
Orbit a planet, fire your laser, and mine it to the core. Upgrade your ship and conquer seasonal hazards across four unique zones. A satisfying incremental mining game set in space.
Modeled estimate, not a reported figure. How we estimate →
About
Orbitmine is an incremental space mining game where you orbit planets and drill through layers of blocks to reach the core.
Mine Planets to the Core
Fire your laser to destroy blocks as you orbit. Break through seasonal zones — Spring, Summer, Autumn, and Winter — each guarded by unique hazards and a powerful core.
Upgrade Your Ship
Unlock a deep upgrade tree to boost your laser power, expand your barrier, and gain new abilities like Mega Laser, Shockwave, Drones, and Overdrive.
Survive Seasonal Threats
Each zone brings a different challenge: regenerating blocks in Spring, overheating in Summer, wind gusts in Autumn, and freezing cold in Winter. The final core cycles through all four.
Incremental Progression
Every sortie makes you stronger. Mine, upgrade, and push deeper into the planet with each run.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Turkish
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yeah, I did finish the game, I even kinda vibed with it, but can we talk about Ethics for a moment? [h1] A perfect example of Steam's flawed AI disclosure system [/h1] I understand the appeals of AI, I can see that it can provide value, no matter if it's use is ethical or not. Valve understands this as well, or at least I hope so... I read the store page. the game looked interesting. I see the Dev name and feel a bit of unease. I go OUT OF MY WAY to check the bottom of the page (Worst place to put something btw but that's a different issue) [code] The developers describe how their game uses AI Generated Content like this: AI image generation tools were used to create store page artwork (capsule images, banners). AI was also used to assist with localization for 12 supported languages. All AI-generated content was reviewed and edited by the developer. No AI was used for in-game visual assets, sound effects, or music. [/code] I saw this. I thought it over. Language translation for an indie dev? I decided that was an acceptable use of AI. Translation apps are all switching to Ai, such a thing is almost impossible to miss now right? When I came over to the community to read some posts, I find the dev posted this: [code] Yes, it's vib coding. I'm still not good at coding, so I'm getting a lot of help from ai. I know that ai actually gives negative reviews to users, but ai is still essential for me because of my lack of skills. But if I used ai, I will make a game where I can reveal all the parts I used and enjoy them. Thank you [/code] Look, lying just for the sake of money/reviews is pretty... I don't want to call it gross, but it feels wrong. If you cannot admit on your store page the full extent of your usage of AI then you should not have a store page. Do I think steam should punish Developers for lying? Maybe. Especially when it is written so clearly and admitted so openly. I will not reward such blatant lying with a positive review over such an ethically questionable issue. The consequences of using AI is that some people might choose to not play your game, or think poorly of it. you cannot please everyone. If you have the privilege to use AI as a tool to help you bring the things in your head to life, then at least have the balls to own it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cheap feeling game that would have been a free game on Flash. "Casual" gets tossed around to excuse slow, uninteresting gameplay. "Strategy" is also a stretch. Maybe it's dodging core attacks/abilities? Even then, you will use little to no thinking to overcome artificial hurdles. It is boring. And not a pun on mining, it is truly a boring game that shouldn't be more than a dollar.
移動時間が多すぎる気がするけど、めっちゃおもろかった
帰るときは出発地点に戻る必要はありません!外側に向かって進めばどこからでも脱出できます! それを知らずに帰り道が遠すぎるってぼやいているレビューがいくつもあったので申し上げます
While this miner was a bit fun, after only 3 hrs of playtime, its done. there isnt any prestige or further development, you just mine the planet and keep all your upgrades to endlessly mine again with no reason to keep playing, all achievments unlocked. at least its only a couple bucks.
the balancing on this game is terrible. Idk why reviews are mostly positive or very positive. I beat the game just for the 100% but was disappointed, even for the small price point.
For the price the game is okay. But it plays rather tedious and the upgrades are too linear for my taste. Not enough choice, especially with the special upgrades. Definitely one of the weaker incremental games I played.
I didn't enjoy it because in the end it turns into a bullet hell game, and I simply can't play those, so I couldn't beat it no matter how many tries I tried the final boss. However from a design perspective it's a good game, I Just wish it had been tagged appropriately so I wouldn't have bought it. Had fun up to the final boss, but when it becomes reflexes and multi-object tracking instead of a puzzle and patience, no like.
Pretty fun indie game. Good sound design, simple but addicting gameplay loop. For $3? 100% It was worth every penny. The only constructive criticism I would offer is to tailor late game progression better, as the pacing results in the player snowballing in the last 25% of the game.
Good but really short for an incremental game. Worth the money for sure.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $51.1K | 53 | 64% | $24.99 | |
| $51.1K | 82 | 96% | $14.99 | |
| $51.1K | 390 | 92% | $4.99 | |
| $51.1K | 161 | 51% | $12.99 | |
| $51.1K | 347 | 74% | $7.99 | |
| $51.2K | 169 | 81% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $994 | 9 | 67% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $455.5K | 3.5K | 88% | $6.99 | |
| $281.7K | 2.4K | 86% | $2.99 |