
Survive relentless waves in a neon-soaked space arena. Fast runs, sharp movement, and pure arcade intensity.
Modeled estimate, not a reported figure. How we estimate →
Media

About
StarRush is a fast-paced space arena shooter built for short, high-intensity runs.
Drop into a neon battlefield, face escalating waves of enemies, and survive as long as your skill allows. Every run is quick, aggressive, and designed for replayability.
No filler. No downtime. Just movement, aim, and survival.
⚡ Pure Arcade Flow
Tight controls and instant action. Jump in and start fighting within seconds.
🚀 Wave-Based Survival
Enemy pressure ramps up continuously. Adapt or fall.
🔫 Distinct Weapon Styles
Experiment with different attack patterns and find the build that fits your playstyle.
🎯 Skill-Focused Gameplay
No complex systems. Your positioning, reaction speed, and decision-making determine survival.
⏱ Built for Short Sessions
Designed for quick runs that keep you coming back for "one more try."
Push your limits.
Climb the waves.
Chase your highest score.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Turkish, Portuguese - Brazil, Polish +1 more
Reviews
Looks like, Feels like, and Plays like a very low or zero effort asset flip. Even if it isn't a direct asset flip, the near zero amount of effort put into this title has the exact same result as just flipping a kit found on the Unity Asset store. To the developer (or asset flipper).. You KNOW better than this. Come on bruh. You gotta put more effort into your work than this BS. Take some pride in yourself and what you put up here on Steam. NOT RECOMMENDED. I've played 99 cent asset flips that were more fun and better made than this low effort pile of rubbish.
초등학생 아이들이 플레이 하기에도 좋아요, 처음에는 조금 나와서 쉬운데 일정기간이 지나니 기하급수적으로 늘어나더라구요 적절한 타이밍에 레벨 올리고 제때 적들을 잘 처치하면 꽤 오래 살아남을 수 있더라구요 지나가는 운석을 터뜨릴때 나오는 아이템도 큰 도움이 돼요.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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