
Starship Inspector is a Space Roguelike in which every choice you make matters. Save a galaxy or rescue your crew member? Serve an evil empire or help an ancient tribe? You'll constantly have to make hard decisions and deal with consequences.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a roguelike FTL clone, however I can't recommend this game at the moment despite very low price. On the one hand the game offers everything and more content than original "Faster Than Light" yet it lacks the unique vibe and nice midi tunes. Next, controls and UI are highly unintuitive or impractical (for example using weapons). The writing happens to be dull and silly (invasion of intelligent pigs with absurd choices which are technically the same) and English sometimes feels as it was poorly translated from another language. The game in theory isn't in early access but there's plenty space for development and patching up. Better play another round of FTL.
Купил в ожидании, что наконец то идею FTL разнообразят, углубят и расширят. А в результате клон один в один. Может с релизом все резко изменится и откроется многоликий космический мир и разнообразные путешествия и интересные истории. Вряд ли. Но посмотрим. Пока палец в низ.
Poor man's FTL with dumber crew members.
Although this early access version has a bunch of buggy issues, I still LOVE it and can't wait for an update. I'm gonna go play it some more now.
If you liked FTL , than Starship Inspector should be pleasing. I wish there was an option for selecting and action. Like a double click or something like that, maybe if you are on an interactable object it can highlight in a custom color. Sometimes when leaving the store and etc... my pointer will be on a door and it'll open with a crewman in the room. More often than not it's the airlock and my crew is dead. :( Otherwise I have enjoyed it so far.
Это доработанный клон FTL - вот то, что станет для Вас главным плюсом или главным минусом игры. Игра практически такая же. В ней та же стилистика и тот же геймплей. И хотя есть нововведения, делающие игру более разнообразной, нежели был прародитель, на сегодня их недостаточно, чтобы посчитать её идейным продолжением, "FTL 2.0". Вернее будет сказать, что это "FTL+" или, опять же, доработанный клон. Но, на мой взгляд, это первый удачный FTL-like за всё время с выхода FTL, а потому - отличная замена уже наскучившему оригиналу. P.S. FTL у меня в тексте упоминается чаще, чем Грека в скороговорке, но эта игра настолько FTL, что я не FTL, как её FTL FTL без FTL.
This is obviously a game for those who love FTL. It unfortunately just wasn't for me. The game doesn't have the FTL "power bar" management to control the systems of your ship. It has a turn one system off and the other will just recharge faster. It isn't clear how much faster or what effects are happening when you turn off the other systems. I was immediately turned off by this as I feel that is an important part of the game. I still gave the game a thumbs up if that is something you can look past. Everything else seemed very FTL-like with improvements. Since it's still in early access, I'll most likely give it another shot in the future.
Pretty fun FTL like game, with extra features. Excited to see what they do with this game. Seems like they plan on updating it. Looking forward to unlocking all the ships
It's so awful I don't have time to see how well it compares to FTL.
Для фанатов FTL кому уже приелся оный, после багфиксов очень неплохая игрушка - советую.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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