
In this science fantasy RPG, choose between Claude or Rena, play through their perspectives, and unlock various endings. Recruit allies and defeat foes in fast paced real-time battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 4Kreviews | 93% | — | $1.8M |
| $49.99 | 3.5Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
新瓶装旧酒,换汤不换药。在到了中央城之后体验直线下滑,后期游戏剧情过于仓促,一点点的剧情几句话就讲完了,硬是给你挤牙膏,塞迷宫,结尾也是潦草收尾,感觉像夹断了一样,并不像网上吹的那么神。战斗系统也一般,没什么战略性,闪避几乎没有用处,ic系统在解锁重制词条后,就是无双模式了,只有战士能穿无敌套,法爷完全没有用,不穿无敌套又完全打不过后期数值高的离谱的怪,但是战士又只能带两个技能加两连携,就显得后期战斗枯燥无味,无脑复读一个技能或者平a。
My very first RPG, I'v learnt english with this game just so I could understand it. I still remember thos 2 CDs, it was like meeting the magical I never knew. Thank you for bringing back those memories SE. 10/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.78/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $49.99 |
| 45ratings |
| 94% |
| — |
| not modelled |
| $29.99−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best remakes of a classic RPG from the 90s that I have ever played. Absolute master class on how to do a remake. We need more of this.
体験版をプレイ中、小さなところだけど、プロローグでボロボロの自動ドアが左右バラバラにガタガタと開く演出が丁寧で、それが決定打で製品版を購入。 今作のために描き直されたキャラクターの画風は好みで、背景の3Dグラフィックも美しい。 序盤は本当に楽しめた。だけど、プレイを進めるにつれて不満が募っていった。 戦闘は、最初はジャストガードを狙うのが楽しかったが、次第に一度に出現する敵が増えてテンポが上がり、おまけに派手なエフェクトが増えて状況が把握しづらくなった。結局、後半はボタン連打で殴るだけの大味なものになってしまった。 ビルド要素やアイテムは種類が豊富で、理解すれば面白くなるけれど、それには時間がかかった。また、仲間の加入条件が理不尽。周回プレイを前提とした開発側の都合が見えるのが嫌だ。 さらに子供だましな世界観の薄さが残念。個人的にファンタジーには、あたかもその世界が実在するかのように想像できる奥行きが欲しいけれど、世界観を補うようなテキストは少なく、ゲームのボリュームを増やすためのご都合主義な展開が多くて、所々ツッコミどころも目についた。演出が弱いせいかストーリーも起伏が小さく、終わりが近づいている実感がないままエンディングを迎えてしまった。 クソゲーだとは思わないので、おすすめには入れたけど「最初の期待値は高かったが、尻すぼみになってしまった惜しいゲーム」これが本作のプレイを終えての感想。子供や原作ファン向けのゲームを買うのは慎重になろう。
Nope I hated the 1st couple of hours and i thought if i played more it gets better later on but nope still having the same feeling I Tried to like this game i just can't seem to like it after 10hours Never played the Original 4/10
난이도가 좀 높고, 전투가 단조로울 수 있지만 스토리 보는 맛으로 해 보면 좋습니다. 난이도를 낮춰서 1회차 클리어 후 여러가지를 해 보는게 좋습니다. 스테이터스 변화가 너무나 강력한 게임이라 최강의 방어력, 공격력을 가져도 석화나 마비 같은거 걸리면 한방에 훅 가기도 합니다 ㅋ;
Star Ocean: The Second Story R is a well-made remake of a classic JRPG title that is heavily focused on character and party building aspects by providing a large number of accessible power-up systems that can be tackled at your own pacing. Expect a lot of menu gameplay if these systems are fully utilized. [h3]Likes[/h3] + Great remade visuals that retains the retro sprites for characters. + Many in-depth systems available early that can power up the party. + Convenient markers for personal actions/skits listed in the UI. [h3]Neutral[/h3] +- High stakes plot but the storytelling and pacing are both subpar. +- Many arbitrary difficulty spikes during the story but grinding is easy. [h3]Dislikes[/h3] - Lousy party battle AI with insufficient customization available. - Skits are few in number and side characters don't get much focus. [h3]Bugs[/h3] - Petrifying a boss voids all unique boss rewards, likely a bug.
I love the limited 3D they used for this game. It's so charming.
AWESOME! I'm publishing books and earning royalties. I don't remember if that was in the original, but it feels right. All the under-the-hood information given to the player is extremely helpful. Now you know when Private Actions expire with a handy menu, and you can keep track of the Relationship levels! One of Square's best remasters (as opposed to Chrono Cross, let us never forget!)
好玩,IC系统的设计非常惊艳,让原本枯燥的RPG养成变得有趣又丰富,剧情前半段还可以,后半段有点草率,角色PA故事有趣,很久没有对游戏设么上头了,推荐。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $7.3M | 18.5K | 92% | $19.99 | |
| $1.8M | 12.2K | 88% | $7.49 | |
| $1.3M | 1.5K | 88% | $39.99 | |
| $4.7K | 155 | 84% | $1.59 | |
| $4.1K | 52 | 67% | $4.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 8.5K | 90% | $14.99 | |
| $1.8M | 4K | 80% | $24.99 | |
| $1.8M | 2.1K | 77% | $24.99 | |
| $1.8M | 3.9K | 83% | $14.99 | |
| $1.8M | 1.9K | 95% | $24.99 | |
| $1.8M | 12.4K | 83% | $5.99 |