
Command an elite squad through a gritty and authentic story in STAR WARS Zero Company™, a single-player turn-based tactics game set in the twilight of the Clone Wars™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 20.6Kreviews | 83% | #38 | $62.3M |
| $59.99 | 1.4Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Refunded. Not recommended in it's current form. This has NOT been tested - I couldn't even get past the tutorial, it flatly refused to let me progress! This is way too expensive for what it actually is - which is an XCOM clone with a Star Wars skin. Wait a couple months for the bugs to be ironed out or, better still, wait until this comes up on a Steam Sale.
Okay let's see... This is NOT a XCOM clone. This is more of a mix between Marvels Midnight Suns and a bit of XCOM. It's turn based combat with story elements that involve running around and talking to characters. So now that we cleared that up let's see if it's a good game. The short answer is : yes. Buy it now and enjoy yourself. The long answer is : it depends. Do you like Star Wars? Especially the clone wars era? Do you like turn based tactics and character micromanagement? If so, then you will have a good time here. If not, you probably will not like the story or the mechanics. Overall the gameplay consists of talking to your rag-tag crew, upgrading equipment and the base, customizing appearances and stuff, doing side quests and finally fighting battles with different goals. Modt of the time you will be outnumbered and outgunned and the feeling of being a small mercenary crew at least on the higher difficulties never really fades away. You're inferior, now deal with it! Overall it's fun, the story is nice, the music is awesome and the graphics are okay. There are some texture popups and sometimes the camera is... really wonky. I'd recommend it despite it being very specific with it's Star Wars scenario. Wish we could get something like that for a new XCOM but that doesn't make this game any worse. In fact it makes it even better since it managed to combine Midnight Suns and XCOM into something that actually works!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #31, worst BR #97 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $49.99 |
| — |
| — |
| #6 |
| not modelled |
| $59.99 | 0ratings | 0% | #42 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wish I could recommend, but I am stuck on the same damn mission. Game freezes and I have to kill task. The game won't let you save mid-mission, so it means you have to start all over. Really annoying. My last crash was when my medic got the final blow on the last enemy of a mission. Most of my team was in extraction zone. Froze completely, had to restart from the beginning for the 3rd time.
高情商:适合星战粉丝 低情商:没一处做的好。 已通关专家铁人,说是战棋,战棋部分十分差劲,说是rpg,和队友对话几乎没有对话选项。整体玩下来更像是播片游戏,就纯看电影的话,也是不及格,因为关键的战斗场面是由垃圾的战棋部分呈现的,播片纯文戏。故事发展也十分老套,基本都能预测到之后十分钟会发生什么。 最终战拉到不行,最后两个boss连战,两个boss都只会给小怪加buff,然后按波增益下怪,和普通关卡就多了个木桩站在中间。队友应该是不存在多结局,在最终战的播片里也完全没有出现。 战棋方面,制作组我不信做过xcom。脑子进水了才会做出这样的监视。监视无视掩体固定命中率且能打断行动,就出现了一个很搞笑的情况,中间有一个有点机制的boss,然后只要每回合有两个人监视他,那个boss就一直被打断没有自己的回合。那可能说两个人换一个boss行动看起来还好,但这游戏每人每回合有3动,只要最后一动监视就行了,相当于用2/3个角色的行动就能一直控着boss。 技能经典二游文案,加15命中率不写加15命中率,写获得三层致命,然后解释每层致命的效果是加5命中率。关键这技能也不能叠层啊,不知道为什么这么写. 养成技能都是纯数值加一减一不获得任何新东西,每个角色就2个主动2个被动,到战役后期可以解锁双职业,但也就那样。角色属性升级不靠经验,靠羁绊。羁绊上升一级三选一随机加点属性,怎么拉关系呢,靠buff技能,常见的就药剂师的刺激剂,愿意刷可以一个关卡狂刷关系,升级跟打怪出任务没有一点关系,就看有没有羁绊。后期船上20个船员因为船升级的有自己拉关系,每次做完任务都得点快10分钟的船员关系属性升级。 画面表现,战斗中各种穿模射空气,没有射中但射中了,射中了但没有射中。最搞笑的是用了一个必中技能去打掩体后的敌人,弹道先是飞到掩体上空然后突然下落,像世界波一样。还有因为探头射击导致相邻的人物模型重叠等情况。各种谜之运镜,对着墙壁放特写,后面还有一关默认视角直接是锁在地图外移动不到战斗场地,靠切换角色才成功。还存在各种因画面表现与游戏实际不符导致卡死的情况,我遇到的粗略计算大概在10-20次这个数量级。全掩体遮蔽视野但存在近大远小,别人看得到你你看不到别人。 先吐槽这么多,睡去了,气晕了,之后再更吧。
Unfortunately I already bought it but the devs did the modern thing and pretended like Male and Female do not exist as well as made NPCs refer to your main character as a plural pronoun instead of the OBVIOUS male or female options... Save your money.
X-Com but Star Wars it could be amazing. As of now I can't comprehend how it has positive reviews, the day 1 optimization is ♥♥♥♥♥♥♥, random crashes making you restart missions is great for replay ability. Sometimes the game just crashes on start up for no reason then just works. Other times game gets stuck in the end turn animation. Overall its a continuation of the gaming industry we've come to accept, barely works but simps will simp.
Its refreshing playing a game that feel complete. The voice acting on some of the characters is really enjoyable, there is interesting progression, and plenty going on to keep you interested. Several improvements and new features for the genre when compared to XCOM as well. The performance needs some work, but this type of game doesn't necessarily need 60fps to still be enjoyable.
Apparently it has a freeze at end of mission bug on PC which is one of the most annoying bugs to have because it waits until you spend your time completing the mission before erasing your progress. I've encountered this myself and read online about it happening to others. What a shame. I'll change my review when it's fixed.
Currenty unplayable on PC, the worst optimization I've experienced in a long time, a loooong time. Too bad because it looks promising, but EA just jammed an other game through their ""developement system"" expecting consumers to gobble it up because Star Wars ¯\_( ͡° ͜ʖ ͡°)_/¯ Will probably hang onto the game but negative review stays up until they figure out the correct optimization.
5 hours into Expert Beskar and boy o boy is it hard. But man I'm having fun. Prob my GOTY.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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