
A space action-adventure unlike any other: navigate your spacecraft through a galactic-scale mystery. Make sure to loot, craft and upgrade your space fleet. Play the story campaign or test your skills in vicious arena modes against AI opponents.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was really uncertain about this, and somehow I managed to completely mash buttons to mangle my way through the tutorial, resulting in almost completely misunderstanding the basic mechanics of the game. I persevered though, and after an hour or so I think I understood enough that I was enjoying what I was doing, even if I wasn't sure exactly what that was, or if it had any of the effects I thought it might. I enjoyed the roguelike aspects very much, the campaign links I pursued so far were simple but enjoyable, and I really wanted to find something I could pick up for an hour at lunch and feel like I'd done something in, even if that was just a couple of upgrades and clearing a sector. Sorry to not have any analysis, but for what it's worth, I've been having fun with it!
A solid space RPG game which is focused on the action. While currently in early access, I am having fun while playing it. The main gameplay has you flying a ship through star systems, destroying enemies, and picking up equipment/money and upgrading your mothership and fleet. You have up to 4 ships out at the same time, with the ones not being controlled handled by the AI. It has a nice exploration style as you fly around and discover new items to be used. As mentioned this review is done while the game is in early access, but there is a lot of potential out there. The developer is pretty active in the forums which is a very welcomed aspect for these kind of games. EDIT 2021/05/26 - I am currently helping out with the game. The review above was made before my involvement.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is exactly the kind of game I was hoping for! I was unable to play it for a long time because of health issues making it hard to use mouse and keyboard. The newly fixed controller support is great! I hope they add a setting to adjust cursor speed and auto-target shops. Then it would be perfect. Very much looking forward to more.
This game gave me some early Star Control vibes! It's a solid blend of shooting, strategy, resource management and completing quests - all from a top-down view with a surprising amount of depth which I didn't really expect. There is obviously some room for improvement in terms of UI and clarity, but even in it's current state, it's surprisingly deep and engaging. Give it a spin, you won't regret.
This game is amazing! real original and so much fun! 10/10
Star Singularity is a twin stick shooter space combat with adventure and ship customization. While it did start with a bang, the hard narrative scripting didn't lock out controls properly and I basically broke the game within a few minutes of playing it. I can see there's some interesting effort done by the devs... but it's a bit behind the times. In Star Singularity, you basically control one ship, but you are also in command of other ships, and can fast swap among them as you are an AI. Each ship belongs to a "size class". Your initial ship is "small", whereas the mothership you encounter is considered "large". Different ships have different amount of engine slots, weapons slots, and utility slots, and different ways to mount them. For example, your starter ship is "spherical" (more of a diamond shape) as it has 4 engines all around and thus can move in any direction, and the weapons are turreted, so it can shoot at any direction as well. You also have other weapons, and you can bind them to separate triggers and buttons if you wish. All the items are upgradeable, if you find the blueprint for the upgraded item, so you can craft them with your crafting station, and you have the prerequisite materials. The "base" items can be crafted with no material, so you will always have a craft with the most basic components, and the mothership can automatically rebuild them as needed should you be destroyed. To get building material, go shoot some asteroids and you can get the minerals that it spat out, but having the item vacuum will help you pull them in. Other asteroids would require a mining laser. And you can always sell the excess, if you find a merchant. But you will probably need the material to make more advanced stuff. You will encounter allies and enemies, as you discover who you were (you arrived in current part of space having suffered massive damage including your memory banks). I just helped out a Mercenary, who agreed to join my side after I wiped out the pirate that killed his crew. And the mothership called for help. The mothership itself is actually quite heavily armed with plenty of blasters, but it can always use a bit of upgrade. Keep in mind that combat is NOT easy, and if you want to test yourself, look for a system with an "arena" where you can pit yourself against 1, 2, or even 3 opponents at once. The Arena combat is tough. Outside of that... is not that hard... pick a weapon with a large range, like the shotgun, maybe even the missile. Anyway, won't spoil the story. Handholding is pretty nice, as you're told where to go, and make your way across the worlds one jump at a time. Have fun.
Well, so fare this game is fun .. it have harvesting , fighting, crafting, skill system.. Unlocks on blueprint ect and step by step developing of you character and ship and equipment.. the ship move sweet, so there is room for good ship on ship or ship on spacestation fights where you do not need to be overpowered if you just have some smooth skills :) Only thing is its not 4K friendly yet, but developer told me on a community message that within 1 week there will be GUI scaling:)
Enemies appear AFTER my ship explodes. I don't know how this has such high review scores but I certainly can not recommend it myself. Refund.
game has too much annoying text to read... if i wanted to read id read a fin book... and it crashes everytime you try to press M for the map... cant pass the beginning of the game not to mention 0 beginners guide on youtube i wonder why... stay away from this game waste of money
Found this gem in the Independent Space Alliance bundle. A lot of fun to play. A variation on a classic shootem up, Star Singularity features the ability to control multiple ships in your fleet that you can upgrade by buying them, collecting resources and crafting them, or winning them as rewards from fights and quests across a vast number of systems. It has excellent visuals for this genre, great music and sound effects, and everything controls very smoothly. UI is fairly simple with some inventory management and menus for various interactions and crafting. Combat is fast paced and a lot of fun. There's a ton of upgrades, weapons, and ship parts to play around with different combinations that make every fight a little different. A really excellent find and a refreshing take on an old genre. While many things still need to be fleshed out to fill out the large expanse you get to explore, I think the fun I'm having now and the potential the game has to improve during its development are well worth the buy.
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