
Be the hero in the ultimate STAR WARS™ battle fantasy with STAR WARS™ Battlefront™ II: Celebration Edition!
Modeled estimate, not a reported figure. How we estimate →
Media

About


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Latin America*, Italian*, German*, Spanish - Spain*, Japanese, Polish*, Portuguese - Brazil*, Russian, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 701 reviews with recorded playtime.
Reviews
Themes across 696 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
AS A FAN OF STAR WARS I LOVE THIS GAME!
sou muito ruim neste jogo
it good
I liekd it, it crashes a decent amount but if tyou want ot play it enough, it's really fun and good, and a lot of the people to play with are fun and nice
Star war
where does darth maul get his dih from?
sim
The campaign which I bought it for is short and clunky. says no controller support, yet it has full controller support. The notifications aka "go here" are small and blend in with the game too much instead of standing out for easier viewing. Also In most missions there is no "go here" or the next section of the mission until the person who is "hand holding you" stops talking. The cards/skills feels clunky and not rewarding enough. The combat is frustrating, as the game wants you to use your powers each person has, and the cards etc. however, when you enter a big room filled with enemies and decide oh hey ill use my scanner that I can throw, nope. just alerted everyone i'm here and magically they know where I am, oh that gernade you have and wanna toss at someone way off in the corner, nope. What about stealth? there is none. a takedown alerts every single thing/person around. oh and what about zapping people grouped together ! not if their heavy guns, which the game likes to throw 5-6 in each room, Maybe this is why the campaign is so short, as you are spending most of your time mowing down enemy waves with a gun *most of the time mind you. After every cutscene when the player regains control everything is blurry until I pause and return. Overall the campaign feels like an after thought, which is sad as it started strong, then fell apart quickly. For $7 on sale, nah im good.
peeeaK
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Hunt: Showdown 1896 | $55.9M | 275.9K | 74% | $15.99 |
| Warhammer 40,000: Space Marine 2 | $55.8M | 218.8K | 84% | $17.99 |
| Marvel's Spider-Man 2 | $56.1M | 41.1K | 83% | $59.99 |
| Mewgenics | $56.1M | 51.8K | 90% | $29.99 |
| Sid Meier's Civilization VII | $55.6M | 57.6K | 48% | $34.99 |
| The Last of Us™ Part II Remastered | $55.6M | 52.9K | 91% | $49.99 |