
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 20.2Kreviews | 83% | #36 | $61.6M |
| $59.99 | 1.4Kratings | 86% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
well it has great single play value. absolutely nothing in way of post game playing. they just tell you to start over and pick a difference race. hard pass. I was hoping for a bunch of side missions in post game but nope, huge let down. only giving a thumbs up because the story was fun. but thats literally all it has going for it
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #32, worst BR #97 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $49.99 | — | — | #7 | not modelled |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really great game with a good story and as much customization as you could hope for, but for the love of god please do something to make resource management better. I'm sending all my troops to their deaths for a measly 500 credits and can't even afford a new bed for them to sleep in :/ Also worried about endgame content (or lack thereof) Either way for $50 it's already a steal. Need more games like this!
i have good pc so i dont have performance issues but i can see camera issues and some animation bugs. Hopefully they can fix it so more people can play it without hitch the game is a tactical masterpiece. The combat is great, and it has progresive upgrades to your squad. I like what they did with xp since its more bonds and gradualy increaing skills. imersion is 10/10 from the first moment you start it feels starwars it looks starwars customisation is also great and story is pretty well done. Love the banter and even random mercs can have their dialogues. spiritual succesor to xcom. So many diferent maps for many combats.
GOTY
The game is immersive...until the poor optimization abruptly pulls you out of the experience. The core gameplay loop is fun for the first few hours, but it’s hard to overlook the frequent stuttering and moments when the game simply looks like poop. There’s a good game underneath it all, but the performance issues with the game engine make it difficult to stay immersed.
ich liebe die Reihe von Star Wars sowieso und plus RUNDENBASIERTE STRATEGIE finde ich auch geil ich kann es nur weiterempfehlen wenn RUNDENBASIERTE STRATEGIE spiele liebt
You can make yourself into a clone and create a Twi'lek wife. A+
94 Hours into the game and I can honestly say this is one of the best Tactical Star Wars games since KotOR and the like. Turn off the extra geometry detail to see a massive performance boost and minimal graphical loss. However "Ultimate Engine Tweaks" on Nexus, can give you a .txt file for your engine that can massively boost performance even further. Now, does this game have it's bugs? YES. However, these bugs are *Mostly* graphical. Texture delays, animation jumps, and poor camera panning are the main contenders. That being said, the Overwatch feature is one of the best and worst parts of the game. It's incredibly useful for managing large groups of enemies, but can often fail to actually do it's job in the slightest. I believe this come mostly from how large groups interact, and various other checks that are under the hood. Keep in mind im 94 hours in, and still not through the entire story, which btw has been immaculate. It captures drama, some difficult choices, and that "Escaped by the skin of your teeth" feeling at a near constant pace. I give this a solid 8.5/10, EA finally hit a home run.
Wenn man ein Story Spiel mit einem Haupt-Charakter haben möchte, dessen Gestik und Mimik aus Holz sind, ist man hier sehr willkommen. Spielerisch hat Zero Company mit Sicherheit seine positiven, taktischen Seiten, aber die optische Gestaltung (dauerhaftes verrauschtes Bild) sowie die emotionale Ebene sind eine Katastrophe. Schade, hatte mir wirklich mehr...viel mehr erhofft.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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