
5 years after the events of the award winning original, the Sith are on the verge of crushing the Old Republic. As a lone Jedi, will you follow the light side or succumb to the dark?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 12 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 950 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Review: Star Wars: Knights of the Old Republic II – The Sith feast on Betrayal[/h1] 2004 | played time: 43 hours | 6/10 The role-playing game Star Wars Knight of the Old Republic II, developed by Bioware, revolves around a hero saving the galaxy and is a great game for Star Wars lovers. The plot revolves around the Jedi protagonist who has barely survived an attack by the Sith and is rescued by Kreia one of his many companions in this game. The Jedi Civil War left the Jedi Order dispersed and the Sith are hunting and destroying its remnants. After regaining consciousness, the protagonist and their companions escape the Peragus Mining Facility. They travel to the close planet Telos for repairs of their damaged starship and in search of answers as to why the remaining Jedi are being hunted and how to stop the Sith. The gameplay is like the previous installment. The player moves in a 3-dimensional world where they can interact with objects and non-playable characters. The menus of interactive terminals are not very responsive and require a lot of patience. Combat is based on a D20 fighting system as used in tabletop roleplaying games such as Dungeons & Dragons. Notably, the game including combat can be paused to line up upcoming attacks for both the protagonist and their companions allowing a more strategic approach. Sounds of objects and enemies are repetitive though understandable given the size of the game files. The planets and maps include nicely made environmental background sounds and music. The conversations with non-playable characters might seem jagged and unnatural from time to time. Given the limitations of the mid-2000s, the graphics are nicely made but are far from being up to par with today’s standards, especially in terms of fidelity. Assets are noticeably and frequently reused though reasonable given the size of the game. Cutscenes offer a horrendous resolution as they were not made with better monitors in mind in 2004. As the stories are not connected, it can be played without having to experience the predecessor of the game. The story is comprised of three acts, leading to a captivating climax. The story has a few key plot points keeping the player engaged in the game. It is notable that the game does not appear to be railroaded given the many choices the player has. The protagonist can build relationships with side characters as they have rather deep backgrounds. The numerous side quests on the planets add depth and culture making the visited worlds feel alive. Star Wars Knights of the Old Republic II is a must play for any hardcore Star Wars fan, especially those who have played the predecessor or Star Wars: The Old Republic. However, it needs to be considered that the game is from 2004 and as such rather outdated, though the story this game tells is worth it to overlook the flaws it has. Note: The game was played with the Restored Content Modification v.1.8.6.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian, Spanish - Spain*languages with full audio support
Hours played at review time, across 953 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely love the storyline for this and both games. KOTOR and KOTOR 2, both are absolutely incredible.
Playing this on Steam is an exercise in futility, when on a NEW apple computer. X-box controllers do NOT function on KotOR2, only keyboard and mouse .. which is typical for 99% of all macOs games on steam .. limited in resources and chocked performance/fps. I wouldnt waste another cent on anything in Steam & stick to consoles .. where you control your gaming experience; not 3rd party gatekeepers. **note** .. KotOR 2 is literally the best video game EVER made .. EVER. Simply put, Steam is NOT the place for this game, or most others.
finally gave it a try after being glitched out on original xbox version back when it came out. With the TSLRCM mod to fix things, I think this is my favorite star wars story and one of the best rpgs ive ever played
An all time classic.
Glad to finally be playing this after I bought a faulty copy when it originally came out when I was in High School
/
在她看来,原力就是个阴晴不定的神明,永远都在搞平衡,而在祂搞平衡的过程中,无数生灵也成为了祂的棋子,不论绝地或是西斯,他们皆为原力的奴隶,因为对于他们而言,没有原力的世界是无法想象的。绝地对原力的理解是“友善的援助”,而西斯则认为原力就是“纯粹的力量”,但他们的看法其实都有偏颇,原力就是原力,就是那个阴晴不定的神明,祂不在乎任何人的看法,只关心平衡,今天可能会为了平衡而援助你,明天又可能会为了平衡而坑害你。 古往今来,这个世界中所有人或势力的起起落落全都源于原力“需要平衡”,他们既可以被原力扶持起来,也可以因原力而遭遇毁灭。她没有单纯只从“光明”或“黑暗”的角度去看待事情,因为她知道所有事情都和原力息息相关,所以她直接从原力的角度看问题,这才是真正的智慧。她或许不是造诣多高的人,但她对原力有着几乎超越历代所有西斯和绝地的理解,“绝地”和“西斯”对她而言不过就是一群对自身标签过于执着的人给自己打上的身份头衔。纵观星战时间线上发生的所有事件,她的理解确实没错。 [spoiler] 于是她希望能够从根本上改变这个局面,她希望能够杀死原力本身,她希望从此以后人的成败以及王朝变更能够单纯只取决于人自身的主观能动性,而非某个一直在背后操纵平衡的“神明”。她厌倦了从古至今无一例外由绝地西斯光暗之争而引发的战火涂炭,没完没了地重复着一样的纷争。没错,即便她能够成功杀死原力,战争与暴行依然会存在,但那些都已经和原力无关了,和已经不复存在的绝地和西斯(或所有原力敏感的人)都无关了。当然,考虑到作品的先来后到,她必然不能成功,所以几千年后人们还在重复着一样的纷争,绝地依然在帮着共和国,以帕尔帕廷为首的西斯发动了66号指令,再度将全银河拖入漫长且死伤惨重的战争,欧比旺带着哭腔质问(确实为原力带去平衡的)安纳金“你不应该是天选之人吗?!你不应该为原力带来平衡吗?!”虽然她失败了,但她这个角色的塑造是极为成功的。我猜阿瓦隆也是想通过这个角色表达他对星战世界观里原力平衡的个人见解。 [/spoiler]
Great game with excelent gameplay and story. With mods it looks peak :)
One of the best storytelling ever made in videogames.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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