
A space action-adventure unlike any other: navigate your spacecraft through a galactic-scale mystery. Make sure to loot, craft and upgrade your space fleet. Play the story campaign or test your skills in vicious arena modes against AI opponents.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Saw all there is to see in less than an hour and then it is just repetitive. This game is very basic and hallow. It could be okay in the future if it grows but right now, this is just not something I would recommend. Will comer back to this once it is released.
I cannot recommend this game. You have to get used to the steering, but after that it gets worse. The missions are hard to follow and not very rewarding. The difficulty is all over the place, you loose everything after dying etc. This game is just not fun. It is harsh, unforgiving, without good reason and even the combat is a joyless grind. It is like handling a piece of glass, it looks shiny but it cuts your hands anytime you pick it up. After a short while you throw it away. And that is essentially the game (without the shiny part).
This game blows, boring as hell and if you die everything in inventory gone. So if you farmed for items/materials kiss that progress good by. I can understand not carrying items around, matter of fact i store majority my stuff in the mother ship so I get that. Its the fact you lose your 4 quick slot items. This just becomes to fracking tedious having to deploy crafting stations back and forth. This game needs a lot of QoL work, I mean it really does. I spend more time on inventory sorting and setting crafting stations into the quick slots than actually doing anything else. (they made crafting station inventory only May 27th 2021, so scratch that statement) This game is an inventory simulator. Game play is pretty bland, UI is alpha stage BS. Put this game on your ignore list. i wasted $8 and I be honest I'd refund this game right now if I could. I gave it good run, in hopes that I'd like it which i partly do but this game has no future if this is all they've got in 2 years of E.A. There's so much this game don't have that it really needs just in QoL type of things. it's like an alpha game 2 years into E.A. Instead of adding content and more items how about making the game funner to play and less tedious.....
good game. got it since it was on sale, and got addicted fast. so far only found one bug, and even the dev didnt know about it. when i made a post, the dev responded in 2 minutes and asked for my save to fix the error. rare to see devs responding that quick, and they get my approval
Updated Update! In my randomly poking around at old games, this one caught my eye again and I gave it another go. All of the old problems I had have been fixed. No crashes anymore, items don't despawn on death, recruited units are actually really useful and can be ordered to defend your base, follow you, or even attack a target. I went in on 'easy mode' this time after problems previously, and eventually died when I got careless, so my inventory dropped: And I managed to pick it back up easily this time, a problem it had previously for anyone who read my old review. It's come a long way and while on some levels it's a basic game, it's got some charm and is fun. That much matters a lot, and I wish the dev well. Ended up binging the entire main story and all achievements in a couple days. Would recommend for a nice space shooter that has a lot of feel like the good old days of flash games.
見ての通りSPAZ1のもろパクリだが何もかんも劣化していて、こっちの方がゲームとして勝っていると言える点は何一つとして存在しない。 EAだから…という言い訳はできるにしても明確なパクリ元があるのに開始から2年もたってこの完成度では大化けは望むべくもないだろう。はっきり言って買わないほうがいい。
Great game. I've played all of these types of games like Star Valor, Star Singularity, Starcom Nexus, Drox, Cosmoteer, etc. and this game is right up there. It doesn't offer the modular ship building that something like Cosmoteer offers, but there's a large-enough array of ships to keep you satisfied. I wish the galaxy was bigger, but this is a tiny dev team so you can't expect the game to be huge in scope like other games are. Recommended. For more reviews, visit my curator page: https://store.steampowered.com/curator/7851637/ For my full recommended list of games: https://steamcommunity.com/id/lfpg/recommended/
This game is a fresh take on the space ARPG genre. It combines some elements of basic space shooter and of the "manage your fleet" aspect, but it's not quite either of them. It's more of a squad/party based space shooter. You control a small group of spaceships and build them up with weapons and abilities to act as roles. It's like an RPG adventure party where where you can define a tank, a DD, a healer, a sniper, a flanker, etc. It's kind of unique :) The story is quite short, but very cool. The size of the game's world is way larger than the amount of content in it, but it's definitely worth exploring. Let's I'm having my hopes to see more story content in the full release :) The only issue for me is that you can't open the inventory of all the ships at once. You can only have up to 2 inventories open at the same time. This makes you spend a lot of time on inventory management when you control 4 ships. I hope this gets improved in the full release. So, waiting for the final release :)
PROS -great concept and its crafting system is easy to use and pretty rewarding -unlock most ships through Blue prints (fighting/trading/scavenging) -lots of ships various sizes (weapon slots/shields/utilitys) -Decent sized galaxy map CONS -Ships are are pretty much the same other then having more or less (Hitpoints/ weapon slots and sheilds) -Basic fleet commands I.E No mine/Escort commands fleet ships follow you in a single file line until theres combat/asteroids in there way -Collision system in the game allows fleet ships to shoot things in there way (Which is anything including Ai Faction bases/ships) -combat is VERY fast paced (and Im a BIG FPS player) Suggestions -Ships having roles/base stat differences based off there factions/size/role not just HP and slots -Having to unlock your fleet Hangar space as well as upgrade each slot to accommodate Larger ships (Maybe even a mass Limit per slot which you upgrade with resources/Credits) -Slower combat speed or the ability to slow down time in fights(very arcade like fighting) -game feels very easy and theres not much of a plenty for dying or losing fleet ships you drop your inventory and thats it not repair fee or loss of equipment installed all n all i had a good time playing Star Singularity but Respectfully the game feels like theres alot that can be done to fill in the simplicity of the in game systems . i Bought this game to try to find some thing similar to Star Valor although they are similar this game feels to streamlined and not enough depth to it (YET) (also my opinions)
Скучно, однообразно. Бои ни о чем. либо ты всех выносишь за пару секунд, либо тебя, причем умерев, не теряешь ничего и возрождаешься через 5 секунд со всем что было в твоем инвентаре. Команда, так и не понял как ими хоть как-то управлять, вроде включая карту им можно менять привязку, за кем следовать, кого защищать, но постоянно сбрасывается на следование за ГГ, в некоторых случаях крайне тупые ( иногда попадаются торговые базы, вражеских фракций, уничтожить их нельзя. С ними можно поторговать, но товарищи начинают их лупить, при этом отогнать их никак нельзя(пробовал брать управление, улетать на другой конец системы, но они опять летят к этому торговцу как только переключаешься на другой корабль), они будут лупить их до тех пор пока не свалишь в другую систему), товарищей может быть максимум 3( в любое время можно поменять им корабль, или вообще всех убрать и летать одному), управлять можно любым из них в любой момент. Можно менять оборудование всем своим кораблям, при смерти так же не теряют ничего из инвентаря. В каждой "системе" можно взять до 5 квестов. Уничтожить какую-то станцию блокирующую варп, принести предмет (3 задания) это стабильно, и уничтожить элитный майнер астероидов (ни разу не смог уничтожить, при падении щитов юзает что-то, из-за чего корабль перестает работать в течении 5-10 секунд и отбрасывается, даже в лучшем оборудовании не смог вынести такой в начальных зонах). В последние зоны 9 уровня (всего их 3 как я понял) вообще не пускает, игра при попытке вылетает постоянно. Запускается стабильно только со второго раза. Если брать, то только по скидке. Может в дальнейшем игру и сделают лучше, но это маловероятно. На текущий момент, если летать и собирать ресурсы упорно и с запасом (хотя тратить их особо то и некуда), может хватить часов на 6-8 наверное.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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