
You are the captain of a starship venturing through a massive open universe. Customize your crew and take command at the helm of your very own ship as you explore a galaxy torn apart by internal strife, alien threats, and political intrigue.
Modeled estimate, not a reported figure. How we estimate →
About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
space sim rpg with economics to earn money for buying better ships
I love this game. But sadly, It's too complicated! If u hard to read English then u hard to find out how to play it well. If this game has supported Chinese that will be great. I bought this game a long time ago, but look at the played time? When I playing it always reminds me of my experience with Divinity II, which also required reading a lot of English text.
A good game
Seems like a decent space sandbox game. Unfortunately, there is very little tutorialization, so I felt like I needed to read a guide before even getting started. Don't really want to invest all that time into a game that just didn't grab my interest from the start.
The story and the characters aren't terrible, but the gameplay is straight up not good.
picked this up a long time ago but didnt have the time to dig into something that has been described as dense and complicated. I'm glad I waited because having the time to play through and figure out the UI has made all the difference The UI definitely needs quality of life improvements, I'd love if some Civ 4/5/6 modders got their hands on the UI and made it friendly to how you need information summarised, and in different situations. But aside from that, there is so much to explore and try and approaching captain/ship strategy can vary the game hugely. Whilst not for the faint-hearted, this is a game that will engage many playstyles and player types - if they can get past the UI
Very nice sandbox. Mix of trading, fighting, rpg elements. All your crew especially captain and officers can be assigned jobs and talents. Design your ship, make it a warship, trading boat or a mix. Use diplomacy, force, spying, hunt for xenos ( aliens). Story elements are fun, but when gone, the game gets repetitive and lacks goals, but that may be just me. Keep in mind I have only made one long playthrough. The other 2 previous ones were too tough as the difficulty curve ramps (This playthrough I played demanding difficulty, prioritized: skill, attributes, ship, experience, contacts) and unless you have either a ship that can run away effectively from all fights ( totally valid approach) or buy a new ship relatively early that is well armed. Good trading and good missions are the key to get the $$$ for this. Once you have a good ship, you can survive fairly easily and sometimes it is too easy.
Really Great Game. A lot of depth, with lots of further updates.
Its a good game
I flippin love this game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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