
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 20.2Kreviews | 83% | #36 | $61.6M |
| $59.99 | 1.4Kratings | 86% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The entire game on normal mode felt rewarding and was easy to pick up on how to be good.
lowkey, the game looks cool, it play alright (my computer is a bit outdated) and the story is compelling. It's just way to "on rails" for my taste. Everything feels like its scripted/narrative; vs XCOM which is like a sandbox game do anything chose any which way and it all maters. this game is more like choose any which way and end up in the same damn place and gameplay never changes. I think it will be good if it gets mod support like longwar etc but until then skip and watch the story recap if youre interested in it
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #31, worst BR #97 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $49.99 | — | — | #6 | not modelled |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is amazing. I've never been a huge tactics fan until getting into actual tabletop wargaming and this is right up my alley now. Obviously people say its XCOM meets Star Wars, and thats true but from a wargaming standpoint you could also say its a skirmish style version of Star Wars Legion. As for performance, I'll use the tried and true "game runs great for me, must be on your end" annoying comment we always get from friends. Granted I've got DLSS with Balanced running and seeing 140+ fps with default settings.
Great game, no real bugs. This is what is probably the best SW game and it's a tactics one to boot. The game is easy but fun, you can rapidly spiral out of control but you ahve a lot of tools to stop it. Characters are mostly unique, their passives are impactful. Story and dialog is peak.
Completed the game in about 40ish hours. I was not really enjoying the game at first, but the game mechanics grew on me as I was playing. I've never played an XCOM game, so this may be my first of many!
Love the game. No notes.
I enjoyed it, and would like to see more Zero Company in the future. My main criticism is that the gameplay just kind of stagnates, it feels like it should have more customization (not just visual) and more mission variety.
Plays like a simpler XCOM with Midnight Suns vibes, but set in Star Wars. Really solid game. Has some performance issues right now that hopefully get patched soon, but I've been enjoying it a lot so far. Will update once I finish it.
THIS IS NOT XCOM. I REPEAT: NOT XCOM. This is basically Marvel Midnight Suns. I don't mean it in a bad way. Loved that game and this one. But its much less involved than XCOM. Anyone expecting it will be let down in most ways. It is a great game. I dont know if i like it more or less than the Midnight Suns, I just really wish they added more RPG and customizations and skill trees etc. Slightly shallow and restricted. Linear story Midnight Suns style. Still a bit glitchy, and slow in some parts in combat. Lot of little hangs in combat, especially with the.... transmitting buff part on the enemy side. youll know when you play. And some weird camera hiccups. Hopefully a patch or two, NG+ if they dont have it, DLC, expansion on this formula would be soooo good.
About five hours in and I’m liking it so far. It basically feels like a dumbed‑down XCOM with a Star Wars skin, and honestly that’s perfectly fine for me. I’ve heard it’s a long game, so I’m assuming I’m just scratching the surface right now. Playing on “Challenging” feels a little easy at the moment, but the graphics and sound really pop. The story hasn’t grabbed me yet, but overall it’s been fun and easy to get into.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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