
Take your captain, ship and crew as far as you can on your mission! An idle incremental game with a roguelite twist. Take Actions to complete Missions until your Morale falls so low that you experience a Mutiny. Re-spec and restart using the bonuses to Action Speed and Morale you have gained.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
Interesting game. Kinda reminds me of Increlution with its game loop - plan some actions, run out of hp/morale, start next round with bonuses to actions' speed. Except in this game you need to at least complete a single set of several actions to get an increase for the next run. The game doesn't have a negative feedback loop - the more you invest the faster it goes, sometimes doubling the bonuses (like leveling up an officer reduces the cost of the action and increases the speed of it basically affecting the action twice). Or you get an extra run duration at the end of the run and reduce the action cost at the same time and after a certain point also increase the speed of the actions. This results in a very fast exponential growth after a certain point. Devs are also pretty responsive, fixed an issue I had in less than 42 minutes and posted an update.
Chill, nice music, enjoying the implied stories in the caption of the cards. Nice sense of progress, and after a while you get to just plan out a run, execute it, and return for the rewards. I'm having fun with this one.
A great game with a great progression system. In this game progress begins slow and gets faster the longer you play. It is pretty short right now, but more than worth its's price.
good game so far and devs were quick to fix a major bug when reported
Super fun incremental game. Took a bit to figure out how things are interconnected, but re reading the help / tutorial got things going. The art also looks really good!
Fun Incremental game. The mechanism is clever and keeps you busy enough to be hooked to the game but allows to advance without watching the game or without negative effect if you are not there to click when needed. The art and the music really fit, and the hints of stories related to each card are a nice touch. Suggested if you like a relaxing game
Pretty cool incremental, very unique as far as I know
Refunded. I'm not gonna call it a bad game nor give it a negative review. To be honest, it's probably me. Generally for a idle I want something I can easily jump into. As I get engrossed i'm more receptive to more complex information and unlocks but not ten seconds into the game. I load a new game and i'm inundated with information. Sooo much information. Maybe on another day, but today I just don't have the time or patience to read it all. I click out of all the information and just press random buttons. It's minutely intriguing but so much going on I don't really know where to start. Obviously due to me not reading all those walls of text earlier. So yeah, not going to call it a bad game as I haven't given it a fair go. But still refunded nonetheless.
As you can tell, I really liked this game. I came here to leave a good review. Then I saw the generative AI tag. I don't think this game needed to steal to be a good game, but I guess Blazing Nebula disagreed.
An incremental game with a sci-fi theme where you always fail until you don't. Ah, another Mutiny! The art is beautiful. The copy for the Positive/Negative Events and Officer Actions that appears in the console is funny and clever.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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