
In this science fantasy RPG, choose between Claude or Rena, play through their perspectives, and unlock various endings. Recruit allies and defeat foes in fast paced real-time battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 4Kreviews | 93% | — | $1.8M |
| $49.99 | 3.5Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 844 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
더 못하겠다 재미가없다 할인해서 3만원에 사긴 했는데도 돈아깝다 가장 큰 이유 템하나 풀로 소지가능한게 20갠데 이게 되게 적은양임; 각종 특성 활용해서 돈벌거나 템만들거나 하는데 20개 제한이 상당히 불편하게 만드는 요소 그래서 20개 다쓸대마다 계속 템창, 상점, 메뉴 왔다갔다하면서 해야함 그리고 무슨 취소키가 어떨때는 esc로 되고 어떤건 C키 생산과정 스킵할때 스페이스바 딱봐도 만들때 pc환경은 고려 안한 게임사양의 키셋팅임 특성 활용만 하는데도 전투보다 길어지더라 줜나신기함 특성도 재밌으면 좋은데 걍 활용하고 싸운다는 느낌이지 20개제한이 상당히 불쾌하고 UI가 그냥 줜나 옛날게임임 이걸 대체 어디서 재미를 느껴야해 전투는 뭐 그냥 손 심심하지말라고 만들어놓은 수준이라고 보면 됨 초반에만 좀 할만한데 나중가면 그냥 스킬쓰던가 말던가 어그로끌고 빙빙돌던가 걍 전투가 매력이없다 이것말고는 뭐라 못하겠음 특성질을 해놨으면 좀 UI를 갈무리 해놔야지 이게뭔짓인지 모르겠다 특성 초반에는 긍정적으로 봤는데 이게 내 쓸데없는 키보드질로 연결이 되니까 불쾌함으로 치환됨; 이 6만원짜리에 긍정적 평가 준놈들은 돈이 땅에서 솟아오르는 사람인가봄 이거 할바에 옥토트래가 선녀로보임 매우긍정적 납득불가 그들만의 게임인가?
Best Remake you can hope for. Seriously I wish they would do that to all older games
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 8.5K | 90% | $14.99 | |
| $1.8M | 4K | 80% | $24.99 | |
| $1.8M | 2.1K | 77% | $24.99 | |
| $1.8M | 52.8K | 80% | $1.99 | |
| $1.8M | 835 | 97% | $53.99 | |
| $1.8M | 3.9K | 83% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $7.3M | 18.5K | 92% | $19.99 | |
| $2M | 13.6K | 88% | $7.49 | |
| $1.3M | 1.5K | 88% | $39.99 | |
| $4.7K | 155 | 84% | $1.59 | |
| $394 | 5 | 80% | $4.49 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $49.99 |
| 45ratings |
| 94% |
| — |
| not modelled |
| $29.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Has been one of my favorite RPG's since I played it as a kid on my playstation ages ago, and the remake lived up to every bit of that. 10/10
This game would be fire if they changed the entire combat system, the difficulty, all the enemies, the story, the world, the progression systems, the voice actors and generally just about everything about it.
good gaym
I accidentally turned my only weapon into a plate of donuts.
An excellent RPG featuring incredible visuals, engaging gameplay, a good story, well rounded protagonists, acceptable to great voice acting, good music, plenty of reasons to replay the game (new game +, various characters to recruit), and forgiving battles. If you're looking for a challenge bump the difficulty up right away, and don't grind much.
Great RPG. Nostalgic and one of my favorites growing up. My only gripe, which seems to be a common one, is once you get to nede, the story kind of falls off. Its not bad but it falls victim to convoluted jrpg stories that japanese devs cant quite ever get rid of. Its still fun to play and eventually break with strong builds after your first playthrough. If you end up going for all 99 endings like I did, its quite easy and takes about an hour / 2 hours per run when youre beefed up. But if you dont want to, dont worry youre not missing much in terms of endings. Theyre all relatively short and variations of the same. However I do recommend getting Claude and Rena 1-3.
Brilliant game and brilliant remake. The quality of life features have been perfected here. I wish every rgp remake was like this. Please remake star ocean 3.
Star Ocean The Second Story R ist ein herausragendes Remake, das zeigt, wie man einen Klassiker modernisiert, ohne seinen Charme zu verlieren. Die Mischung aus wunderschönem 2.5D-Artstyle, dynamischen Kämpfen und einer packenden Story sorgt dafür, dass man von Anfang bis Ende komplett gefesselt wird. Besonders beeindruckend ist, wie flüssig und spannend das Kampfsystem umgesetzt wurde – schnell, taktisch und unglaublich befriedigend. Auch die Charaktere sind tiefgründig und liebevoll gestaltet, sodass man emotional richtig in die Welt eintaucht. Die vielen Entscheidungen, Pfade und Private Actions motivieren dazu, mehrfach zu spielen und jedes Detail zu entdecken. Der Soundtrack ist ein absolutes Highlight und bringt sowohl Nostalgie als auch frische Energie in das Abenteuer. Insgesamt ist Star Ocean The Second Story R ein Must-Play für JRPG-Fans und eines der besten Remakes der letzten Jahre. Eine klare Empfehlung!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.