 そうなるとジリ貧。このパターンが多い。 カジュアルにさくっと楽しみたかったため、性に合わなかった。
I like Roguelike games put this one i buy it only to play on a old potato PC and it runs rly GOOD
选一个角色打通关就OK可以退款了
太好玩了越玩越上头 别躺平了 作者 再来点 角色跟武器. 这游戏没有存档功能 也没有云存档也给整上啊.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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