
Outlast the onslaught in a sci-fi survivors-like where your decisions matter as much as your firepower. Command customizable starships, enhance your arsenal with 100+ strategy-defining upgrades, and annihilate endless fleets of cosmic combatants! Carve your legacy among the stars or die trying!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 1 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Forge a single starcraft into a fleet-leveling warship through the combination of salvaged weaponry and strategy-defining augmentations in this sci-fi survivors game! Weave through asteroid fields, aid galactic denizens, and use collected resources from each failed expedition to become permanently stronger! Your goal is survival; your legacy is inevitable.
Intense Bullet-Heaven Combat - Obliterate endless swarms of combatants on your journey to challenge the enemy flagship! Evade devastating bombardments with unique movement abilities and return fire automatically or manually.
Customizable Starcraft - Master 9 ships, each with distinct starting armaments and combat styles. Customize your ship's systems to fine-tune your strategy with unlockable alternate loadouts!
Weapon and Ship Augmentation - Forge endless builds with 16 core weapons and over 190 augments and enhancements to empower your arsenal!
Galactic Navigation - Navigate a galaxy that changes every expedition—traverse sectors with treacherous, gameplay-altering conditions to complete missions that are no less dangerous.
Meta Progression - Exchange salvaged resources for permanent enhancements, new starcraft, and more to aid you in future runs!
Dynamic Narrative Events - Gamble for glory across 30+ unique encounters. Measured risks could reap vital rewards or fatal consequences.

Master unique starcraft across three classes: nimble frigates, versatile cruisers, and titanic battleships. All ships—through their special augments, weapons, and movement abilities—lend themselves to unique playstyles and combat specializations.

Discover over 100 augments and enhancements to create game-breaking synergies and redefine your strategy each expedition!
Transform your hull with augments like Pulsing Plating, enabling your ship to release a forceful burst of energy when sustaining damage, or deploy Proximity Mines to eliminate pursuing fighters.
Enhance your combat prowess with Smart Rounds, ammunition that ricochets between targets, or Nuclear Warheads, radioactive payloads that leave a damaging, lingering cloud in their wake!

Your Starmap is a web of opportunity and peril. Choose your path through hazardous sectors and encounter space stations in need of reinforcements, sectors dotted with gravitational wells, and derelict ships with priceless data in need of salvaging. Completing these missions, as well as random secondary objectives, will earn you rewards crucial to your survival.

Death is not the end. Battlefield wreckage, recovered data, and alien technologies salvaged from your failed expeditions can be exchanged for powerful, permanent upgrades to your arsenal!
Starforged Legacy is currently in early development. The features we currently have and those planned for the future may change as we gather feedback from our community. You can expect to see these changes reflected here as they occur.
Engagement
Reviews
Themes across 84 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well made game. Very easy to grasp. Pros: Easy to grasp smart design with different ships DOT and DD types of attacks you can use Good layering of skills, ships, abilities and loot. The clock aspect give to a way to base your defense with the clock as an ally Short Learning curve Cons: Short learning curve Some cards are not as clear as they need to be you can't save the build you prefer You can't end and re-enter where you left off Early Access, so it will get better. All in All, I do recommend this, if you like Vampire survivors
Pretty fun game. It reminds me of FTL meetings Sins of a Solar Empire (but you're only one ship). Very challenging. Most runs I barely make it through the first area and boss, other times I get a long run and feel super powerful. My highest run I had to end on purpose because I ran out of time. Fun game! Definitely worth a buy
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great survivors like in space. Has all of the great features of the genre. If you get 10 hours+ out of every one of this genre you buy this one is a no brainer.
This is a little gem of a rogue-lite / survival / space shoot 'em up mash-up and perfectly scratches that 80s Galaga / Uridium itch that I've been having! It's a pretty early build and I'm less than an hour in, but I know what I like! The visuals are pleasant, the music engaging, the sound effects utilitarian and servicable (in the best possible sense of the word), I enjoy the way the ships don't turn on a dime and simulate some inertia, requiring just the slightest bit of skill... most of all, it respects my time as a member of the working population... I can jump in, literally have 120, 240, or 360 seconds of fun and actually jump out again with a sense of accomplishment. Thank you, Second Shift Games, and good luck with the further development of Starforged Legacy! I look forward to playing more!
I've long been a fan of rogue-likes and sci-fi, so Starforged Legacy had me at "hello." I played the early access version and quite enjoyed it. Each ship felt different and each had four variations. As of this writing, the game is in a very good place. I'd like to see more in the way of music but, honestly, there's not much to add. If you've played similar titles, like The Spell Brigade, you have a good idea what you're in for.
This game has some real potential, but also some real jank. Music is repetitive and droning, enemies are one note at best - basically just follow you around. Sound effects could also just genrally use a pass, plus eventually some kind of loose narative would be helpful for whyever we have to fight vice dread admiral peet or whatever. But the ship design is good, weapons are rather fun, and it fills a huge niche that was missing with the big chonky capital ship design. I want to FLY one of those, or even better BUILD one. Grab it on sale and hope the project keeps going. It'll need more investment, but there's something neat here.
I don't know what the full release is going to look like, but what they have already is a BONKERS good time. I can't wait for 1.0!
With every update comes a little more revision, improvement and fine tuning. Dev has been killing it, and the game is fun too. Scratches that space pew pew very well, run excellent, looks good and has quite a bit of variation to the builds and runs with more on the way. Eagerly awaiting every update.
took me 13h to be able to run the hardest difficulty and go for endless with only time beeing an issue. Basicly the game is fun but has a lot of rough edges. For Hord survival Rogu lite games it's NOT worth the money because you can be done in 10h if you have above average skills (aka more then mine ^^) . What you get is a very easy game to kill some time with what is sadly on the weaker side of the genre. The changes to the weapons are neglectable. The meta upgrades are as basic as it get's. The worst enemy i nthe game aren't the enemy ships or prijectiles or rocket or beam attacks... no the game is full of "Ground effects" that will ruin your day and I don't talk about ten at once or twenty I talk about screen vomit style everywhere stacked on each other. Oh and let's not forget forgett the endgame lag. Firing 6 laser weapons each shooting 150+ projectiles... LOL... isn't a healthy thing to do untill everything dies and you only kill respawns. Not to speak about pickung up everything on the map as soon as you spawn. You will get weaker by unlocking upgrades because you can't banish all the crap stuff you unlocked and like 80%+ of the unlocks are either niche or completely useless underpowered crap. So not unlocking stuff that isn't about firing faster, doing more dmg or crits ist making you weak so to speak. Sure in endless you don't care and pick up everything because why not... Still I'm far away to make something like a build and end up with a ton of crap I never wanted in my build. Yes I like the game it was fun to kill some time with and I would reccomend it to everyone who has some money left and time to kill. If you are on a budget or into very good games that offer something to write home about avoid this game like the plague or take another look at it in a few months. Hopefully the game will see some changes and become better. It's EA after all and I think the game might become better but for now it's not even mid.
El juego ha generado varios crasheos en mi PC al punto de que se apaga completamente y ahora resulta que se borro todo mi progreso sin haber abierto el juego en 3 dias Me gusta mucho el Juego pero no recomiendo comprarlo ahorita tiene demasiados bugs como para poderse disfrutar de forma constante
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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