
It is four thousand years before the Galactic Empire and hundreds of Jedi Knights have fallen in battle against the ruthless Sith. You are the last hope of the Jedi Order. Can you master the awesome power of the Force on your quest to save the Republic? Or will you fall to the lure of the dark side?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Sep 12 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 973 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Classic Game
This game is a bit of everything an RPG normally has, but also much more than expected to be found. I think Bioware's golden age was this game specifically. Technically it was quite ahead of the competition at the time (great visual effects, vertical cities which are rare in games in general, interactive mini games and problems with more than one solution. Even the famous Hanoi tower puzzle which left the teenage me frustrated), but this aspect does not matter from the perspective of the player interested in the story. This game (KOTOR) is perhaps one of the best RPGs to exist. Not in the traditional sense of fantasy games with dragons, dungeons and character that obtains new skills to perform quests. Knights of the Old Republic was created as a game with a 'spine' and philosophy upon which it expanded and delivered very immersive experience. This game is intertwined with philosophical doctrines, complex thoughts and examples of codexes similar to those in real life. While it is still a game, back at the time many people had this chance to enjoy a more 'intellectual' approach to the universe of Star Wars with all of its potentially infinite lore, alien races, technology and planets. KOTOR carries many references to capitalism and corporations, cartels and smugglers (poachers too), empires with lords, pacifist enclaves of people wishing to just co-exist. It might actually be the only game I know of that early on introduces a player to a beautiful planet, which delivers so many different stories - only to have this entire location be orbitally flattened back to stones. I don't even like Star Wars franchise - I find the movies shallow and extremely boring, but KOTOR games pulled me in as a non-fan that became much interested (another exception would be Star Wars: Empire at War with its spectacular battles in space). My favourite characters were the HK-47 (the quotes were the height of dialogues developed for any video game, perhaps competing only with the famous Planescape Torment) and (obviously) Kreia. My favourite planet was perhaps Manaan, but also Tatooine, but almost all of them were unique and distinct in many different ways. Even the space station with nothing else present, but a merchant - it carries a special quest. Few Star Wars games fascinated me and both KOTOR and KOTOR 2 are such games. They should not be forgotten and should be treasured. It is a shame that KOTOR 3 was never created and only an MMORPG was made in its place (which I played briefly). Allegedly, KOTOR 3 might be in the making. I do believe this series is more than just another RPG game - it is a manifested vision of a potential fictional universe, where multiple schools of thought clash and maintain a never ending conflict, but done with style and value. The galaxy revolves around this conflict and carries 'arcs' of different cultures, both of existing and lost races. While movies may present 'an idea', this game implements the real lore and especially expands upon the concept of broadly defined 'corruption'. Kreia from KOTOR 2 was such a terrific character in any video game ever made. This is what I found the most fascinating about KOTOR. Some of the choices might seem primitive, but in the wider perspective they are all quite realistic. Revan is a very well written character/story with a hidden arc not known until the game is played and this makes KOTOR 1 very special.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 17.8K | 83% | $19.99 | |
| $7M | 165.2K | 69% | $2.99 | |
| $7M | 17.8K | 95% | $19.99 | |
| $7M | 12.5K | 64% | $24.99 | |
| $7.1M | 6.4K | 82% | $29.99 | |
| $7M | 19.4K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 26.1K | 94% | $9.99 | |
| $2.6M | 8.7K | 89% | $14.99 | |
| $8.9M | 13.4K | 87% | $29.99 | |
| $2.9M | 14.9K | 94% | $7.49 | |
| $859.9K | 4.8K | 79% | $7.99 | |
| — | 13.3K | 94% | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain, Italian, French**languages with full audio support
Hours played at review time, across 975 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good classic x box game.
Best Star Wars story ever told
Absolutely amazing rpg! highly recommend. can run on potato too!
Game is just like how I remembered it all those years ago. The only issue I have with it is when you're in the ship trying to shoot at the sith, my mouse seems to lock in place and doesn't allow movement with the controls. Very frustrating.
One of the best RPGs ever made.
Best star wars game for me! 10/10
One of the best game Bioware ever made.
KOTOR is one of the best Star Wars games ever made because it has an amazing story, great choices, and a really strong Star Wars atmosphere. Playing as a Jedi in the Old Republic era feels epic from start to finish. It’s a must-play if you like classic RPGs and Star Wars.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.