
Be the hero in the ultimate STAR WARS™ battle fantasy with STAR WARS™ Battlefront™ II: Celebration Edition!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15/day in the week to Sep 14 → 15.5/day in the week after.
About


Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 100.1Kreviews | 88% | — | $13.2M |
| $19.99 | 162.6Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1954 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really liked the mechanics of this game, as well as the graphics running very well on a computer with an okay-ish graphics card. 10/10, would recommend.
Fantastic game. Only missing conquest mode. Everything else is better.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2M | 11.3K | 84% | $49.99 | |
| $13.2M | 18.1K | 66% | $29.99 | |
| $13.1M | 6.8K | 91% | $49.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $13.1M | 49.2K | 98% | $10.99 | |
| $13.1M | 31.8K | 95% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $542.7K | 5.9K | 79% | $4.99 | |
| $3.4K | 7 | 71% | $18.99 | |
| $2.5K | 9 | 56% | $11.99 | |
| $17.5M | 115.1K | 78% | $9.99 | |
| $9.6M | 48.1K | 73% | $11.99 | |
| $2.7M | 28.2K | 65% | $3.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 19.29/day in the week to Jul 30 → 16.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Latin America*, Italian*, German*, Spanish - Spain*, Japanese, Polish*, Portuguese - Brazil*, Russian, Traditional Chinese*languages with full audio support
| $19.99 |
| 29Kratings |
| 74% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun game. Lore accurate. The lobbies can take a while to fill up in multiplayer modes, but it's worth the wait - just watch a TV show or something while you're waiting. Campaign is very fun and engaging. All in all an excellent game.
PERFETC GAME
this game is awesome i have around 70 hours on it at the time of the post and I'm trying to max out all the hero's its a grind but its really fun and cinematic
星奴最爱 e宝免费送的号弄丢了,自然是要补票的 顶级画面和配音配乐,打合作的时候可以开第一人称感受地图细节(多人这么干容易被抽飞)。战场中部分场景可交互/破坏 翻滚和击杀手感很爽 亚服匹得到人,不用跑欧美澳 不好的地方: 你爆能抢怎么还弹道下坠的??? 光剑英雄练习时间成本高,新手去光剑对决一般都会被抽飞 重装兵太超模了,多人如果打不过就必须加入 只有基础兵有第一人称(这个本身没问题),第一人称下枪械没有完整开镜动画,部分枪械甚至没有开镜(只有腰射和肩射) 莫名其妙出现服务器连接问题 大战场中的载具手感依托(我没怎么调载具设置) 游戏里经常出现角色被击退后卡在单向门里或者树中间的bug。 但这些官方已经不会再修了 总之瑕不掩瑜,15块钱还要什么自行车呢
obi-wan got me busting
süper spiel auch wenn gegner 500 level mehr als du haben und man aurastet trotzdem super
soooo goooodddddd
Du très lourd, j'y suis venu 9 ans après sa sortie mais pfiouuu, je reconnais bien là les jeux de cet âge d'or qu'ont été 2016/17/18, Mes 100 premières heures m'ont servi à monter mes 4 spécialistes niveau 100, je vais atteindre le niveau 50 et tout ça sans même avoir commencé la partie aérienne. Il es encore très fréquenté, comme tout les bons jeux de cette époque, comme Titanfall 2. On en fait plus vraiment des jeux comme ça, c'est beau, l'ambiance sonore est au top, j'ai appris les déboires avec les micro-transac qui émergeaient à l'époque mais avec cette édition Célébration, plus de problème. Bref tout comme le premier du nom, un MUST HAVE pour tous les fans de Star Wars.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.