
Forge your weapon and follow the path of the Jedi Jedi Knight: Jedi Academy is the latest installment of the highly acclaimed Jedi Knight series. Take on the role of a new student eager to learn the ways of the Force from Jedi Master Luke Skywalker.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 12 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lowk what the sequels shoulda been frfr
STAR WARS™ Jedi Knight - Jedi Academy™ movie battles two mod
I actually really liked this game, it was much more fun and forgiving in regards to figuring out where you have to go to complete mission objectives compared to Jedi Knight II: Outcast. That was my biggest gripe with that one which caused me to not enjoy the game because I was constantly getting lost. There was a little bit of that in this one, but not as bad. Creating your character was a nice touch and this game series still remains the best when it comes to lightsaber combat. Getting the game to work however, was a pretty big pain. I had to use OpenJK and even then there were still issues with the occasional frame drops here and there. Overall though, I'm glad to have experienced it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 5.3K | 82% | $29.99 | |
| $3.4M | 3.9K | 81% | $24.99 | |
| $3.4M | 14K | 95% | $14.99 | |
| $3.4M | 7.9K | 79% | $19.99 | |
| $3.4M | 15.5K | 93% | $7.99 | |
| $3.4M | 5.1K | 97% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 5K | 91% | $9.99 | |
| $3.3M | 3.8K | 33% | $34.99 | |
| $133.6M | 429.3K | 81% | $19.99 | |
| $12.3M | 54.3K | 95% | $9.99 | |
| $5.9M | 22.2K | 81% | $9.99 | |
| $417.2K | 786 | 23% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain**languages with full audio support
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is still amazing in 2025
I see many complaining about the campaign. The game was never so much about campaign as it is about multiplayer! The playtime on Steam is not accurate, because I don't really launch through Steam, using a custom launcher. The multiplayer ESPECIALLY WORTH EVEN IN 2026! I love this game. I alternate between "normal" (I am using JoF launcher which comes with many improvements [superior graphics, fixes and new things and true improvements] for standard play) gameplay and Moviebattles II which has different mechanic when it comes down to lightsaber dueling and how the game is played but regardless it is a top notch experience - and Moviebattles II got recently a massive update that's amazing and there are players in the hundreds there. Skill curve is amazing, and the first few matches might feel like a sad party but after you get the hang of it you really want to fight, and fight, aaaaand fight. I am not that experienced so I am not really a force dueler, I mainly duel lightsaber only. The dopamine surge is incredible. The playerbase is 90% cool, but mostly comprised of veterans that either REALLY know how to slice you in half with 1 move, noobs or people who forged friendships through this game and mainly chit chat all day long. Game is sufficiently active if you're from Europe, got players at any hour, any day. I don't have the words to recommend this game enough. As far as the campaign goes: it is cool, at times hard mainly because you're not handheld and you have to figure it out by yourself, but it is a good enough campaign, nothing to necessarily write home about. There are 2 endings, there are many people who did entire series retrospectives on YT, and that's why I didn't say anything about the campaign. If you do decide to get the game, add me on Steam. We have to fight. We bound to. MTFBWU
I have a great love for Jedi Academy, spending countless hours playing this before buying it again on steam. This steam version is sadly not quite up to par, particularly the in-engine cut-scenes. Sometimes they work, but often the character models just stand in fixed positions while there is no dialogue. These cut-scenes can still be skipped, but if I was a first time player I would definitely be annoyed. Supposedly this problem can be fixed by changing the resolution and restarting, but it doesn't seem like a permanent solution. I still recommend the game overall, the lightsaber combat is still fun and I enjoy the missions. It's a good medium-sized Star Wars game, one of my favorites.
Dobra gra. Polecam zarówno singleplayer jak i multiplayer. Mnóstwo ludzi na serwerach.
Унікальна і неповторна.
Güzel.
This game was released 2003 during my first week of school. Yeah, its old and yet playing it for the first time over 2 decades later I can honestly say that the gameplay has aged very well. Sometimes when you play an older game you'll find that they weren't properly playtested and are in fact quite frustrating. Not this game; STAR WARS Jedi Knight - Jedi Academy (horribly verbose name) is a joy to play and was clearly tested very heavily to ensure that the player is never bored and or frustrated. To begin with, yes this game is visually dated and the first level (training) is particularly scripted, ugly, and boring. Do NOT be perturbed by this! Stick with it! It gets so much better. It has many of the all the design decisions that early 2000s / 90s games had which I think modern games are missing. The levels are very varied, and you constantly get to see new parts of the STAR WARS universe. The combat isn't super hard but it isn't too easy either and most importantly its really fun (especially the lightsabre combat). And finally, the game doesn't unnecessarily take control away from you (only in cutscenes) and nor does it treat you like you're stupid. Its not like gaming in 2025 where you there will always be a big flashing beacon telling you where to go, what button to press etc. No, you have to figure it out for yourself. I love it. This no excessive handholding is also true for combat - if you want to hit an enemy with your lightsabre then you have to align your blade to strike him. There's no auto-targeting like in modern third-person melee games. I should add, the lightsabre combat is third person (and so are the vehicle sections), the shooting is all first person. You get a good selection of weapons and lightsabres to choose from. I particularly liked how with the double-ended lightsabre you could click your mouse wheel and it would become just a single blade (useful as you swing faster and you can throw it). Enemies are quite varied too, with some strange aliens and monsters appearing on specific levels. The sith enemies are perhaps a little too common towards the end of the game, although I personally absolutely loved the lightsabre duels with them. It was always so satisfying managing to slice one's arm off with a quick over the shoulder slash. The levels and pacing in this game are absolutely superb. Probably one of my favourite aspects is that the vast majority of the game is comprised of short side quest missions each of which was short, sweet, and unique. It felt fantastic to just be able to play a quick 15 minute mission when I had free time and then get on with whatever I needed to do. I truly love how this game respected my time and didn't drag on. More games need to be like this; short, action-packed missions. The levels are mostly pretty great too, with you travelling to some diverse locations with lots to see and do. Most of the locations have really good level design, with not really any backtracking and lots of verticality. I will say however, if you're looking for a top-notch story then this game isn't really that. The story here is pretty simplistic with only handful of characters. Gameplay is king here.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.