
Starbase is a hybrid voxel/vertex-based space MMO with a fully destructible and infinitely expanding universe, with a focus on building and designing spaceships and stations, exploration, resource gathering, crafting, trading, and combat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 1 → 0.71/day in the week after.
About
Starbase is a massively multiplayer online game with gameplay focused on building and designing spaceships and stations, exploration, resource gathering, crafting, trading, and combat.
Set in a universe of vast scale and detail, the fully-destructible environment and hybrid voxel/vertex-based game mechanics enable simulations in Starbase at immense depth, giving players the ultimate freedom to exploit their innovativeness and creativity. From constructing spaceships that can endure the hazards of space, such as collision and corrosive damages, to creating massive automated factories and designing electricity and data networks, the players are free to do it their own way.

A single persistent Universe - Play and interact online with thousands of players and start shaping the world with your fellow robots.
Build, fight, chat and group up with other players to discover and settle the vast galaxy that is waiting for its first conquerors to make their mark.
Mine asteroids by yourself, trade and haul cargo with your friends, or build a station with a huge company.
Success in Starbase is not measured in hours played or an endless grind, but in the ingenuity of each player and their ability to work together.

The environment in Starbase is fully destructible, made possible by a mixture of voxel and fracture damage - Everything can be destroyed or disassembled with the right kind of tools and weaponry.
The in-depth physics simulation enabled by hybrid voxel/vertex-based game mechanics make fights, exploration and flying spaceships a creative paradise
The simulation of structural and elemental durability in the game adds its own twist and challenge to the efforts to conquer space; poorly designed superstructures combined with overpowered steering thrusters can snap the spaceships in half if cutting corners too much in a space race.
Note: Station destruction will be added in the September Siege Mechanics Update

Design and build your spaceship, stations and devices down to the tiniest detail, and live the spaceship designer dream by selling your blueprints.
The smallest building unit in Starbase is a single bolt, allowing you to build, repair and modify spaceships, stations, and devices as you wish.
Even the smallest ships have thousands of parts, each with their own detailed damage model, making building and designing a truly creative process.
Learning to use the in-game programming chips will take building and designing to a new level; innovation, automation of ships and creating clever ship layouts will make all the difference!

Engage in seamless FPS and spaceship combat with thousands of players simultaneously.
Fly solo or crew up with others to divide roles and responsibilities.
Creative thinking, crazy ideas and daring maneuvers can turn the tide of battles!

Explore the infinitely expanding universe, and discover stations, asteroid fields, spaceship wrecks, social hubs and fellow travelers.
Arrange an exploration mission with friends and find out what's hidden in the depths of space and the faraway moons
Beware of pirates and unknown dangers when venturing into the uncharted territories!

Mine raw minerals from asteroids and salvage different parts from broken ships, trade your salvaged goods at trading stations, or steal from others if that floats your (space)boat.
Buy, sell and trade ship parts, materials, weapons, tools, ammo, designs, and invent new ways of earning credits in a player driven economy.
Form friendships and alliances, group up with others and establish factions to build massive stations and tackle the most difficult hurdles space has to offer.

Starting station safe zones safeguard the new player experience
Dynamic safe zones configurable on player-owned stations
Starbase is developed with Frozenbyte’s internal game engine that is custom-built for conquering space, enabling the use of extremely challenging combination of voxel and vertex technologies in the game. The modern engine has been built specifically with Starbase in mind and the engine’s architecture is designed to handle all the quirks of simulation, damage, building, player amounts and the ever-growing universe to match the challenges the ambitious vision of the game can pose. Similarly, all features of the game have been developed with the infinite scale and the creative freedom of the players in mind.
Starbase has been in secret development for five years without restraints and the development will continue until the game’s bold vision is achieved. In the ever-expanding space the scale can range from the unit of one bolt to massive space station structures, with exploration missions varying from journeys to nearby asteroid fields, to salvaging ship debris, and eventually to other galaxies.
In Starbase players are given the freedom to build the kind of universe they want to, and a small group of players can eventually form large factions that challenge the powers that be. Being inventive will also help, as cleverness often triumphs over brute force in Starbase, and the only limitation is the creativity of the players.
Starbase Early Access will introduce the players, the pioneers, to a new galaxy that they can begin to explore from a bunch of huge stations located at the orbit of a single planet. As the players eventually settle the entire orbit, they can start finding ways to travel to the planet’s moons and someday all the way to other planets and distant star systems. The still unoccupied universe of Starbase offers players the chance to take part in the building of the galaxy and in discovering what will be the first steps in the twilight of space travel.
Early Access allows the players to design, build & modify spaceships, explore the universe, form social connections, and earn money by mining, gathering, crafting and selling resources. The players can start building their home stations and begin the expansion of the Starbase universe together with the developers.
Starbase launches into Early Access in a clear alpha stage, however the core features are well established and there's fun to be had for sure. Check out our current roadmap below:

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
интересная игрулечка))) можно майнить и убивать майнеров))) при этом в корпусах остаются дырки а в чате появляется много боли)) NHR & Co, передаю привет вашим нубасам))) столько криков и боли я никогда не встречала))) можете отрицать все свои смерти и дальше пфахахах))) смешные
its dead as ♥♥♥♥ lmao
i wish this game was good it could be a great game but ship building is clunky or over complicated you can be trying to remove a piece and its laser deleting parts behind what you point at and most of this game that works is just fluff shops that show items that you don't want or cant buy movement is slow and clunky robots with stam and flying is walking speed so if your ships get docked aka uploaded and removed from the world slow fly back down to the station the summon your ship if you can figure out where to get your ship from i have had this game a long time i played it when it was early access thought they would fix some things came back what feels like years later its the same game no fix waist of my money it could be great but its just not maybe in another 2-5 years if they finish it but by the time they get to it ill be playing something els i just wish i had the money i spent on this game back to go and get Starfield
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 109.8/day in the week to Jul 16 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Russian*languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After following the game's development since almost the advent of it's trailer many years ago, Starbase was easily one of my favorite work-in-progress projects to keep track of. It's systems were inventive and encouraged creativity in the face of a somewhat stagnant genre, and it promised an incredible amount for it's playerbase. However, this regrettably no longer seems to be able to find fruition, as of writing. It had it's flaws, but the most harmful point that spiraled into it's downfall was a lack of NPCs and pregenerated encounters. The game's ultimate vision was to have none of these, relying on the playerbase to provide them- an incredible idea on paper, but for a game in early access trying to accommodate for all of these systems. Along with this, their creative drive- aiming for an MMO without having fleshed out mechanics to encourage the grind associated with their goals, made early access - more of a testing branch than an early access game given this nature - a struggle to go through. It's scope made it difficult to achieve without much more success and time. The game's highlights- it's physics and ship building systems, both wonderfully dynamic and complex, were undermined by locking it off through tedium. Both it's playerbase and development team have regrettably near flatlined, and holding out hope is difficult. But those hours I spent watching it's creation, those days I spent drafting dreadnoughts to chart the stars amidst this experience won't be forgotten. So it will sit dormant in my steam library, holding out a quiet hope for the next development update or patch, however small. A blip of life amidst the cosmos, in hopes that it sends a snapshot of something grander much like our own probes charting distant stars. But now, it seems to have gone dark. Starbase is a space sandbox with likely one of the most advanced shipbuilding systems you can find. It's dead, but that reason is likely one of the sole reasons it's worth playing. Edit: As of 4/26/2024, the game is entering active development once again- that may very well revive it to it's former glory. It'll take time, but it's worth the wait.
Лучшая игра всех времен! Еслиб еще обновы были... Эх...
мертво
I really wish this game would make a come back. I want so badly to play but the Devs are making all the classic novice mistakes. The silence is deafening. They really should be more open and actually try. Giving up like they have is for cowards.
Верните мне деньги!!!
Одни дисконекты с сервера.
no matter what other people say the game isnt dead, id recommend to pick it up on sale rather than full price but most all game systems are functional and work well, the community is pretty tight knit and while we wont have anything like the trailers described yet, theres still plenty of creativity and fun to be had by playing with friends or even using the game as a mining simulator, once you understand the basic concepts of what the game offers you can quickly progress if you ask around, or hell even just ask whats a good way to make money and just buy everything you need, the sky is the limit with this game and while others with a short attention span may not like it, any gamer worth their salt in the creative space will see the gem in the rough that is this game. Also THIS GAME IS STILL BEING UPDATED! while player counts are low the devs are content with updating the game slowly, with about 3 updates per month for the past few months since the announcment that development was continuing. Edit 2026 yeah that was a Lie, they updated regularly for a brief period of time then left it to rot lol
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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